Method GetSoftReference
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GetSoftReference(Type, string)
Finds the AssetID by an asset name at runtime and returns a SoftReference to the asset.
Declaration
public SoftReference<UnityEngine.Object> GetSoftReference(Type type, string name)
Parameters
| Type |
Name |
Description |
| Type |
type |
Asset type to search for |
| string |
name |
Asset name to search for |
Returns
| Type |
Description |
| SoftReference<Object> |
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GetSoftReference<T>(string)
Finds the AssetID by an asset name at runtime and returns a SoftReference to the asset.
Declaration
public SoftReference<T> GetSoftReference<T>(string name) where T : UnityEngine.Object
Parameters
| Type |
Name |
Description |
| string |
name |
Asset name to search for |
Returns
| Type |
Description |
| SoftReference<T> |
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Type Parameters
| Name |
Description |
| T |
Asset type to search for |