Show / Hide Table of Contents

Method IsReady

| Edit this page View Source

IsReady()

Checks if the vanilla loader is ready. If false, SoftReferenceableAssets.Runtime.Loader must not be accessed and no assets may be loaded. If the vanilla loader is initialized too early, mods can become incompatible.
Declaration
public bool IsReady()
Returns
Type Description
bool true if the vanilla asset loader is ready, false otherwise
  • Edit this page
  • View Source
☀
☾
In this article
Back to top
Generated by DocFX
☀
☾