Method GetOrAddComponent
| Improve this Doc View SourceGetOrAddComponent<T>(GameObject)
Returns the component of Type type. If one doesn't already exist on the GameObject it will be added.
Declaration
public static T GetOrAddComponent<T>(this GameObject gameObject) where T : Component
Parameters
Type | Name | Description |
---|---|---|
GameObject | gameObject | The GameObject this Component is attached to. |
Returns
Type | Description |
---|---|
T | Component |
Type Parameters
Name | Description |
---|---|
T | The type of Component to return. |
Remarks
Source: https://wiki.unity3d.com/index.php/GetOrAddComponent