Show / Hide Table of Contents

Property OnePerPlayer

| Edit this page View Source

OnePerPlayer

If true, only one instance per active player will be dropped regardless of min/max amount. Defaults to false.
Declaration
public bool OnePerPlayer { get; set; }
Property Value
Type Description
bool
  • Edit this page
  • View Source
☀
☾
In this article
Back to top
Generated by DocFX
☀
☾