Method CreateEmptyPrefab
| Edit this page View SourceCreateEmptyPrefab(string, bool)
Create a new prefab from an empty primitive.
Declaration
public GameObject CreateEmptyPrefab(string name, bool addZNetView = true)
Parameters
| Type | Name | Description |
|---|---|---|
| string | name | The name of the new GameObject |
| bool | addZNetView | When true a ZNetView component is added to the new GameObject for ZDO generation and networking. Default: true |
Returns
| Type | Description |
|---|---|
| GameObject | The newly created empty prefab |