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Method CreateText

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CreateText(string, Transform, Vector2, Vector2, Vector2, Font, int, Color, bool, Color, float, float, bool)

Create a GameObject with a Text (and optional Outline and ContentSizeFitter) component
Declaration
public GameObject CreateText(string text, Transform parent, Vector2 anchorMin, Vector2 anchorMax, Vector2 position, Font font, int fontSize, Color color, bool outline, Color outlineColor, float width, float height, bool addContentSizeFitter)
Parameters
Type Name Description
string text Text to show
Transform parent Parent transform
Vector2 anchorMin Anchor min
Vector2 anchorMax Anchor max
Vector2 position Anchored position
Font font Font
int fontSize Font size
Color color Font color
bool outline Add outline component
Color outlineColor Outline color
float width Width
float height Height
bool addContentSizeFitter Add ContentSizeFitter
Returns
Type Description
GameObject A text GameObject
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