Method ClonePrefab
| Improve this Doc View SourceClonePrefab(GameObject, string, Transform)
Clones a prefab and registers it in the SoftReference system with the same dependencies as the original asset
Declaration
public GameObject ClonePrefab(GameObject asset, string newName, Transform parent)
Parameters
Type | Name | Description |
---|---|---|
GameObject | asset | |
string | newName | |
Transform | parent |
Returns
Type | Description |
---|---|
GameObject |