Method OverlayToWorldCoords
| Edit this page View SourceOverlayToWorldCoords(Vector2, int)
Input a MapOverlay Coordinate and the size of the overlay texture to retrieve the translated World coordinates.
Declaration
public Vector3 OverlayToWorldCoords(Vector2 input, int texSize)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector2 | input | The 2D Overlay coordinate |
| int | texSize | The size of the Overlay |
Returns
| Type | Description |
|---|---|
| Vector3 | The 3D World coordinate that corresponds to the input Vector |