Method ApplyOnEquipmentChanged
| Improve this Doc View SourceApplyOnEquipmentChanged()
Corrects any bone disorder caused by unity incorrectly importing ripped assets.
Once enabled, bone reordering will occur whenever the equipment changes.
If one plug-in requests application of reordering, it will be applied globally for all EquipmentChanged events.
Declaration
public static void ApplyOnEquipmentChanged()