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Method DuplicateTexture

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DuplicateTexture(Texture2D, Rect)

Creates a readable copy of a rectangular region from a Texture2D.
Declaration
public static Texture2D DuplicateTexture(Texture2D texture, Rect textureRect)
Parameters
Type Name Description
Texture2D texture Source texture.
Rect textureRect Region of the texture to copy.
Returns
Type Description
Texture2D A readable Texture2D of the specified region, or null if the texture is null.
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DuplicateTexture(Texture2D)

Creates a readable copy of a Texture2D.
Declaration
public static Texture2D DuplicateTexture(Texture2D texture)
Parameters
Type Name Description
Texture2D texture Source texture.
Returns
Type Description
Texture2D A readable copy of the texture, or null if the texture is null.
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DuplicateTexture(Sprite)

Creates a readable copy of a Sprite's texture region. If the sprite is part of an atlas, only its texture rectangle is copied.
Use AssetUtils.DuplicateTexture(sprite.texture) to copy the full texture.
Declaration
public static Texture2D DuplicateTexture(Sprite sprite)
Parameters
Type Name Description
Sprite sprite Source sprite.
Returns
Type Description
Texture2D A readable Texture2D of the sprite’s texture region, or null if the texture is null.
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