Method IsReady
| Improve this Doc View SourceIsReady()
Checks if the vanilla loader is ready.
If false, SoftReferenceableAssets.Runtime.Loader must not be accessed and no assets may be loaded.
If the vanilla loader is initialized too early, mods can become incompatible.
Declaration
public bool IsReady()
Returns
Type | Description |
---|---|
bool | true if the vanilla asset loader is ready, false otherwise |