Hindi translations list
All of the translation keys and Hindi text currently in the game. This file is automatically generated from Valheim 0.217.38 using the JotunnDoc mod found on our GitHub.
Key | Hindi Text |
---|---|
$#piece_sapcollector_check | Check extractor |
$alternate_key_label | Alternate function: + |
$ammo_arrows | arrows |
$ammo_bolts | Bolt |
$ammo_turretbolt | Black metal missile |
$ammo_turretboltwood | Wooden missile |
$ancient_chest | Ancient coffin |
$animal_fish | Fish |
$animal_fish1 | Perch |
$animal_fish10 | Northern salmon |
$animal_fish11 | Magmafish |
$animal_fish12 | Pufferfish |
$animal_fish2 | Pike |
$animal_fish3 | Tuna |
$animal_fish4 | Tetra |
$animal_fish5 | Trollfish |
$animal_fish6 | Giant herring |
$animal_fish7 | Grouper |
$animal_fish8 | Coral cod |
$animal_fish9 | Anglerfish |
$base_item_modifier | Base item stamina use |
$biome_ashlands | Ashlands |
$biome_blackforest | Black forest |
$biome_darklands | Darklands |
$biome_deepnorth | Deep North |
$biome_edge | Edge of the World |
$biome_forest | Forest |
$biome_heath | Heath |
$biome_meadows | Meadows |
$biome_mistlands | Mistlands |
$biome_mountain | Mountain |
$biome_ocean | Ocean |
$biome_plains | Plains |
$biome_swamp | Swamp |
$boss_hive_end | We are dispersed. |
$boss_hive_start | We have gathered. |
$button_a | A |
$button_b | B |
$button_back | Back |
$button_lalt | L-Alt |
$button_lb | LB |
$button_lctrl | L-Ctrl |
$button_ls | LS |
$button_lshift | L-Shift |
$button_mouse0 | Mouse-1 |
$button_mouse1 | Mouse-2 |
$button_mouse2 | Mouse-3 |
$button_ps_a | ✕ |
$button_ps_b | ○ |
$button_ps_back | Share |
$button_ps_lb | L1 |
$button_ps_ls | L3 |
$button_ps_rb | R1 |
$button_ps_rs | R3 |
$button_ps_start | Options |
$button_ps_x | ▫ |
$button_ps_y | △ |
$button_ralt | R-Alt |
$button_rb | RB |
$button_rctrl | R-Ctrl |
$button_return | Return |
$button_rs | RS |
$button_rshift | R-Shift |
$button_space | Space |
$button_start | Start |
$button_x | X |
$button_y | Y |
$chat_entermessage | Enter chat message |
$chat_entertext | Enter text... |
$chat_kill | Kill yourself |
$chat_resetspawn | Reset spawn point |
$chat_shout | Shout |
$chat_whisper | Whisper |
$customization_beard01 | Long 1 |
$customization_beard02 | Long 2 |
$customization_beard03 | Short 1 |
$customization_beard04 | Short 2 |
$customization_beard05 | Braided 1 |
$customization_beard06 | Braided 2 |
$customization_beard07 | Short 3 |
$customization_beard08 | Thick 1 |
$customization_beard09 | Braided 3 |
$customization_beard10 | Braided 4 |
$customization_beard11 | Thick 2 |
$customization_beard12 | Royal 1 |
$customization_beard13 | Royal 2 |
$customization_beard14 | Braided 5 |
$customization_beard15 | Short 4 |
$customization_beard16 | Stonedweller |
$customization_beard17 | Neat |
$customization_beard18 | Royal 3 |
$customization_beard19 | Bushy |
$customization_beard20 | Spiky |
$customization_beard21 | Short 5 |
$customization_hair01 | Ponytail 1 |
$customization_hair02 | Ponytail 2 |
$customization_hair03 | Braided 1 |
$customization_hair04 | Ponytail 3 |
$customization_hair05 | Short 1 |
$customization_hair06 | Long 1 |
$customization_hair07 | Ponytail 4 |
$customization_hair08 | Short 2 |
$customization_hair09 | Side swept 1 |
$customization_hair10 | Side swept 2 |
$customization_hair11 | Braided 2 |
$customization_hair12 | Braided 3 |
$customization_hair13 | Braided 4 |
$customization_hair14 | Side swept 3 |
$customization_hair15 | Pulled back curls |
$customization_hair16 | Gathered braids |
$customization_hair17 | Neat braids |
$customization_hair18 | Royal braids |
$customization_hair19 | Curls 1 |
$customization_hair20 | Curls 2 |
$customization_hair21 | Twin buns |
$customization_hair22 | Single bun |
$customization_hair23 | Short curls |
$customization_hair24 | Shaved and braided |
$customization_hair25 | Single bun 2 |
$customization_hair26 | Short locs |
$customization_hair27 | Braids of strength |
$customization_hair28 | Merchant's braid |
$customization_hair29 | Loose 2 |
$customization_hair30 | Loose 3 |
$customization_hair31 | Gathered locs |
$customization_nobeard | No beard |
$customization_nohair | No hair |
$deadspeak_bonemass | Thank you, warrior. We who lived on in this shape were denied the peace of death for too long. We go now... |
$deadspeak_eikthyr | So you were my death? You look so small and soft… Tell Odin he may have broken this form but the wilderness will never submit to his rules... |
$deadspeak_elder | Little thing of blood and bone, I should have snapped you like a twig! Now I wither and die, let the great tree have me... |
$deadspeak_fish_shared1 | Don't worry. Be happy. |
$deadspeak_fish_shared2 | Take me to the river... Drop me in the water... |
$deadspeak_fish1 | I'm a perch, not a bass! |
$deadspeak_fish10 | Once I was free to jump upstream. But no longer. |
$deadspeak_fish11 | Please lay me to rest by the fire... |
$deadspeak_fish12 | Have you seen my friend around? Her name is Anika. |
$deadspeak_fish2 | You're supposed to put heads on a pike, not put a pike on a wall... |
$deadspeak_fish3 | I've got this tune stuck in my head... |
$deadspeak_fish4 | It's so cold... And dark... But I like it that way. |
$deadspeak_fish5 | Stop it with the baiting already! |
$deadspeak_fish6 | What's that nasty smell? Surely it couldn't be me! |
$deadspeak_fish7 | I'm dead but not gone. Won't you free me from this cursed purgatory? |
$deadspeak_fish8 | Do you ever wonder what lurks in the deepest parts of the ocean? Don't. It's better not to know. |
$deadspeak_fish9 | Do you see the light? It beckons you... |
$deadspeak_hive | You think you beat us? Think again... We are still, and forever will be the hive - and the hive is unbeatable. |
$deadspeak_moder | Sheathe your pride, creature of Odin! My long reign is at an end but those who come after me are greater still... |
$deadspeak_queen | Tell Odin that my kin will bring forth another... A monarch never dies. |
$deadspeak_yagluth | Do you come to gloat, little thing? Do you know how many times I have been killed, broken, banished, burned and buried? You are not the first and you will not be the last. |
$dream_bonemass01 | You dream of a hundred ghosts crowding thickly around your bedside, seeking warmth and life until something thumps deep below the ground and they jump like crumbs on a drumskin and are gone. |
$dream_eikthyr01 | You dream of running through a meadow, the sky alight with pale fire. There is a thunder of hoofbeats behind you but when you turn, nothing is there. You awaken with your heart pounding in your chest. |
$dream_elder01 | In your dream, the forest rises before you, dragging the trees upward like a cloak, its dark mass hiding the stars. At the mountain's peak, vast antlers frame the moon... |
$dream_mistlands01 | In your dream, you walk through a hall of smiling warriors and gracious maidens. You join with their mirth until you realise that you are naked and the small bronze shield you are carrying is not enough to cover your shame. You greet the morning with gratitude. |
$dream_mistlands02 | Dark-eyed Loki approaches you in your dream and gifts you a ring for each hand. He tells you that as long as they stay on your fingers, you will never hear an insulting word again. You wake with your fingers in your ears. |
$dream_mistlands03 | You climb a winding staircase, curled tightly within a tall tower, until you arrive at the top and look out over an endless forest. The wind blows green waves across the tree-tops and beneath the surface, dark shapes stir... |
$dream_moder01 | You dream that you are flying over mountaintops, all of Valheim spread out below you. As you wheel and dive in the cold air, a great shape soars up past you to block the sun. In the darkness, it speaks. Seek me. |
$dream_random01 | You dream of a river running uphill, of green shoots turning downward into the earth… |
$dream_random02 | Once again, you run at the head of your warriors, the weight of your father's axe in your hand. You wake with the war-cry on your lips… |
$dream_random03 | In your dream, you sit beside a fire in a great hall, surrounded by the chatter of familiar voices. Their faces blur like smoke and their names slip your mind, but the warmth of their memory lingers… |
$dream_random04 | You stand at the prow of a leaping ship, the salt spray before you and the joyful shriek of gulls above. Folded within a dream, you remember what it was like to be alive in the land of your birth. |
$dream_random05 | You dream of a great tree reaching out through the night. One half of its branches crackle with flames, the others are green with leaves. |
$dream_random06 | Amidst the crash of arms, on the dark and glimmering plain of sleep, a face swells snarling before you. Your shield arm hangs limp, your spear is broken. You welcome the cold blade when it comes. From a dream of death, you awaken to death itself. |
$dream_random07 | You dream you are lying on your back in a meadow, gazing upward at the clouds. Your name is nothing, your mind is free of thought. But there is a warm hand in yours. In the dream, you are laughing. But when you awaken, you find your face damp with tears. |
$dream_random08 | On a boat carved from dark wood, beneath ragged sails, you lie with your arms folded across your chest. Blurred faces, like thumbprints on the darkness, croon familiar songs as they push you out to float on a sea as black and flat as glass. |
$dream_random09 | You lie on the battlefield, dreaming eyes turned upward to a sky veiled by smoke. The calls of your warriors grow fainter and your eyes close for a second time. Great talons slide beneath you and you feel yourself rising, lifted from your body like a babe from its crib… |
$dream_random10 | You fall into the deep well of sleep and dream only of darkness. |
$dream_random11 | You dream of a bright hall filled with gracious warriors and fair maidens. The air hums with song, the boards groan under the weight of steaming dishes, the mead flows like water. You awake slowly with the laughter still ringing in your ears… |
$dream_random12 | You sleep in fits and fretful dreams, the weight of the nightmare heavy on your chest. When morning comes, you greet it with relief. |
$dream_random13 | Sleep is a river and dreams are live fish. You wake in the morning with your net empty. |
$dream_random14 | You dream you are hunting with your companions, running high over green hills and down through mist-haunted valleys. Ahead of you, your prey stumbles and you leap forward, sinking your teeth into warm flesh. When you wake, the taste of metal lingers in your mouth. |
$dream_random15 | You dream you are walking in a snowy wood when you come upon a naked child, sitting against a tree with his eyes closed but his chest moving to breathe. As you kneel beside him, you know he has been sleeping here for many centuries, waiting for you. When you touch his shoulder, you both awaken. |
$dream_random16 | You dream of a mighty bear, sleeping deep below the earth in the winter of the world. It turns in its sleep, folds upon folds of flesh and fur. It has no head, no limbs. A vast mass of bear flesh, mercifully quiet. |
$dream_random17 | You fall asleep planning your next day's labor and in your dreams you complete it, hewing wood, foraging for food and hunting after swift deer. You return home exhausted but happy, only to awaken and find the day is still ahead of you... |
$dream_yagluth01 | In a chamber hung with golden drapes, you kneel before the throne of a veiled king. Sleep is but a mask, he tells you, lifting the veil slowly. You wake screaming. |
$dvergr_buff | Dvergr power |
$dvergr_buff_description | You are infused with a strange Dvergr power which increases your strength. |
$enemy_abomination | Abomination |
$enemy_babyseeker | Seeker brood |
$enemy_bat | Bat |
$enemy_blob | Blob |
$enemy_blobelite | Oozer |
$enemy_blobtar | Growth |
$enemy_boar | Boar |
$enemy_boarpiggy | Piggy |
$enemy_bonemass | Bonemass |
$enemy_boss_bonemass_deathmessage | The Mass is no longer moving. |
$enemy_boss_bonemass_spawnmessage | The Mass is moving. |
$enemy_boss_dragon_deathmessage | Moder's in tears. |
$enemy_boss_dragon_spawnmessage | Moder's enraged. |
$enemy_boss_goblinking_deathmessage | Yagluth's soul has been defeated. |
$enemy_boss_goblinking_spawnmessage | Yagluth's twisted soul has been summoned. |
$enemy_boss_queen_alertmessage | The Queen wants it all. |
$enemy_boss_queen_deathmessage | Long live the Queen. |
$enemy_chicken | Chicken |
$enemy_deathsquito | Deathsquito |
$enemy_deer | Deer |
$enemy_dragon | Moder |
$enemy_drake | Drake |
$enemy_draugr | Draugr |
$enemy_draugrelite | Draugr elite |
$enemy_draugrspawner | Body pile |
$enemy_dvergr | Dvergr rogue |
$enemy_dvergr_mage | Dvergr mage |
$enemy_dvergrs | Dvergrs |
$enemy_eikthyr | Eikthyr |
$enemy_fenring | Fenring |
$enemy_fenringcultist | Cultist |
$enemy_fenringcultist_hildir | <color=orange>Geirrhafa |
$enemy_gdking | The Elder |
$enemy_ghost | Ghost |
$enemy_gjall | Gjall |
$enemy_goblin | Fuling |
$enemy_goblin_hildir | <color=orange>Zil |
$enemy_goblinbrute | Fuling berserker |
$enemy_goblinbrute_hildir | <color=orange>Thungr |
$enemy_goblinbrute_hildircombined | <color=orange>Zil & Thungr |
$enemy_goblinking | Yagluth |
$enemy_goblinshaman | Fuling shaman |
$enemy_greydwarf | Greydwarf |
$enemy_greydwarfbrute | Greydwarf brute |
$enemy_greydwarfshaman | Greydwarf shaman |
$enemy_greydwarfspawner | Greydwarf nest |
$enemy_greyling | Greyling |
$enemy_hare | Hare |
$enemy_hen | Hen |
$enemy_leech | Leech |
$enemy_lox | Lox |
$enemy_loxcalf | Lox calf |
$enemy_mistile | Mistile |
$enemy_neck | Neck |
$enemy_seeker | Seeker |
$enemy_seekerbrute | Seeker soldier |
$enemy_seekerqueen | The Queen |
$enemy_serpent | Serpent |
$enemy_skeleton | Skeleton |
$enemy_skeleton_summoned | Skelett |
$enemy_skeletonfire | <color=orange>Brenna |
$enemy_skeletonpoison | Rancid remains |
$enemy_skeletonspawner | Evil bone pile |
$enemy_stonegolem | Stone golem |
$enemy_surtling | Surtling |
$enemy_tick | Tick |
$enemy_troll | Troll |
$enemy_ulv | Ulv |
$enemy_wolf | Wolf |
$enemy_wolfcub | Wolf cub |
$enemy_wraith | Wraith |
$error_alreadyconnected | पहले से कनेक्टेड |
$error_banned | प्रतिबंधित |
$error_cantrestorebackup | Can't restore backup! |
$error_cantrestoremeta | Can't restore meta file! |
$error_disconnected | डिसकनेक्ट किया गया |
$error_failedconnect | कनेक्शन विफल |
$error_incompatibleversion | असंगत संस्करण |
$error_kicked | You have been kicked from the server. |
$error_needslocalupdatetojoin | You're running an older version of Valheim that is incompatible with this server. Please update your game to join this server. |
$error_needsserverupdatetojoin | This server is running an older version of Valheim that is incompatible with your version. |
$error_nosuitablebackupfound | No suitable backup was found! |
$error_password | गलत पासवर्ड |
$error_platformexcluded | The server owner does not allow users from other platforms than their own to play on their server. |
$error_serverfull | सर्वर भर गया |
$error_worldfileload | Error loading world file. Check backups! |
$event_bats_end | The cauldron calms. |
$event_bats_start | You stirred the cauldron. |
$event_bonemassarmy_end | The smell is gone. |
$event_bonemassarmy_start | A foul smell from the swamp... |
$event_boss01_end | Eikthyr's defeated. |
$event_boss01_start | Eikthyr's awakened! |
$event_boss02_end | The Elder's defeated. |
$event_boss02_start | The Elder's awakened! |
$event_boss03_end | Bonemass' defeated. |
$event_boss03_start | Bonemass' awakened! |
$event_boss04_end | Moder's defeated. |
$event_boss04_start | Moder's awakened! |
$event_boss05_end | King Yagluth's defeated. |
$event_boss05_start | King Yagluth's awakened! |
$event_caves_end | The howls fade. |
$event_caves_start | Howls echo from the depths... |
$event_eikthyrarmy_end | The creatures are calming down. |
$event_eikthyrarmy_start | Eikthyr rallies the creatures of the forest. |
$event_foresttrolls_end | The shakes starts to fade. |
$event_foresttrolls_start | The ground is shaking. |
$event_gdkingarmy_end | The forest rests again. |
$event_gdkingarmy_start | The forest is moving... |
$event_gjallarmy_end | Good bye Gjall. |
$event_gjallarmy_start | What's up, Gjall?! |
$event_goblinarmy_end | The horde is retreating. |
$event_goblinarmy_start | The horde is attacking! |
$event_hildirboss1_end | She got burnt. |
$event_hildirboss1_start | She's hot on your tail! |
$event_hildirboss2_end | You can chill out. |
$event_hildirboss2_start | You get the chills... |
$event_hildirboss3_end | You broke the code... again. |
$event_hildirboss3_start | They were bros, man. |
$event_moderarmy_end | The cold wind is gone. |
$event_moderarmy_start | A cold wind blows from the mountains. |
$event_seekerarmy_end | The search is over. |
$event_seekerarmy_start | They sought you out. |
$event_skeletons_end | Skeletons are tired of fighting. |
$event_skeletons_start | A skeleton surprise! |
$event_surtlings_end | The smell is fading. |
$event_surtlings_start | There's a smell of sulfur in the air... |
$event_wolves_end | The hunt is over. |
$event_wolves_start | You are being hunted... |
$feedback_bug | बग्स |
$feedback_feedback | प्रतिपुष्टि |
$feedback_idea | विचार |
$feedback_send | सेंड करे |
$feedback_subject | विषय |
$feedback_text | कुछ लिखिए |
$feedback_topic | प्रतिपुष्टि |
$fish1_description | A tasty whitemeat fish. |
$fish10_description | This fish likes the water to be almost freezing cold. |
$fish11_description | Some say this fish lays its eggs directly in molten lava! |
$fish12_description | Tasty when cooked right, but the flavour has a bit of a sting. |
$fish2_description | A freshwater fish that needs a lot of seasoning. |
$fish3_description | Chicken of the sea... |
$fish4_description | Spending its whole life in the dark, it has no need for eyes. |
$fish5_description | This fish is a nuisance in the local streams. |
$fish6_description | Fermented, this fish will smell worse than the swamp it came from. |
$fish7_description | Best served with lots of carbs! |
$fish8_description | It has seen some things... Some very haunting things... |
$fish9_description | The dangling light makes it easier to see that pretty little face! |
$guardianstone_bonemass_desc | Wanderer, look to your feet That tread upon our tomb One thousand bones without their meat Will drag you to your doom |
$guardianstone_eikthyr_desc | His antlers are branches of iron They crack the rocks and bring down mountains His hooves are the sound of thunder His voice a howling gale |
$guardianstone_hook_activate | Activate power |
$guardianstone_hook_deactivate | Release power |
$guardianstone_hook_name | Trophy hook |
$guardianstone_hook_power_activate | Activated |
$guardianstone_hook_power_deactivate | Released |
$guardianstone_moder_desc | Black wings across the moon and sun Down from the mountain our mother comes Her weeping tears will fall like rain Her voice will call us home again |
$guardianstone_name | Sacrificial stone |
$guardianstone_theelder_desc | First of the Forest, King-in-the-Wood Lord over those who dwell at his feet His roots will grow where cities once stood Their blood his wine, their flesh his meat |
$guardianstone_thequeen_desc | Born in armour Mother of many Queen without crown Ruler beneath |
$guardianstone_trophyplaced | Forsaken sacrificed |
$guardianstone_yagluth_desc | Long ages past, he wore a crown Beneath a blood-red sky Now naught is left of all he was But his spirit cannot die |
$heightmap_issue_message | To fix a critical issue with the world map not being in sync, small parts of worlds for some players will be changed. Any structures built close to those areas may potentially break. We try our best to ensure that these issues do not happen, but sometimes it’s unavoidable and we are truly sorry for any inconvenience. |
$hud_addpin | Add pin |
$hud_altplace | Toggle snapping / options |
$hud_altplacement | Alternative placement mode: |
$hud_autopickup | Auto-pickup |
$hud_build | Build |
$hud_building | Building |
$hud_buildmenu | Build menu |
$hud_copypiece | Copy |
$hud_crafting | Crafting |
$hud_crossoffpin | Cross off pin |
$hud_cyclesnap | Cycle snapping |
$hud_eitrrequired | Eitr required |
$hud_emotes_blowkiss | Blow kiss |
$hud_emotes_bow | Bow |
$hud_emotes_challenge | Challenge |
$hud_emotes_cheer | Cheer |
$hud_emotes_comehere | Come here |
$hud_emotes_cower | Cower |
$hud_emotes_cry | Cry |
$hud_emotes_dance | Dance |
$hud_emotes_despair | Despair |
$hud_emotes_flex | Flex |
$hud_emotes_headbang | Headbang |
$hud_emotes_kneel | Kneel |
$hud_emotes_laugh | Laugh |
$hud_emotes_nonono | No no no |
$hud_emotes_point | Point |
$hud_emotes_roar | Roar |
$hud_emotes_shrug | Shrug |
$hud_emotes_sit | Sit |
$hud_emotes_thumbsup | Thumbs up |
$hud_emotes_wave | Wave |
$hud_equipping | Equipping |
$hud_furniture | Furniture |
$hud_hidemap | Hide map |
$hud_hidepin | Toggle pins |
$hud_itemstucktar | It is stuck in the tar. |
$hud_loadingrequired | Weapon not loaded |
$hud_mapday | Day |
$hud_maxsummonsreached | Your Dead raiser is not strong enough to control more summons. |
$hud_misc | Misc. |
$hud_namepin | Name your pin |
$hud_nothingtobuild | Nothing to build |
$hud_off | Off |
$hud_on | On |
$hud_pet | Pet |
$hud_pin_hildir1 | Smouldering tomb |
$hud_pin_hildir2 | Howling cavern |
$hud_pin_hildir3 | Sealed tower |
$hud_ping | Ping |
$hud_place | Place |
$hud_powernotready | Power not ready |
$hud_publicpos | Visible to other players |
$hud_ready | Ready |
$hud_reloading | Loading |
$hud_remove | Remove |
$hud_removepin | Remove pin |
$hud_rename | Rename |
$hud_repair | Repair |
$hud_require | Require |
$hud_rotate | Rotate |
$hud_saddle_already | already has a saddle |
$hud_saddle_ready | is ready for a ride |
$hud_saddle_remove | Remove saddle |
$hud_sharedmap | Cartography table |
$hud_showmap | Show map |
$hud_snappoint_attach | Attach |
$hud_snappoint_bottom | Bottom |
$hud_snappoint_center | Center |
$hud_snappoint_corner | Corner |
$hud_snappoint_edge | Edge |
$hud_snappoint_end | End |
$hud_snappoint_inner | Inner |
$hud_snappoint_mid | Mid |
$hud_snappoint_top | Top |
$hud_switchcategory | Switch category |
$hud_switchitem | Switch item |
$hud_tame | Tame |
$hud_tamecheck | Check |
$hud_tamedone | has been tamed |
$hud_tamefollow | follows you |
$hud_tamefrightened | Frightened |
$hud_tamehappy | Happy |
$hud_tamehungry | Hungry |
$hud_tameinprogress | Acclimatizing |
$hud_tamelove | loves you |
$hud_tamelove2 | loves you a lot |
$hud_tamelove3 | cuddles you |
$hud_tameness | Tameness |
$hud_tamestay | stays |
$hud_unequipping | Unequipping |
$hud_wild | Wild |
$hud_zoom | Zoom |
$hud_zoom_in_out | Zoom out/in |
$info_label | Info |
$interface_leftarrow | < |
$interface_rightarrow | > |
$inventory_activeeffects | Active effects |
$inventory_blunt | Blunt |
$inventory_chop | Chop |
$inventory_craftbutton | Craft |
$inventory_crafting | Crafting |
$inventory_craftingprog | Crafting |
$inventory_damage | Damage |
$inventory_dmgmod | Damage modifier |
$inventory_drop | Drop |
$inventory_fire | Fire |
$inventory_frost | Frost |
$inventory_full | Inventory full |
$inventory_immune | Immune |
$inventory_lightning | Lightning |
$inventory_logs | Message log |
$inventory_maxquality | Max quality |
$inventory_move | Move |
$inventory_new | New item |
$inventory_onlyoneingredient | This recipe requires only one of the shown ingredients. |
$inventory_pickaxe | Pickaxe |
$inventory_pickup | Pick up |
$inventory_pierce | Pierce |
$inventory_poison | Poison |
$inventory_pvp | Take damage from other players. (friendly fire) |
$inventory_quality | Quality |
$inventory_recipes | Recipes |
$inventory_repairbutton | Repair an item. |
$inventory_resistant | Resistant |
$inventory_selectedgp | Selected Forsaken power |
$inventory_skills | Skills |
$inventory_slash | Slash |
$inventory_spirit | Spirit |
$inventory_split | Split |
$inventory_splitstack | Split stack |
$inventory_stackall | Place stacks |
$inventory_stationlevel | Station level (Raise by building improvements.) |
$inventory_stationlevelreq | Required station level |
$inventory_style | Style |
$inventory_tabs | Change window |
$inventory_takeall | Take all |
$inventory_texts | Valheim compendium |
$inventory_totalskill | Total skill |
$inventory_transfer | Transfer |
$inventory_trophies | Trophies |
$inventory_upgrade | Upgrade $1 quality to $2. |
$inventory_upgradebutton | Upgrade |
$inventory_use | Use/equip |
$inventory_veryresistant | Very resistant |
$inventory_veryweak | Very weak |
$inventory_weak | Weak |
$item_amber | Amber |
$item_amber_description | <color=yellow>Valuable |
$item_amberpearl | Amber pearl |
$item_amberpearl_description | <color=yellow>Valuable |
$item_ancientroot | Ancient root |
$item_ancientroot_empty | The ancient root seems all dried up. |
$item_ancientroot_full | The ancient root is pulsating with energy. |
$item_ancientroot_half | The ancient root's glow is fading. |
$item_ancientseed | Ancient seed |
$item_ancientseed_description | Held against your ear, you hear tiny whisperings within... |
$item_armor | Armor |
$item_arrow_bronze | Bronzehead arrow |
$item_arrow_bronze_description | Sharper than flint. A sleek messenger of death. |
$item_arrow_carapace | Carapace arrow |
$item_arrow_carapace_description | Heavy and pointy, this one's gonna hurt. |
$item_arrow_fire | Fire arrow |
$item_arrow_fire_description | This arrow burns whatever it pierces. |
$item_arrow_flint | Flinthead arrow |
$item_arrow_flint_description | A hide-breaker with a head of flint. |
$item_arrow_frost | Frost arrow |
$item_arrow_frost_description | A shard of piercing ice. |
$item_arrow_iron | Ironhead arrow |
$item_arrow_iron_description | Capped with iron and flighted with dark feathers. |
$item_arrow_needle | Needle arrow |
$item_arrow_needle_description | The final stitch. |
$item_arrow_obsidian | Obsidian arrow |
$item_arrow_obsidian_description | A sliver of darkness. |
$item_arrow_poison | Poison arrow |
$item_arrow_poison_description | A bitter sting from afar. |
$item_arrow_silver | Silver arrow |
$item_arrow_silver_description | A needle to calm restless spirits. |
$item_arrow_wood | Wood arrow |
$item_arrow_wood_description | An arrow of sharpened wood. |
$item_atgeir_blackmetal | Blackmetal atgeir |
$item_atgeir_blackmetal_description | A vicious hewing-axe of almost unbreakable black metal. |
$item_atgeir_bronze | Bronze atgeir |
$item_atgeir_bronze_description | A true warrior's tool. |
$item_atgeir_himminafl | Himminafl |
$item_atgeir_himminafl_description | It might not be a hammer, but Thor himself would still approve of this weapon. |
$item_atgeir_iron | Iron atgeir |
$item_atgeir_iron_description | Blood-drinker, skull-cracker, death-bringer. |
$item_axe_blackmetal | Blackmetal axe |
$item_axe_blackmetal_description | A perfectly-balanced axe forged from dark metal with an emerald sheen. |
$item_axe_bronze | Bronze axe |
$item_axe_bronze_description | A bright and burnished blade, curved like a smile. |
$item_axe_flint | Flint axe |
$item_axe_flint_description | Sharper than stone. |
$item_axe_iron | Iron axe |
$item_axe_iron_description | Sharp and strong, a woodcutter's friend. |
$item_axe_jotunbane | Jotun Bane |
$item_axe_jotunbane_description | Not even the giants of old could weather the poisonous bite of this weapon. |
$item_axe_rusty | Rusty iron axe UNUSED |
$item_axe_rusty_description | UNUSED |
$item_axe_stone | Stone axe |
$item_axe_stone_description | A crude axe for tree-felling. |
$item_backstab | Backstab |
$item_barberkit | Barber kit |
$item_barberkit_description | A kit fit for the finest of barbers. |
$item_barley | Barley |
$item_barley_description | A bundle of barley. |
$item_barleyflour | Barley flour |
$item_barleyflour_description | Great for baking bread. |
$item_barleywine | Fire resistance barley wine |
$item_barleywine_description | Fortifies you against fire. |
$item_barleywinebase | Barley wine base: Fire resistance |
$item_battleaxe | Battleaxe |
$item_battleaxe_crystal | Crystal battleaxe |
$item_battleaxe_crystal_description | It's see-through and tears through. |
$item_battleaxe_description | Skull-splitter, a warrior's joy. |
$item_beechseeds | Beech seeds |
$item_beechseeds_description | Plant them to grow a beech tree. |
$item_beltstrength | Megingjord |
$item_beltstrength_description | Gives the wearer superhuman strength. |
$item_bilebag | Bilebag |
$item_bilebag_description | Caustic bile drawn from the corpse of a gjall. |
$item_bilebomb | Bile bomb |
$item_bilebomb_description | Handle with care. |
$item_birchseeds | Birch seeds |
$item_birchseeds_description | Plant them to grow a birch tree. |
$item_blackcore | Black core |
$item_blackcore_description | Filled to the brim with ancient power. |
$item_blackmarble | Black marble |
$item_blackmarble_description | A block of solid stone, seamed with shifting colors. |
$item_blackmetal | Black metal |
$item_blackmetal_description | A heavy bar of dark metal. |
$item_blackmetalscrap | Black metal scrap |
$item_blackmetalscrap_description | A twisted hunk of dark metal. |
$item_blacksoup | Black soup |
$item_blacksoup_description | A perfect balance of sweetness and acidity. |
$item_blockarmor | Block armor |
$item_blockforce | Block force |
$item_blockpower | Block power |
$item_bloodbag | Bloodbag |
$item_bloodbag_description | The contents of a leech. Ick! |
$item_bloodclot | Blood clot |
$item_bloodclot_description | Be careful not to puncture this while you carry it... |
$item_bloodpudding | Blood pudding |
$item_bloodpudding_description | It's bloody tasty. |
$item_blueberries | Blueberries |
$item_blueberries_description | Tiny but tasty. |
$item_boar_meat | Boar meat |
$item_boar_meat_cooked | Cooked boar meat |
$item_boar_meat_cooked_description | An earthly taste. |
$item_boar_meat_description | |
$item_boarjerky | Boar jerky |
$item_boarjerky_description | Lean and salty. |
$item_bolt_blackmetal | Blackmetal bolt |
$item_bolt_blackmetal_description | A sleek bolt of dark metal. |
$item_bolt_bone | Bone bolt |
$item_bolt_bone_description | A crude bolt of yellowed bone. |
$item_bolt_carapace | Carapace bolt |
$item_bolt_carapace_description | A heavy and solid bolt. |
$item_bolt_iron | Iron bolt |
$item_bolt_iron_description | A sturdy iron missile. |
$item_bonefragments | Bone fragments |
$item_bonefragments_description | A pile of shattered bones. |
$item_bow | Crude bow |
$item_bow_description | A crude but functional bow. |
$item_bow_draugrfang | Draugr fang |
$item_bow_draugrfang_description | Dark wood strung with glistening sinew. A vicious thing. |
$item_bow_finewood | Finewood bow |
$item_bow_finewood_description | A simple bow of strong and supple wood. |
$item_bow_huntsman | Huntsman bow |
$item_bow_huntsman_description | Finely worked and strung. A huntsman's joy. |
$item_bow_snipesnap | Spinesnap |
$item_bow_snipesnap_description | Using this bow is backbreaking work but so worth it. |
$item_bread | Bread |
$item_bread_description | A tasty loaf of bread. |
$item_breaddough | Bread dough |
$item_breaddough_description | Ready for the oven. |
$item_bronze | Bronze |
$item_bronze_description | A strong alloy of copper and tin. |
$item_bronzenails | Bronze nails |
$item_bronzenails_description | Used in construction of ships and furniture. |
$item_bronzescrap | Scrap bronze |
$item_bronzescrap_description | It's old and oxidized but can be smelted and used again. |
$item_bug_meat | Seeker meat |
$item_bug_meat_cooked | Cooked seeker meat |
$item_bug_meat_cooked_description | Succulent white meat. A true delicacy. |
$item_bug_meat_description | When you crack open their shells, the meat within is tender and succulent. |
$item_cape_deerhide | Deer hide cape |
$item_cape_deerhide_description | Rustic chic. |
$item_cape_feather | Feather cape |
$item_cape_feather_description | Donning this cape makes you feel lighter, almost as if you could fly! |
$item_cape_linen | Linen cape |
$item_cape_linen_description | A simple traveler's cape. |
$item_cape_lox | Lox cape |
$item_cape_lox_description | A pelt from one of the great beasts, thick and warm. |
$item_cape_odin | Cape of Odin |
$item_cape_odin_description | Odin's finest warriors deserve the finest cloth. |
$item_cape_trollhide | Troll hide cape |
$item_cape_trollhide_description | Trollskin is tough and supple. |
$item_cape_wolf | Wolf fur cape |
$item_cape_wolf_description | Wolves are natural survivors. This one was just unlucky. Now its pelt will warm you in the snow. |
$item_carapace | Carapace |
$item_carapace_description | A plate of chitinous armor. |
$item_carrot | Carrot |
$item_carrot_description | An orange treat. |
$item_carrotseeds | Carrot seeds |
$item_carrotseeds_description | Plant these if you like carrots... |
$item_carrotsoup | Carrot soup |
$item_carrotsoup_description | A warm tasty soup made of mostly carrots. |
$item_chain | Chain |
$item_chain_description | A link of iron chain. |
$item_chest_bronze | Bronze plate cuirass |
$item_chest_bronze_description | A breastplate of hammered bronze. |
$item_chest_carapace | Carapace breastplate |
$item_chest_carapace_description | A breastplate crafted from the burnished carapace of a giant insect. |
$item_chest_dress1 | Simple dress brown |
$item_chest_dress1_description | A simple brown dress. |
$item_chest_dress10 | Simple dress natural |
$item_chest_dress10_description | A simple dress. |
$item_chest_dress2 | Shawl dress brown |
$item_chest_dress2_description | A brown dress accompanied by a warm shawl. |
$item_chest_dress3 | Beaded dress brown |
$item_chest_dress3_description | A brown dress accompanied by beads and silver. |
$item_chest_dress4 | Simple dress blue |
$item_chest_dress4_description | A simple blue dress. |
$item_chest_dress5 | Shawl dress blue |
$item_chest_dress5_description | A blue dress accompanied by a warm shawl. |
$item_chest_dress6 | Beaded dress blue |
$item_chest_dress6_description | A blue dress accompanied by beads and bronze. |
$item_chest_dress7 | Simple dress yellow |
$item_chest_dress7_description | A simple yellow dress. |
$item_chest_dress8 | Shawl dress yellow |
$item_chest_dress8_description | A yellow dress accompanied by a warm shawl. |
$item_chest_dress9 | Beaded dress yellow |
$item_chest_dress9_description | A yellow dress accompanied by beads and silver. |
$item_chest_fenris | Fenris coat |
$item_chest_fenris_description | The beast could draw deep breaths, so that its howl could be heard far across the land. |
$item_chest_hildir_description | Property of Hildir, please return if found. |
$item_chest_hildir1 | Hildir's brass chest |
$item_chest_hildir2 | Hildir's silver chest |
$item_chest_hildir3 | Hildir's bronze chest |
$item_chest_iron | Iron scale mail |
$item_chest_iron_description | An iron scale mail, this will turn all but the strongest of blows. |
$item_chest_leather | Leather tunic |
$item_chest_leather_description | A tunic made from animal hide. |
$item_chest_mage | Eitr-weave robe |
$item_chest_mage_description | These artfully layered robes have spells and charms sewn into every seam and fold. |
$item_chest_pcuirass | Padded cuirass |
$item_chest_pcuirass_description | Finely wrought and strong enough to turn even the sharpest blades. |
$item_chest_rags | Rag tunic |
$item_chest_rags_description | Better than nothing. |
$item_chest_root | Root harnesk |
$item_chest_root_description | A light armor oddly woven together by ancient roots and bark. |
$item_chest_trollleather | Troll leather tunic |
$item_chest_trollleather_description | Trolls are hard to skin but their leather is tough and warm. |
$item_chest_tunic1 | Simple tunic blue |
$item_chest_tunic1_description | A simple blue tunic. |
$item_chest_tunic10 | Simple tunic natural |
$item_chest_tunic10_description | A simple tunic. |
$item_chest_tunic2 | Cape tunic blue |
$item_chest_tunic2_description | A blue tunic accompanied by a cape. |
$item_chest_tunic3 | Beaded tunic blue |
$item_chest_tunic3_description | A blue tunic accompanied by beads and silver. |
$item_chest_tunic4 | Simple tunic red |
$item_chest_tunic4_description | A simple red tunic. |
$item_chest_tunic5 | Cape tunic red |
$item_chest_tunic5_description | A red tunic accompanied by a cape. |
$item_chest_tunic6 | Beaded tunic red |
$item_chest_tunic6_description | A red tunic accompanied by beads and bronze. |
$item_chest_tunic7 | Simple tunic yellow |
$item_chest_tunic7_description | A simple yellow tunic. |
$item_chest_tunic8 | Cape tunic yellow |
$item_chest_tunic8_description | A yellow tunic accompanied by a cape. |
$item_chest_tunic9 | Beaded tunic yellow |
$item_chest_tunic9_description | A yellow tunic accompanied by beads and silver. |
$item_chest_wolf | Wolf armor chest |
$item_chest_wolf_description | A wolfskin jerkin, warm and wild-looking. It protects against the cold. |
$item_chicken_egg | Egg |
$item_chicken_egg_cold | (Too cold) |
$item_chicken_egg_description | Keep it warm to see what comes out.. but what came first, really? |
$item_chicken_egg_stacked | (Can not grow in stack) |
$item_chicken_egg_warm | (Warm) |
$item_chicken_meat | Chicken meat |
$item_chicken_meat_cooked | Cooked chicken meat |
$item_chicken_meat_cooked_description | It tastes like chicken. |
$item_chicken_meat_description | All chickens bear the ancestral curse of being delicious. |
$item_chitin | Chitin |
$item_chitin_description | A shard of crustacean shell. |
$item_cloudberries | Cloudberries |
$item_cloudberries_description | The gold of the forest. |
$item_club | Club |
$item_club_description | A crude but useful weapon. |
$item_coal | Coal |
$item_coal_description | A lump of coal. |
$item_coin | Coin |
$item_coin_description | A golden coin. |
$item_coins | Coins |
$item_coins_description | <color=yellow>Valuable |
$item_copper | Copper |
$item_copper_description | A bar of pure copper ready to be worked. |
$item_copperore | Copper ore |
$item_copperore_description | Unrefined copper. Needs to be refined in a smelter. |
$item_copperscrap | Copper scrap |
$item_copperscrap_description | One person's scrap is another person's treasure. |
$item_crafter | Crafted by |
$item_crossbow_arbalest | Arbalest |
$item_crossbow_arbalest_description | A slow but powerful weapon. |
$item_cryptkey | Swamp key |
$item_cryptkey_description | Partly covered in caked mud, it smells foetid. |
$item_crystal | Crystal |
$item_crystal_description | A shard of crystal from deep within the earth. |
$item_cultivator | Cultivator |
$item_cultivator_description | A farming tool for tilling soil. |
$item_current | Current |
$item_dandelion | Dandelion |
$item_dandelion_description | A dandelion. |
$item_deer_meat | Deer meat |
$item_deer_meat_cooked | Cooked deer meat |
$item_deer_meat_cooked_description | All that running paid off. |
$item_deer_meat_description | |
$item_deerhide | Deer hide |
$item_deerhide_description | A cleaned hide from a deer. |
$item_deerstew | Deer stew |
$item_deerstew_description | Fall-apart tender. |
$item_deflection | Parry force |
$item_deflection_OLD | Deflection |
$item_demister | Wisplight |
$item_demister_description | A bound wisp to guide you through the thickest of mists. |
$item_destructible_gucksack | Guck sack |
$item_dlc | DLC item |
$item_dragonegg | Dragon egg |
$item_dragonegg_description | Far heavier than it looks, with a faint humming sound from within. |
$item_dragontear | Dragon tear |
$item_dragontear_description | The last frozen tear of a dragon, pulsating with mysterious energy. |
$item_durability | Durability |
$item_dvergrkey | Sealbreaker |
$item_dvergrkey_description | An object used to break a Dverger seal. |
$item_dvergrkeyfragment | Sealbreaker fragment |
$item_dvergrkeyfragment_description | A fragment of a Dvergr sealbreaker. |
$item_dvergrneedle | Dvergr extractor |
$item_dvergrneedle_description | Looks like a perfect piece for piercing something... |
$item_dvergrtankard | Dvergr tankard |
$item_dvergrtankard_description | It can hold a lot of mead! |
$item_egg_cooked | Cooked egg |
$item_egg_cooked_description | Sunny side up! |
$item_eitr | Refined eitr |
$item_eitr_description | This is the stuff of life, the poison that consumes itself. The Dvergr refine it to use in their esoteric designs. |
$item_eitrregen_modifier | Eitr regen |
$item_eitruse | Use eitr |
$item_elderbark | Ancient bark |
$item_elderbark_description | An ancient and sturdy material. |
$item_entrails | Entrails |
$item_entrails_description | A slimy length of something's insides. |
$item_eyescream | Eyescream |
$item_eyescream_description | Crispy cool and creamy. |
$item_falldamage | Fall damage |
$item_feathers | Feathers |
$item_feathers_description | A small pile of feathers. |
$item_finewood | Fine wood |
$item_finewood_description | High quality wood for fine carpentry. |
$item_fircone | Fir cone |
$item_fircone_description | Plant it to grow a fir tree. |
$item_fireworkrocket_blue | Blue firework |
$item_fireworkrocket_cyan | Cyan firework |
$item_fireworkrocket_description | This rocket's blasting off again! |
$item_fireworkrocket_green | Green firework |
$item_fireworkrocket_purple | Purple firework |
$item_fireworkrocket_red | Red firework |
$item_fireworkrocket_white | Basic firework |
$item_fireworkrocket_yellow | Yellow firework |
$item_fish_cooked | Cooked fish |
$item_fish_cooked_description | A tasty side of smoked fish. |
$item_fish_raw | Raw fish |
$item_fish_raw_description | A good catch. |
$item_fishandbread | Fish 'n' bread |
$item_fishandbread_description | Bounty from both land and sea. |
$item_fishandbreaduncooked | Uncooked fish n' bread |
$item_fishingbait | Fishing bait |
$item_fishingbait_ashlands | Hot fishing bait |
$item_fishingbait_ashlands_description | Some fish already like it where the waters are warm, and this bait brings the temperature close to boiling. |
$item_fishingbait_cave | Cold fishing bait |
$item_fishingbait_cave_description | This bait doesn't look like much, but it's a treat to fish that live where it's cold and dark. |
$item_fishingbait_deepnorth | Frosty fishing bait |
$item_fishingbait_deepnorth_description | It's not very nutritious, so the only fish that'll take this bait are the ones that are used to just eating ice. |
$item_fishingbait_description | Common dvergr fishing bait. Fishing rod sold separately. |
$item_fishingbait_forest | Mossy fishing bait |
$item_fishingbait_forest_description | Dead trolls in the forest often attract a fish or two, speed up the process with this bait! |
$item_fishingbait_mistlands | Misty fishing bait |
$item_fishingbait_mistlands_description | A bait to guide the fish to you through shrouded waters. |
$item_fishingbait_ocean | Heavy fishing bait |
$item_fishingbait_ocean_description | This bait sinks deep, deep enough to lure the fish swimming along the very bottom of the sea. |
$item_fishingbait_plains | Stingy fishing bait |
$item_fishingbait_plains_description | You're not immune to deathsquito bites, and the fish here aren't immune to this snack! |
$item_fishingbait_swamp | Sticky fishing bait |
$item_fishingbait_swamp_description | It might smell foul, but the fish drawn to this bait are used to so much worse. |
$item_fishingrod | Fishing rod |
$item_fishingrod_description | Standard issue dvergr fishing rod. |
$item_fishwraps | Fish wraps |
$item_fishwraps_description | Bread and fish, what more to wish? |
$item_fistweapon_fenris | Flesh rippers |
$item_fistweapon_fenris_description | If claws work for wolves, why not for a viking? |
$item_flametal | Flametal |
$item_flametal_description | The pure, shimmering core of a meteorite. |
$item_flametalore | Flametal ore |
$item_flametalore_description | Warm to the touch with glowing veins of strange metal. Needs to be refined in a smelter. |
$item_flax | Flax |
$item_flax_description | Unspun fibers from a flax plant. |
$item_flint | Flint |
$item_flint_description | Can be shaped into sharp blades. |
$item_food | Food |
$item_food_duration | Duration |
$item_food_eitr | Eitr |
$item_food_health | Health |
$item_food_regen | Healing |
$item_food_stamina | Stamina |
$item_freezegland | Freeze gland |
$item_freezegland_description | This mysterious organ keeps a perfect temperature. |
$item_goblintotem | Fuling totem |
$item_goblintotem_description | Channels the ancient power of Yagluth. |
$item_greydwarfeye | Greydwarf eye |
$item_greydwarfeye_description | The milky eyeball of a Greydwarf. |
$item_guck | Guck |
$item_guck_description | It smells like fermented fish. |
$item_hammer | Hammer |
$item_hammer_description | With this to your hand, you can raise high halls and mighty fortifications. |
$item_hardantler | Hard antler |
$item_hardantler_description | A piece of very hard antlers. |
$item_hare_meat | Hare meat |
$item_hare_meat_cooked | Cooked hare meat |
$item_hare_meat_cooked_description | Stringy but flavorful. |
$item_hare_meat_description | The meat of a hare is scant but toothsome. |
$item_healthuse | Use health |
$item_helmet_bronze | Bronze helmet |
$item_helmet_bronze_description | This will help to keep your brains inside your skull. |
$item_helmet_bronzehorned | Horned bronze helmet |
$item_helmet_bronzehorned_description | A bronze helmet with attached horns for extra awesomeness. |
$item_helmet_carapace | Carapace helmet |
$item_helmet_carapace_description | People might say you look like a giant ant. But they will only say it once. |
$item_helmet_drake | Drake helmet |
$item_helmet_drake_description | An elaborate and finely-crafted helm. |
$item_helmet_dverger | Dverger circlet |
$item_helmet_dverger_description | A portable perpetual lightsource for the dungeon explorer. |
$item_helmet_fenris | Fenris hood |
$item_helmet_fenris_description | The eyes of the beast were wise and knowing, so that it could measure the strength of a warrior in one glance. |
$item_helmet_fishinghat | Fishing hat |
$item_helmet_fishinghat_description | This catchy hat may only be reeled in by the most seasoned adventurers. |
$item_helmet_hat1 | Tied headscarf blue |
$item_helmet_hat1_description | A blue practical headscarf. |
$item_helmet_hat10 | Simple cap purple |
$item_helmet_hat10_description | A simple yet fashionable purple cap. |
$item_helmet_hat2 | Twisted headscarf green |
$item_helmet_hat2_description | A fancy green headscarf. |
$item_helmet_hat3 | Fur cap brown |
$item_helmet_hat3_description | A warm fur cap, made from the finest leather. |
$item_helmet_hat4 | Extravagant cap green |
$item_helmet_hat4_description | An extravagant green cap. |
$item_helmet_hat5 | Simple cap red |
$item_helmet_hat5_description | A simple yet fashionable red cap. |
$item_helmet_hat6 | Tied headscarf yellow |
$item_helmet_hat6_description | A practical yellow headscarf. |
$item_helmet_hat7 | Twisted headscarf red |
$item_helmet_hat7_description | A fancy red headscarf. |
$item_helmet_hat8 | Fur cap grey |
$item_helmet_hat8_description | A warm fur cap, made from the finest wool. |
$item_helmet_hat9 | Extravagant cap orange |
$item_helmet_hat9_description | An extravagant orange cap. |
$item_helmet_iron | Iron helmet |
$item_helmet_iron_description | A helm of polished iron, fit for a hero. |
$item_helmet_leather | Leather helmet |
$item_helmet_leather_description | A hood of toughened leather. |
$item_helmet_mage | Eitr-weave hood |
$item_helmet_mage_description | Sorcery shows itself in the eyes, so most mages wear cowls to disguise their occult pursuits. |
$item_helmet_midsummercrown | Midsummer crown |
$item_helmet_midsummercrown_description | Celebrate summer with a crown woven from flowers. |
$item_helmet_odin | Hood of Odin |
$item_helmet_odin_description | Odin's finest warriors deserve the finest cloth. |
$item_helmet_padded | Padded helmet |
$item_helmet_padded_description | A snug fit, finely made. |
$item_helmet_root | Root mask |
$item_helmet_root_description | Your head fits perfectly inside this knot of roots and bark. |
$item_helmet_trollleather | Troll leather helmet |
$item_helmet_trollleather_description | Trollskin is hard to work but makes exceptional armor. |
$item_helmet_witchhat | Pointy hat |
$item_helmet_witchhat_description | This hat is sure to add a bit of magical flair to any outfit. |
$item_helmet_yule | Yule hat |
$item_helmet_yule_description | A red cap in the style of house gnomes. |
$item_hide | Hide |
$item_hide_description | An animal hide. |
$item_hildir_divan | Divan |
$item_hildirkey_description | It seems to be missing its owner... |
$item_hildirkey1 | Hildir's brass key |
$item_hildirkey2 | Hildir's silver key |
$item_hildirkey3 | Hildir's bronze key |
$item_hoe | Hoe |
$item_hoe_description | A farmer's tool for working the earth. |
$item_honey | Honey |
$item_honey_description | Sweet and tasty. |
$item_honeyglazedchicken | Honey glazed chicken |
$item_honeyglazedchicken_description | Grilled to perfection. Makes both eyes and mouths water. |
$item_honeyglazedchickenuncooked | Uncooked honey glazed chicken |
$item_iron | Iron |
$item_iron_description | A bar of pure iron ready to be worked. |
$item_ironnails | Iron nails |
$item_ironnails_description | Needed for advanced construction projects. |
$item_ironore | Iron ore |
$item_ironore_description | Unrefined iron. Needs to be refined in a smelter. |
$item_ironpit | Iron pit |
$item_ironpit_description | An empty vessel waiting to be filled with firewood and kindling. |
$item_ironscrap | Scrap iron |
$item_ironscrap_description | It's old and rusty but can be smelted and used again. |
$item_jotunpuffs | Jotun puffs |
$item_jotunpuffs_description | Swollen with magic, these golden orbs bubble from the ground where the Jotun fell. |
$item_juteblue | Blue jute |
$item_juteblue_description | Made from natural fibers and dvergr hair. |
$item_jutered | Red jute |
$item_jutered_description | A sturdy, rough fabric. |
$item_knife_blackmetal | Blackmetal knife |
$item_knife_blackmetal_description | A darkling blade. Strong and sharp. |
$item_knife_butcher | Butcher knife |
$item_knife_butcher_description | A butcher's knife designed specifically for slaughtering tamed animals. |
$item_knife_chitin | Abyssal razor |
$item_knife_chitin_description | A knife from the deep. |
$item_knife_copper | Copper knife |
$item_knife_copper_description | A glittering copper knife. |
$item_knife_flint | Flint knife |
$item_knife_flint_description | Sharpened flint. A reliable tool. |
$item_knife_silver | Silver knife |
$item_knife_silver_description | A savage piece of pain. |
$item_knife_skollandhati | Skoll and Hati |
$item_knife_skollandhati_description | Stab once for those who've betrayed you, and twice for those you hate. |
$item_knockback | Knockback |
$item_lantern | Dvergr lantern |
$item_lantern_description | A simple torch would just be so old fashioned. |
$item_leatherscraps | Leather scraps |
$item_leatherscraps_description | A small pile of leather scraps. |
$item_legs_bronze | Bronze plate leggings |
$item_legs_bronze_description | Bronze greaves to shield your legs. |
$item_legs_carapace | Carapace greaves |
$item_legs_carapace_description | Leg guards of a rigid carapace. |
$item_legs_fenris | Fenris leggings |
$item_legs_fenris_description | The legs of the beast were lean and strong, so that it could leap great strides. |
$item_legs_iron | Iron greaves |
$item_legs_iron_description | Iron greaves to protect your legs. |
$item_legs_leather | Leather pants |
$item_legs_leather_description | They squeak a little when you walk. |
$item_legs_mage | Eitr-weave trousers |
$item_legs_mage_description | The trousers worn by mages are always especially tight. Discomfort fuels the focus that is needed for magic... |
$item_legs_pgreaves | Padded greaves |
$item_legs_pgreaves_description | Expertly crafted leg protection. |
$item_legs_rags | Rag pants |
$item_legs_rags_description | A simple remedy for nudity. |
$item_legs_root | Root leggings |
$item_legs_root_description | A light armor oddly woven together by ancient roots and bark. |
$item_legs_trollleather | Troll leather pants |
$item_legs_trollleather_description | Leggings of tough troll hide. |
$item_legs_wolf | Wolf armor legs |
$item_legs_wolf_description | Shaggy breeches of wolfskin. |
$item_limitfallspeed | Limit fall speed |
$item_linenthread | Linen thread |
$item_linenthread_description | A fine linen thread made out of a strong flax filament. |
$item_loxmeat | Lox meat |
$item_loxmeat_cooked | Cooked lox meat |
$item_loxmeat_cooked_description | A great hunk of tender meat, food fit for Valhalla! |
$item_loxmeat_description | A raw slab of marbled meat. |
$item_loxpelt | Lox pelt |
$item_loxpelt_description | A heavy pelt of thick, musty fur. |
$item_loxpie | Lox meat pie |
$item_loxpie_description | Break the crust to release a cloud of fragrant steam. Delicious! |
$item_loxpie_uncooked | Unbaked lox pie |
$item_loxpie_uncooked_description | Ready for the oven. |
$item_mace_bronze | Bronze mace |
$item_mace_bronze_description | A headache on a stick. |
$item_mace_iron | Iron mace |
$item_mace_iron_description | A fist-sized lump of iron on a wooden shaft. |
$item_mace_needle | Porcupine |
$item_mace_needle_description | A deadly weapon, bristling with fiendish spikes. |
$item_mace_silver | Frostner |
$item_mace_silver_description | The dead fear silver. Remind them why. |
$item_magecap | Magecap |
$item_magecap_description | The delicate blue magecaps crackle like nerve-endings with sorcerous vitality. |
$item_magicallystuffedmushroom | Stuffed mushroom |
$item_magicallystuffedmushroom_description | Bursting with magical flavour. |
$item_magicallystuffedmushroomuncooked | Uncooked stuffed shroom |
$item_mandible | Mandible |
$item_mandible_description | The hand of man could hardly design a more perfect weapon. |
$item_mead_eitr_minor | Minor eitr mead |
$item_mead_eitr_minor_description | Restores eitr. |
$item_mead_frostres | Frost resistance mead |
$item_mead_frostres_description | Protects against the cold. |
$item_mead_hp_major | Major healing mead |
$item_mead_hp_major_description | Restores health. |
$item_mead_hp_medium | Medium healing mead |
$item_mead_hp_medium_description | Restores health. |
$item_mead_hp_minor | Minor healing mead |
$item_mead_hp_minor_description | Restores health. |
$item_mead_poisonres | Poison resistance mead |
$item_mead_poisonres_description | Fortifies you against poison. |
$item_mead_stamina_lingering | Lingering stamina mead |
$item_mead_stamina_lingering_description | Increases stamina regeneration. |
$item_mead_stamina_medium | Medium stamina mead |
$item_mead_stamina_medium_description | Restores stamina. |
$item_mead_stamina_minor | Minor stamina mead |
$item_mead_stamina_minor_description | Restores stamina. |
$item_mead_tasty | Tasty mead |
$item_mead_tasty_description | The nectar of the Gods, divine mead. |
$item_meadbase_description | Needs to be fermented. |
$item_meadbaseeitr | Mead base: Minor eitr |
$item_meadbasefrostresist | Mead base: Frost resistance |
$item_meadbasehealth | Mead base: Minor healing |
$item_meadbasehealth_major | Mead base: Major healing |
$item_meadbasehealth_medium | Mead base: Medium healing |
$item_meadbasepoisonresist | Mead base: Poison resistance |
$item_meadbasestamina | Mead base: Minor stamina |
$item_meadbasestamina_lingering | Mead base: Lingering stamina |
$item_meadbasestamina_medium | Mead base: Medium stamina |
$item_meadbasetasty | Mead base: Tasty |
$item_meat_cooked | Cooked meat |
$item_meat_cooked_description | Roasted on the bone, fit for a feast. |
$item_meat_raw | Raw meat |
$item_meat_raw_description | A raw piece of meat, cook it for a tasty treat. |
$item_meat_rotten | Rotten meat |
$item_meat_rotten_description | There are maggots crawling in the meat. It smells awful. |
$item_meatplatter | Meat platter |
$item_meatplatter_description | Battle fuel. |
$item_meatplatteruncooked | Uncooked meat platter |
$item_mechanicalspring | Mechanical spring |
$item_mechanicalspring_description | A mysterious contraption built by the Dvergrs used to build traps. |
$item_mincemeatsauce | Minced Meat Sauce |
$item_mincemeatsauce_description | Chunks of goodness in a thick gravy. |
$item_mistharesupreme | Misthare supreme |
$item_mistharesupreme_description | One of life's Great Pleasures. |
$item_mistharesupremeuncooked | Uncooked misthare supreme |
$item_movement_modifier | Movement speed |
$item_mushroomblue | Blue mushroom |
$item_mushroomblue_description | Glows with a soft blue hue. |
$item_mushroomcommon | Mushroom |
$item_mushroomcommon_description | Bounty of the forest. |
$item_mushroomomelette | Mushroom omelette |
$item_mushroomomelette_description | A delicious omelette with an earthy aftertaste. |
$item_mushroomyellow | Yellow mushroom |
$item_mushroomyellow_description | An energetic glowing mushroom. |
$item_necktail | Neck tail |
$item_necktail_description | Inedible when raw, but proves to be quite a tasty snack if cooked. |
$item_necktailgrilled | Grilled neck tail |
$item_necktailgrilled_description | This savoury, charcoal-grilled meat has a slight aroma of seaweed and grass. |
$item_needle | Needle |
$item_needle_description | The pointy end of a Deathsquito. |
$item_noteleport | Can't be teleported. |
$item_oakseeds | Acorns |
$item_oakseeds_description | Plant them to grow an oak tree. |
$item_obsidian | Obsidian |
$item_obsidian_description | Dark volcanic glass. |
$item_onehanded | One-handed |
$item_onion | Onion |
$item_onion_description | A crunchy and spicy taste. |
$item_onionseeds | Onion seeds |
$item_onionseeds_description | Plant to grow a healthy onion. |
$item_onionsoup | Onion soup |
$item_onionsoup_description | Deliciously rich. |
$item_ooze | Ooze |
$item_ooze_description | Rotten and putrid-smelling. Why do you want this? |
$item_oozebomb | Ooze bomb |
$item_oozebomb_description | The stench is unbearable... |
$item_parrybonus | Parry bonus |
$item_parts | parts |
$item_pickable_barley | Barley |
$item_pickable_bogiron | Bog iron |
$item_pickable_branch | Branch |
$item_pickable_hairstrands | Fenris hair |
$item_pickable_meatpile | Meat pile |
$item_pickable_meteorite | Meteorite |
$item_pickable_obsidian | Obsidian |
$item_pickable_skeletalremains | Skeletal remains |
$item_pickaxe_antler | Antler pickaxe |
$item_pickaxe_antler_description | This tool is hard enough to crack even the most stubborn rocks. |
$item_pickaxe_blackmetal | Black metal pickaxe |
$item_pickaxe_blackmetal_description | A good strong pick of glistening dark metal. |
$item_pickaxe_bronze | Bronze pickaxe |
$item_pickaxe_bronze_description | A good bronze pick. Can break very hard rocks. |
$item_pickaxe_iron | Iron pickaxe |
$item_pickaxe_iron_description | A sturdy tool of hardened iron. |
$item_pickaxe_stone | Stone pickaxe |
$item_pickaxe_stone_description | A rock-breaker made of stone. |
$item_pinecone | Pine cone |
$item_pinecone_description | Plant it to grow a pine tree. |
$item_pukeberries | Bukeperries |
$item_pukeberries_description | Allows the consumer to quickly evacuate any misplaced meal and start anew. |
$item_quality | Quality |
$item_queen_drop | Queen drop |
$item_queen_drop_description | Placeholder item for Seeker Queen item drop. |
$item_queenbee | Queen bee |
$item_queenbee_description | The queen of the bees! |
$item_queensjam | Queen's jam |
$item_queensjam_description | That classic tasty blend of raspberries and blueberries. |
$item_raspberries | Raspberries |
$item_raspberries_description | Sweet and delicious. |
$item_repairlevel | Repair station level |
$item_resin | Resin |
$item_resin_description | Sticky tree resin which insulates well. If put to the flame it burns slow and steady. |
$item_root | Root |
$item_root_description | An old root from an ancient tree stump. It feels both flexible and durable at the same time. |
$item_roundlog | Core wood |
$item_roundlog_description | Perfect for building log cabins. |
$item_royaljelly | Royal jelly |
$item_royaljelly_description | Jelly fit for kings and queens. |
$item_ruby | Ruby |
$item_ruby_description | <color=yellow>Valuable |
$item_saddlelox | Lox saddle |
$item_saddlelox_description | Use on a lox to be able to ride it. |
$item_salad | Salad |
$item_salad_description | Fresh, crisp leaves. |
$item_sap | Sap |
$item_sap_description | Sacred blood from the Great Tree. |
$item_sausages | Sausages |
$item_sausages_description | Links of savory, smoked meat. |
$item_scalehide | Scale hide |
$item_scalehide_description | A pelt of glittering scales. |
$item_seekeraspic | Seeker aspic |
$item_seekeraspic_description | A quivering jelly with a taste like gentle electricity. |
$item_serpentmeat | Serpent meat |
$item_serpentmeat_description | A slice of sea serpent. Smells fishy. |
$item_serpentmeatcooked | Cooked serpent meat |
$item_serpentmeatcooked_description | A cooked slice of sea serpent. Smells good. |
$item_serpentscale | Serpent scale |
$item_serpentscale_description | The shiny metal-like scale from a sea serpent. |
$item_serpentstew | Serpent stew |
$item_serpentstew_description | Smells of honey and serpent... |
$item_seteffect | Set effect |
$item_sharpeningstone | Sharpening stone |
$item_sharpeningstone_description | A whetstone wheel ready to spin. |
$item_shield_banded | Banded shield |
$item_shield_banded_description | Banded with hoops of iron, a true warrior's companion. |
$item_shield_blackmetal | Black metal shield |
$item_shield_blackmetal_description | Fashioned from the strongest metal, able to turn even the deadliest blades. |
$item_shield_blackmetal_tower | Black metal tower shield |
$item_shield_blackmetal_tower_description | A tower shield of gleaming dark metal. |
$item_shield_bonetower | Bone tower shield |
$item_shield_bonetower_description | The bones of dead warriors make for a good protection. |
$item_shield_bronzebuckler | Bronze buckler |
$item_shield_bronzebuckler_description | A shield of burnished bronze, good to turn a blade or two. |
$item_shield_carapace | Carapace shield |
$item_shield_carapace_description | The almost unbreakable carapace of your enemies makes an excellent shield. |
$item_shield_carapacebuckler | Carapace buckler |
$item_shield_carapacebuckler_description | The skull of a seeker is solid but not heavy, which makes it perfect for a small and agile shield. |
$item_shield_iron_square | Iron shield |
$item_shield_iron_square_description | An iron sword-breaker, tile of the battle-wall. |
$item_shield_iron_tower | Iron tower shield |
$item_shield_iron_tower_description | A tall shield of strong iron. |
$item_shield_ironbuckler | Iron buckler |
$item_shield_ironbuckler_description | Its lightness and curved center makes it excellent for deflecting attacks. |
$item_shield_knight | Knight shield UNUSED |
$item_shield_knight_description | A wooden shield reinforced with iron. UNUSED |
$item_shield_serpentscale | Serpent scale shield |
$item_shield_serpentscale_description | A sturdy shield of overlapping scales. |
$item_shield_silver | Silver shield |
$item_shield_silver_description | A shield of radiant silver. |
$item_shield_wood | Wood shield |
$item_shield_wood_description | A simple wooden shield. |
$item_shield_woodtower | Wood tower shield |
$item_shield_woodtower_description | A rough but heavy wooden shield. |
$item_shocklatesmoothie | Muckshake |
$item_shocklatesmoothie_description | Wakes you up! |
$item_silver | Silver |
$item_silver_description | A bar of pure silver ready to be worked. |
$item_silvernecklace | Silver Necklace |
$item_silvernecklace_description | <color=yellow>Valuable |
$item_silverore | Silver ore |
$item_silverore_description | Unrefined silver. Needs to be refined in a smelter. |
$item_sledge_demolisher | Demolisher |
$item_sledge_demolisher_description | This mighty sledge yearns to wreak havoc. |
$item_sledge_iron | Iron sledge |
$item_sledge_iron_description | A mighty hammer, worthy of a champion. |
$item_softtissue | Soft tissue |
$item_softtissue_description | It still fizzes softly with ancient memories. |
$item_sparkler | Sparkler |
$item_sparkler_description | It's a stick that sparkles. Pretty! |
$item_spear_ancientbark | Ancient bark spear |
$item_spear_ancientbark_description | Despite its gnarled look, this spear is strong and perfectly balanced. |
$item_spear_bronze | Bronze spear |
$item_spear_bronze_description | A sturdy spear with a head of burnished bronze. |
$item_spear_carapace | Carapace spear |
$item_spear_carapace_description | Sharpened to jagged perfection, this spear is sure to be deadly. |
$item_spear_chitin | Abyssal harpoon |
$item_spear_chitin_description | The ocean's wrath. |
$item_spear_flint | Flint spear |
$item_spear_flint_description | If your eye marks a thing for death, let your arm send the messenger. |
$item_spear_wolffang | Fang spear |
$item_spear_wolffang_description | Even in death, the wolf's tooth aches for flesh. |
$item_stafffireball | Staff of embers |
$item_stafffireball_description | The sweltering heat of Muspelheim seems almost pathetic when compared to what this staff can do... |
$item_stafficeshards | Staff of frost |
$item_stafficeshards_description | A staff as cold as the three-year winter that will herald the end of times. |
$item_staffshield | Staff of protection |
$item_staffshield_description | For a slight blood offering it will protect the caster in a magical shell. |
$item_staffskeleton | Dead raiser |
$item_staffskeleton_description | Sacrifice a bit of blood to raise the dead. Upgrade the skull to spawn multiple skeletons, and increase your blood magic to make them stronger. |
$item_stagbreaker | Stagbreaker |
$item_stagbreaker_description | A weapon worthy of the Gods! If you get hit with this, you'll know it... |
$item_staminahold | Draw stamina |
$item_staminause | Use stamina |
$item_stone | Stone |
$item_stone_description | It's a rock. |
$item_surtlingcore | Surtling core |
$item_surtlingcore_description | It throbs with inner heat. |
$item_sword_blackmetal | Blackmetal sword |
$item_sword_blackmetal_description | A thing of death and beauty. It catches the light with a greenish glow. |
$item_sword_bronze | Bronze sword |
$item_sword_bronze_description | Blood-drinker. A thirsty friend. |
$item_sword_fire | Dyrnwyn |
$item_sword_fire_description | Unsheathed, it sizzles and spits with deathless fire, an impossible blade. |
$item_sword_iron | Iron sword |
$item_sword_iron_description | The straight line between life and death runs along the edge of this blade. |
$item_sword_krom | Krom |
$item_sword_krom_description | As deadly as it is shiny, and it's very shiny. |
$item_sword_mistwalker | Mistwalker |
$item_sword_mistwalker_description | The faint glow seems to slice through the mist. |
$item_sword_silver | Silver sword |
$item_sword_silver_description | Purest of metals, nothing unclean can abide its touch. |
$item_tamedonly | Can only hurt tamed creatures. |
$item_tankard | Tankard |
$item_tankard_anniversary | Horn of Celebration |
$item_tankard_anniversary_description | One year since we arrived... Skål! |
$item_tankard_description | Skål! |
$item_tankard_odin | Mead horn of Odin |
$item_tankard_odin_description | Odin's finest warriors deserve the finest drinks. |
$item_tar | Tar |
$item_tar_description | A sticky lump of tar. |
$item_thistle | Thistle |
$item_thistle_description | Beautiful but prickly. |
$item_thunderstone | Thunder stone |
$item_thunderstone_description | It is crackling with energy. |
$item_tin | Tin |
$item_tin_description | A bar of pure tin ready to be worked. |
$item_tinore | Tin ore |
$item_tinore_description | Unrefined tin. Needs to be refined in a smelter. |
$item_torch | Torch |
$item_torch_description | It brings light and warmth, drives back the darkness. |
$item_total | Total |
$item_trollhide | Troll hide |
$item_trollhide_description | A thick and sturdy hide. This is why trolls are so hard to kill. |
$item_trophy_abomination | Abomination trophy |
$item_trophy_abomination_description | It's been dead so long that it started living again. |
$item_trophy_abomination_lore | It's been dead so long that it started living again. |
$item_trophy_blob | Blob trophy |
$item_trophy_blob_description | A smelly lump of sticky matter. |
$item_trophy_blob_lore | A smelly lump of sticky matter. |
$item_trophy_boar | Boar trophy |
$item_trophy_boar_description | This boar head would make for a nice decoration in any house. |
$item_trophy_boar_lore | This boar head would make for a nice decoration in any house. |
$item_trophy_bonemass | Bonemass trophy |
$item_trophy_bonemass_description | Bones and viscous goo, held together by some unseen force. Offer it to the Sacrificial Stones. |
$item_trophy_bonemass_lore | A mess of black soil and old bone, thankfully quiet now. |
$item_trophy_brutebro | Thungr trophy |
$item_trophy_brutebro_description | Not so tough now. |
$item_trophy_brutebro_lore | The younger of two brothers. Jealous of his brother's magic. |
$item_trophy_cultist | Cultist trophy |
$item_trophy_cultist_description | The fire in its eyes has still not burned out. |
$item_trophy_cultist_hildir | Geirrhafa trophy |
$item_trophy_cultist_hildir_description | He's giving you an icy stare. |
$item_trophy_cultist_hildir_lore | Isolated from his kin for embracing the white frost instead of resisting it. |
$item_trophy_cultist_lore | The fire in its eyes has still not burned out. |
$item_trophy_deathsquito | Deathsquito trophy |
$item_trophy_deathsquito_description | You don't like touching this thing even when it's dead. |
$item_trophy_deathsquito_lore | You don't like touching this thing even when it's dead. |
$item_trophy_deer | Deer trophy |
$item_trophy_deer_description | A fine specimen but you'll need to kill more than deer to enter Valhalla. |
$item_trophy_deer_lore | A fine specimen but you'll need to kill more than deer to enter Valhalla. |
$item_trophy_dragonqueen | Moder trophy |
$item_trophy_dragonqueen_description | The head of a dragon, majestic even in the rigor of death. Offer it to the Sacrificial Stones. |
$item_trophy_dragonqueen_lore | Scored with ancient scars, this head was the last sight of countless warriors. |
$item_trophy_draugr | Draugr trophy |
$item_trophy_draugr_description | Bind up the mouth if it starts to whisper in the night... |
$item_trophy_draugr_lore | Bind up the mouth if it starts to whisper in the night... |
$item_trophy_draugrelite | Draugr elite trophy |
$item_trophy_draugrelite_description | The dead stare of the glowing red eyes sends a shiver through your bones. |
$item_trophy_draugrelite_lore | The dead stare of the glowing red eyes sends a shiver through your bones. |
$item_trophy_dvergr | Dvergr trophy |
$item_trophy_dvergr_description | It's frankly a little troubling that you would consider hanging these on your wall... |
$item_trophy_dvergr_lore | Such fine braids! |
$item_trophy_eikthyr | Eikthyr trophy |
$item_trophy_eikthyr_description | This severed head oozes power. Offer it to the Sacrificial Stones. |
$item_trophy_eikthyr_lore | Once the king of the forest, the size of the antlers are truly impressive. |
$item_trophy_elder | The Elder trophy |
$item_trophy_elder_description | This severed head oozes power. Offer it to the Sacrificial Stones. |
$item_trophy_elder_lore | Even in death, it seems to grin with secret knowledge. |
$item_trophy_fenring | Fenring trophy |
$item_trophy_fenring_description | Half-way between wolf and man, its face frozen in a snarl of pain. |
$item_trophy_fenring_lore | Half-way between wolf and man, its face frozen in a snarl of pain. |
$item_trophy_foresttroll | Forest troll trophy |
$item_trophy_foresttroll_description | The leathery skin bears the faded tracery of ancient symbols. |
$item_trophy_foresttroll_lore | The leathery skin bears the faded tracery of ancient symbols. |
$item_trophy_frosttroll | Frost troll trophy |
$item_trophy_frosttroll_description | The eyes still glitter and swirl with silvery flecks. Don't look into them for too long... |
$item_trophy_frosttroll_lore | The eyes still glitter and swirl with silvery flecks. Don't look into them for too long... |
$item_trophy_gjall | Gjall trophy |
$item_trophy_gjall_description | Hopefully it won't float away. |
$item_trophy_gjall_lore | Hopefully it won't float away. |
$item_trophy_goblin | Fuling trophy |
$item_trophy_goblin_description | Loose folds of greenish skin gathered in around a pair of dark and hateful eyes. |
$item_trophy_goblin_lore | Loose folds of greenish skin gathered in around a pair of dark and hateful eyes. |
$item_trophy_goblinbrute | Fuling berserker trophy |
$item_trophy_goblinbrute_description | The huge grizzled head is as heavy as a boulder. |
$item_trophy_goblinbrute_lore | The huge grizzled head is as heavy as a boulder. |
$item_trophy_goblinking | Yagluth trophy |
$item_trophy_goblinking_description | The crownless head of a dead king. Offer it to the Sacrificial Stones. |
$item_trophy_goblinking_lore | Sometimes, the eyes still move and the lips mutter silently... |
$item_trophy_goblinshaman | Fuling shaman trophy |
$item_trophy_goblinshaman_description | Even killing it couldn't wipe the knowing smile from its crooked lips... |
$item_trophy_goblinshaman_lore | Even killing it couldn't wipe the knowing smile from its crooked lips... |
$item_trophy_greydwarf | Greydwarf trophy |
$item_trophy_greydwarf_description | The mossy, severed head of a Greydwarf. |
$item_trophy_greydwarf_lore | The mossy, severed head of a Greydwarf. |
$item_trophy_greydwarfbrute | Greydwarf brute trophy |
$item_trophy_greydwarfbrute_description | It took seven blows to hack this gnarled head from its body. |
$item_trophy_greydwarfbrute_lore | It took seven blows to hack this gnarled head from its body. |
$item_trophy_greydwarfshaman | Greydwarf shaman trophy |
$item_trophy_greydwarfshaman_description | It may try to come back so be sure to prune any new shoots... |
$item_trophy_greydwarfshaman_lore | It may try to come back so be sure to prune any new shoots... |
$item_trophy_growth | Growth trophy |
$item_trophy_growth_description | A black and sticky mess. |
$item_trophy_growth_lore | A black and sticky mess. |
$item_trophy_hare | Hare trophy |
$item_trophy_hare_description | These are said to bring luck. But not for their original owner. |
$item_trophy_hare_lore | These are said to bring luck. But not for their original owner. |
$item_trophy_hatchling | Drake trophy |
$item_trophy_hatchling_description | Still cold to the touch. |
$item_trophy_hatchling_lore | Still cold to the touch. |
$item_trophy_leech | Leech trophy |
$item_trophy_leech_description | Although slimy, the skin is beautifully patterned in red and black. |
$item_trophy_leech_lore | Although slimy, the skin is beautifully patterned in red and black. |
$item_trophy_lox | Lox trophy |
$item_trophy_lox_description | A giant beast's head, thatched with thick fur. |
$item_trophy_lox_lore | A giant beast's head, thatched with thick fur. |
$item_trophy_neck | Neck trophy |
$item_trophy_neck_description | The beady eyes and razorsharp teeth belies the ostensibly calm nature of this small lizard. |
$item_trophy_neck_lore | The beady eyes and razorsharp teeth belies the ostensibly calm nature of this small lizard. |
$item_trophy_seeker | Seeker trophy |
$item_trophy_seeker_brute | Seeker soldier trophy |
$item_trophy_seeker_brute_description | The head of a fallen champion. |
$item_trophy_seeker_brute_lore | The head of a fallen champion. |
$item_trophy_seeker_description | Less delicate than they look. The leather of the wings catches the firelight as if remembering flight. |
$item_trophy_seeker_lore | Less delicate than they look. The leather of the wings catches the firelight as if remembering flight. |
$item_trophy_seekerqueen | The Queen trophy |
$item_trophy_seekerqueen_description | She has seen enough. Offer it to the Sacrificial Stones. |
$item_trophy_seekerqueen_lore | She has seen enough. |
$item_trophy_serpent | Serpent trophy |
$item_trophy_serpent_description | The scales have dulled but the eyes are still bright. |
$item_trophy_serpent_lore | The scales have dulled but the eyes are still bright. |
$item_trophy_sgolem | Stone golem trophy |
$item_trophy_sgolem_description | This crystalline rock formation would make for an impressive floor decoration. |
$item_trophy_sgolem_lore | This crystalline rock formation would make for an impressive floor decoration. |
$item_trophy_shamanbro | Zil trophy |
$item_trophy_shamanbro_description | In the choice of 'ride or die', he picked the latter. |
$item_trophy_shamanbro_lore | The elder brother. Wished he had his brother's strength. |
$item_trophy_skeleton | Skeleton trophy |
$item_trophy_skeleton_description | The expressionless grin of this skull reminds you of the inevitability of death. |
$item_trophy_skeleton_hildir | Brenna trophy |
$item_trophy_skeleton_hildir_description | Still burning, somehow. |
$item_trophy_skeleton_hildir_lore | Her rage burned so hot it stayed with her after death. |
$item_trophy_skeleton_lore | The expressionless grin of this skull reminds you of the inevitability of death. |
$item_trophy_skeletonpoison | Rancid remains trophy |
$item_trophy_skeletonpoison_description | A rank and rotten skull. You're not sure why you kept it... |
$item_trophy_skeletonpoison_lore | A rank and rotten skull. You're not sure why you kept it... |
$item_trophy_surtling | Surtling trophy |
$item_trophy_surtling_description | Wreathed in pale flame, it still smolders like an ember. |
$item_trophy_surtling_lore | Wreathed in pale flame, it still smolders like an ember. |
$item_trophy_tick | Tick trophy |
$item_trophy_tick_description | It's a conversation piece... |
$item_trophy_tick_lore | It's a conversation piece... |
$item_trophy_troll | Troll trophy |
$item_trophy_troll_description | The leathery skin bears the faded tracery of ancient symbols. |
$item_trophy_troll_lore | The leathery skin bears the faded tracery of ancient symbols. |
$item_trophy_ulv | Ulv trophy |
$item_trophy_ulv_description | A rugged tail from a not so good boy. |
$item_trophy_ulv_lore | A rugged tail from a not so good boy. |
$item_trophy_wolf | Wolf trophy |
$item_trophy_wolf_description | Frozen in death, the hair matted with blood and a silent howl lodged in its throat. |
$item_trophy_wolf_lore | Frozen in death, the hair matted with blood and a silent howl lodged in its throat. |
$item_trophy_wraith | Wraith trophy |
$item_trophy_wraith_description | The shed skin of a wraith, a flowing robe only visible by moonlight. |
$item_trophy_wraith_lore | The shed skin of a wraith, a flowing robe only visible by moonlight. |
$item_turnip | Turnip |
$item_turnip_description | A turnip. |
$item_turnipseeds | Turnip seeds |
$item_turnipseeds_description | Plant to grow a healthy turnip. |
$item_turnipstew | Turnip stew |
$item_turnipstew_description | Nutritious and restorative. |
$item_turretbolt | Black metal missile |
$item_turretbolt_description | These thick missiles can punch through the hide of even the toughest foes. |
$item_turretboltwood | Wooden missile |
$item_turretboltwood_description | Sturdy wooden missiles that can provide a tough defense against foes. |
$item_twohanded | Two-handed |
$item_value | Value |
$item_weight | Weight |
$item_wishbone | Wishbone |
$item_wishbone_description | This ancient bone remembers the location of many forgotten things. |
$item_wisp | Wisp |
$item_wisp_description | It keeps whispering jibberish... |
$item_witheredbone | Withered bone |
$item_witheredbone_description | A giant bone, knotted like old wood. |
$item_wolf_meat | Wolf meat |
$item_wolf_meat_cooked | Cooked wolf meat |
$item_wolf_meat_cooked_description | A wild taste. |
$item_wolf_meat_description | |
$item_wolf_skewer | Wolf skewer |
$item_wolf_skewer_description | Dripping with taste. |
$item_wolfclaw | Fenris claw |
$item_wolfclaw_description | It is hard and sharp like iron. |
$item_wolffang | Wolf fang |
$item_wolffang_description | Still sharp. |
$item_wolfhairbundle | Fenris hair |
$item_wolfhairbundle_description | A bundle of thick, rough hair. It has a strong smell. |
$item_wolfjerky | Wolf jerky |
$item_wolfjerky_description | Chewy and full of flavor. |
$item_wolfpelt | Wolf pelt |
$item_wolfpelt_description | A pelt of shaggy fur. |
$item_wood | Wood |
$item_wood_description | Good, strong wood to build with. |
$item_yagluththing | Torn spirit |
$item_yagluththing_description | The remains of Yagluth, a twisted spirit torn between this world and the next. |
$item_yggdrasilporridge | Yggdrasil porridge |
$item_yggdrasilporridge_description | Made with sap from the great tree. Even a mouthful imparts a warm glow to your whole body. |
$item_yggdrasilwood | Yggdrasil wood |
$item_yggdrasilwood_description | Godflesh, wood from the Great Tree. |
$item_ymirremains | Ymir flesh |
$item_ymirremains_description | The earthy remains of the giant Ymir. |
$keyboard_ChatInput | Enter message |
$keyboard_FilterField | Enter filter |
$language_abenaki | Alnôbaôdwawôgan* |
$language_bulgarian | български* |
$language_chinese | 简体中文 |
$language_chinese_trad | 繁體中文 |
$language_croatian | Croatian* |
$language_czech | Čeština* |
$language_danish | Dansk* |
$language_dutch | Nederlands |
$language_english | English |
$language_estonian | Estonian* |
$language_finnish | Suomi* |
$language_french | Français |
$language_georgian | ქართული* |
$language_german | Deutsch |
$language_greek | Ελληνικά* |
$language_hindi | हिन्दी* |
$language_hungarian | Magyar* |
$language_icelandic | íslenska* |
$language_italian | Italiano* |
$language_japanese | 日本語 |
$language_korean | 한국어 |
$language_latvian | Latviski* |
$language_lithuanian | Lietuvių kalba* |
$language_macedonian | македонски* |
$language_norwegian | Norsk* |
$language_polish | Polski |
$language_portuguese_brazilian | Português (Brasil) |
$language_portuguese_european | Português europeu* |
$language_romanian | Romanian* |
$language_russian | Русский |
$language_serbian | Serbian* |
$language_slovak | Slovenčina* |
$language_spanish | Español |
$language_swedish | Svenska* |
$language_thai | ไทย* |
$language_turkish | Türkçe |
$language_ukrainian | українська |
$loading_healthwarning | A very small percentage of individuals may experience epileptic seizures when exposed to certain visual images, including light patterns or flashing lights that may appear in video games or other video content. Exposure to certain patterns or backgrounds on a computer screen, or while playing video games, may induce an epileptic seizure in these individuals. Certain conditions may induce previously undetected epileptic symptoms even in persons who have no history of prior seizures or epilepsy. |
$loading_healthwarning2 | If you, or anyone in your family, have an epileptic condition, consult your physician prior to playing Valheim. If you experience any of the following symptoms while playing - dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsions - discontinue IMMEDIATELY and consult your physician before resuming use of Valheim. |
$loading_healthwarningtitle | PHOTOSENSITIVE SEIZURE WARNING: READ BEFORE PLAYING |
$loading_savenotification | This game has an autosave feature. Please don't turn off the game or console when you see the autosave icon. |
$loadscreen_tip01 | Don't forget to upgrade your crafting stations, weapons and armor. |
$loadscreen_tip02 | Eating food increases your health and stamina pools. Try to balance your three food slots accordingly. |
$loadscreen_tip03 | Upgraded stations enable various crafting options and lets you improve your equipment. |
$loadscreen_tip04 | There are four principal crafting types: woodworking, masonry, smithing, and cooking. |
$loadscreen_tip05 | Enemies won't spawn near player built structures (e.g., crafting tables, camp fires, etc.) |
$loadscreen_tip06 | Sitting is the safest way to travel while on a boat. |
$loadscreen_tip07 | Upon your arrival in Valheim, try to find stones and branches on the ground to build your first weapon. |
$loadscreen_tip08 | It is generally a bad idea to venture outside at night... |
$loadscreen_tip09 | Hunting deer with a ranged weapon provides a good source of meat and skin. |
$loadscreen_tip10 | Build a rudimentary shelter as soon as possible! |
$loadscreen_tip11 | Different enemies are weak to different damage types. For instance, Greydwarfs don't like fire. |
$loadscreen_tip12 | When you have built a bed, do not forget to claim it. |
$loadscreen_tip13 | Attacking with knives and bows while sneaking confers a large damage bonus. |
$loadscreen_tip14 | Birds are a good source of feathers. They will stay close to the ground while the weather is bad. |
$loadscreen_tip15 | Hugin the raven offers helpful hints. |
$loadscreen_tip16 | Some resources require better gear to harvest them. |
$loadscreen_tip17 | Being rested helps to regenerate stamina and health faster. |
$loadscreen_tip18 | Yellow damage numbers indicate a weakness, grey numbers indicate a resistance. |
$loadscreen_tip19 | The hoe can flatten the ground, which makes it much easier to construct buildings. |
$loadscreen_tip20 | Build a cart to haul heavy goods over longer distances. |
$loadscreen_tip21 | Boats are controlled by interacting with the steering oar. |
$loadscreen_tip22 | Tin and copper can be found in the black forest. |
$loadscreen_tip23 | Look for berries and mushrooms. They help to keep your stomach full. |
$loadscreen_tip24 | You can filter map pins by type by right clicking on them. (DPad Right) |
$loadscreen_tip25 | If no arrow has been manually selected when using a bow, arrows are automatically selected in ascending order beginning from the leftmost column and going right. |
$location_dvergrboss | Infested citadel |
$location_dvergrtown | Infested mine |
$location_enter | Enter |
$location_exit | Exit |
$location_forestcave | Troll cave |
$location_forestcrypt | Burial chambers |
$location_mountaincave | Frost caves |
$location_sunkencrypt | Sunken crypts |
$lore_blackforest_random01 | Beware the deep trees, beware the true dark. When the night comes, keep close to your fire. |
$lore_blackforest_random02 | Beneath the ground, the roots of the forest twine together on a great loom. Pluck one thread and the whole weave will move. Chop down one tree and all the wood will know. Make yourself known to the One Who Walks, and he will seek you out. |
$lore_blackforest_random03 | I was Harald, a man from the coast. I remember nothing more of my life in Midgard except that I was a warrior. In my dreams I see the faces of those I killed. I leave this stone that at least my name will remain. |
$lore_blackforest_random04 | Rest awhile and remember Ulf, who carved this stone with his own hand but could think of nothing to say. |
$lore_blackforest_random05 | Beware the Old One. The ravens say that in ages past he was a shoot of great Yggdrasil itself and a force of wisdom in the days when men and trees were friends. Now he scorns the axe and sets himself against the works of the Gods themselves. Odin banished him here for his pride but his roots are deep. |
$lore_blackforest_random06 | We who were carried here by the Valkyrie are not the first men in this land. I have seen with my own eyes the halls they made beneath the ground and the ruins of their towers. Will the same fate await us? |
$lore_blackforest_random07 | Seven were the creatures banished to this world by mighty Odin in the first days of his kingship. Seven Gods and monsters too proud to bear his yoke. I have heard the tread of the Old Ones in the forest and have crouched in the shadow of the Mountain Mother when she flies. Of the others I know little. I will add to this stone when I have seen more. |
$lore_blackforest_random08 | The trolls of Midgard may be fading from your memory, as indeed they are from all the race of man. Few and forlorn, they crouch in damp caves and gnaw on the bones of the weak and foolhardy. The will of Odin has pushed them back into the dark places. But in Valheim they have flourished. It has been centuries since any in Midgard saw the great trolls stamp flat the land and bring down the trees for joy. Look upon this great and noble sight, wanderers in a strange land! Then take to your heels and run... |
$lore_blackforest_random09 | Raised by the Old Man of the Forest from seeds of sin, the greydwarfs clothe themselves in the human forms they once knew, but there is no longer any warmth in their hearts. They live now only to serve the Elder and to protect the wood. Do not let pity for them stay your hand. |
$lore_blackforest_random10 | Which among you was a murderer, a kin-slayer, a renegade? Who turned a blade in their brother's back? Who tore babes from their mothers' arms, set fire to the houses of the plundered? Consider it a blessing that you remember nothing. Each among you is a great warrior, and warriors' souls are never clean. But Odin has gifted you a second chance... Praise the Allfather! |
$lore_blackforest_random11 | Look to the sky where mighty Yggdrasil reaches out, called by the Forsaken Ones to join itself once more with this wayward world. It is a glorious sight but a dreadful one. For as the great tree bends out across the void, its branches strain and crack, felt in the remaining nine worlds as quakings of the earth, great storms and holy fires. The Forsaken must be slain and balance restored. |
$lore_blackforest_random12 | Astrid will not look at me twice. I leave this stone to honour great Freya. O goddess, grant me a beard like Bjorn's that I might win her heart! |
$lore_blackforest_random13 | I have been reborn many times in this world. I have died again and again only to awaken in my own house. Yet still I wonder how many more times I will return like this. Frida was taken by a serpent and her bed lies empty still. Bjarni was bitten in half by a troll and neither half has been seen since... All around are the ruins of those who came before us but where are the hands that built them? Perhaps, when a warrior loses the will to remain here, they can no longer return... |
$lore_bonemass | COOK THEIR REMAINS |
$lore_caveman01 | The depths of the cave promised me riches. Down turns out, is easier than up. The lake helped best it could, but it could only do so much. It took me strength to not empty it completely, to leave you weary traveler a chance just as I had. I hope you came here more prepared than I. If not, there is room here next to me, to just lay down and.. rest. |
$lore_caveman02 | This cliff I climbed in in hopes of reaching the top. Regretfully the cave was too deep. ... Back here again considering the jump. Alas, the coward I am is climbing back down. |
$lore_cavepainting_label | Ancient cave markings |
$lore_dragonqueen | SACRIFICE HER SPAWN |
$lore_drake | Let you who read me be aware of the Frost wyrms, one of the most ancient kins sprung from Ymir's body. The most common form of the wyrm are the Drakes, the small males who care for the offspring. Most often they can be seen poised by rocky nests guarding the eggs. In contrast, the females are much larger and a rare sight to behold, but once angered they provide a vicious foe. |
$lore_drake_label | Lore: Drake |
$lore_draugr | Long ages ago, the world of Valheim was home to a race of proud and noble people. They built great towers which touched the clouds and delved deep into the earth for precious metals. But their pride was their undoing. They challenged the very Gods and went to war against the Aesir and the Vanir, destroying themselves completely. Great Odin levelled their cities and Loki consumed their mines in fire. Mighty Thor broke down their towers and Freya sowed their fields with salt tears. Now they are sunk many hundreds of years deep. No songs sing of their stories, and the earth has claimed their cities. But pride cannot be killed entirely and the warriors who fought in that final battle will not surrender until their bodies are dust and the dust long gone. They return as Draugr, unholy walkers in ancient armour, creatures of rust and despair. Break them, bury them, let them know they are dead. |
$lore_draugr_label | Lore: Draugr |
$lore_dvergr_label | Munin: Dvergr |
$lore_dvergr_text | Take care, warrior. You've happened upon an outpost of the forlorn Dvergr clans, long since separated from their kin in Nidavellir. Trapped here they still toil, expecting reprieve that will never come. It is a sad fate... |
$lore_dvergrhalls_label | Munin: Dvergrhomes |
$lore_dvergrhalls_text | These are the Dvergrhomes, built long ago in a gilded age... Their splendour rivalled the Golden Hall itself! Regrettably, nothing can last forever. The halls below and the treasures left within are now guarded by more sinister lodgers. |
$lore_eikthyr | HUNT HIS KIN |
$lore_gdking | BURN THEIR YOUNG |
$lore_giants_label | Munin: Giant remains |
$lore_giants_text | Shadows of an ancient age. The Jotunn once ruled the tenth world, until their time ran out and they were ousted by some other power. |
$lore_goblinking | AND HIS DYING SOUL WAS SPLIT AND SHARED AMONG ALL HIS KIN |
$lore_greydwarfs | Let all who read me beware of the Greydwarfs, the skulkers in darkness, the soulless ones. They are born from rot and rainfall, they spring like mushrooms from the smoking soil. There is nothing on their tongues or behind their eyes, those who fear nothing should still fear them. When the soul of a murderer or a great sinner rots under the ground, it makes a hollow cyst which draws rock and wood and moss to it. It gathers up the peat into flesh, braids reeds into bone and takes rags for skin. It should not walk but when the night comes it walks. Should you who read this see one with a sword to your hand, lance it and let it out. Or put it to the torch, for it fears the flame. |
$lore_greydwarfs_label | Lore: Greydwarfs |
$lore_intro | Long ago, the Allfather Odin united the worlds. He threw down his foes and cast them into the tenth world, then split the boughs which held their prison to the World-Tree, and left it to drift unanchored, a place of exile… For centuries, this world slumbered uneasily. But it did not die... As glacial ages passed, kingdoms rose and fell out of sight of the Gods. When Odin heard his enemies were growing once again in strength, he looked to Midgard and sent his Valkyries to scour the battlefields for the greatest of their warriors. Dead to the world, they would be born again… …in VALHEIM! |
$lore_intro_OLD | To prove you are worthy of entering Valhalla you have been sent to Valheim, the tenth Norse world. Only by defeating the mighty beasts of these lands will you win the favor of the Gods. |
$lore_meadows_boartaming | This land is hard and wild but we who are brought here are harder still. Take comfort, traveller, in the gifts before you, the good wood and stone, the fruits and flowers of the forest. Look also to the wild boar who roam these lands. They fear fire and the hand of man but they can be taught to obey it. Go quietly to them and let them eat of your stock. Roots of the ground are their pleasure. |
$lore_meadows_boartaming_label | Lore: Boars |
$lore_meadows_random01 | Where the grass grows underfoot And the sky is blue overhead There will always be a hearth and a home |
$lore_meadows_random02 | Long ages past, when the Allfather Odin united the worlds, he threw down the Vanir, the giants and those creatures older than any others. The greatest of them could not be killed but were instead Forsaken, exiled here to Valheim for eternity. When they tread the earth, the lesser creatures jump like crumbs on a drumskin. You will know them when you see them. |
$lore_meadows_random03 | Give thanks to Frey for the rain and sun For the shoots that break the earth's skin And the fruits of the vine Give thanks to Odin for the flesh and bone The smoke from the cooking fire, the warm pelt And the strength of your arm |
$lore_meadows_random04 | Hold, traveller, and bear witness to my warning. We are many who have come before you, carried here by Odin's will to do his work. The path ahead is hard and the dangers great. If you hold your life dear, keep to these meadows and make your dwelling away from the trees. Fear the Horned One and the creatures he will send against you. |
$lore_meadows_random05 | Heed these words of Ulf, a poor settler in a strange land. You will find here good stone and wood, all you need to build a house. You will need to craft a roof to keep out the rain. Then you will need walls to stop the roof from falling down. Finally, you must have a door or it will be much harder to go in and out. These things Ulf has learned for himself. Now he writes them on this stone to help others. Pray to Odin for his soul. |
$lore_meadows_random06 | I was Astrid, a shieldmaiden of the forest. I know nothing of my life before I came here but my arm remembers the sword and my eyes see the course of the arrow. Now the raven guides me and I fight the great beasts in Odin's name. |
$lore_meadows_random07 | Blue-eyed shufflers in muck, the neck are small lizards native to Valheim. Surly and mean-spirited, they will attack on sight and must be destroyed like vermin. They stay near water because the creatures of the land loathe and abhor them. Yet no creature is all bad. Their tails are delicious. |
$lore_meadows_random08 | Sisters and brothers of the shield-wall, lift up your hearts! You are the greatest warriors, chosen by the Allfather himself for your courage and valor. Now death has brought you to a land where you can remake yourselves in battle and toil, winning favor and honor from the Gods! Leave your memories to rot in Midgard along with your sins, the finest part of you is here! |
$lore_meadows_random09 | On this spot a tree fell on my head and I cursed the Gods. So I leave this stone in praise of them, that they might forgive my reckless words. |
$lore_meadows_random10 | Pause, traveler. You are well come to the last and most lawless of the Ten Worlds. In Valheim, the air is pure, the water deep and clear and the forests overflowing with bounty. Here is adventure, joy and glory for the taking! |
$lore_meadows_random11 | A full belly A full sail The weight of a spear to your hand And a song on your lips Let all the mountains crumble And the seas boil to salt One day in the sun is a life well-lived. |
$lore_mistlands_random01 | Here lie the Jotunn, most ancient of all Odin's kin and fiercest of all his adversaries. In life they were bringers of ruin but now, in death, they nurture new growth. What is living must die, and what is dead must be born again. |
$lore_mistlands_random02 | Where the air is thick with magic And the earth is quick with life, The mist breeds wonders. |
$lore_mistlands_random03 | Trust nothing in the mist. I passed through here in a group of seven people but every time we stopped to count, we counted eight. We do not know who the eighth was, but by morning they were gone. |
$lore_mistlands_random04 | The Dvergr are the descendants of the great smiths of old, delvers in the deep earth, seekers of hidden treasure. Here in Valheim they mine the bones of the Jotunn and distill eitr, the stuff of magic. If left alone, they are happy with their own plans and care little for the lives of others, but when raised they will defend themselves. |
$lore_mistlands_random05 | The raven showed me how to make a staff that set my beard on fire. I will meddle no more with such things. Weary of mist and magic, Ulf carved this stone. Now I go to find a less troublesome place. |
$lore_mistlands_random06 | Heed the words of Ulf and do not take the hats of the short ones from their heads. They have no sense of a jest and the only cure for insulting them is to kill them. Also, their hats do not fit common heads. |
$lore_mistlands_random07 | Wanderers in fog, Where do you go? Not knowing what you were, Nor seeing where you go. |
$lore_mountains_fenring | Watch for him in moonlight Haunter of the night. Soft of foot Sharp of tooth Slow to stalk Quick to bite. |
$lore_mountains_fenring_label | Lore: Fenring |
$lore_mountains_random01 | Few of us found our way to these mountains. We were twenty and now we are two. Agda is dying, a Draugr arrow lies near her heart. I will bid her farewell beside this stone and give her ashes to the wind. Then I will turn my face to the highest peak and seek out the Winged One. May Odin give me death or glory. |
$lore_mountains_random02 | This marks the spot where the great drake was first seen by me, Ulf, in the third summer of my life in Valheim. She stopped here to leave a pile of dung holding the bones of deer, boar and the skull of a greydwarf. I will never come near this place again. |
$lore_mountains_random03 | Halt and listen, traveller. On the highest peaks of Valheim, the air is thin and fragile. From here you can sometimes catch sounds from other places, the ring of battle on Midgard, the roar of a feast in Valhalla or the shriek of a Valkyrie as she crosses the space between the worlds. |
$lore_mountains_random04 | Where this stands I once saw the great drake flying above me and I hid in a bush until she passed. Ulf the Brave carved this stone. |
$lore_mountains_random05 | Let those who read me know not to tarry on these slopes, far from their hearth and the safety of the greenwood. The beasts of the mountains are fell and fierce, hungry for meat, and the worst of these beasts is the cold wind itself. Wear thick furs, build strong fires and keep your bow close at hand. |
$lore_mountains_random06 | Great cities do not rise of themselves Harden your heart, settler in a strange land Build from the ground upwards |
$lore_mountains_random07 | This stone was placed by me, Astrid, in my seventh year in Valheim. At this spot, the Allfather spoke to me. I awoke from a deep sleep to find his words scattered around me on the ground, frozen to pebbles by the deep cold. When I warmed them in my hands they thawed and spoke his message to me, one word after another. Slay the Forsaken. Chain their heads. I will come. |
$lore_mountains_random08 | When first I awoke in Valheim, I pleaded with Odin to show himself to me. Where was he? Why had he abandoned me? For many moons I braved storms and fierce beasts in search of answers. Where were the Gods? Was this to be my reward? Where was Odin? But now I know. When I pulled up the greydwarfs like weeds from a field or stamped out the surtlings like embers, I did Odin's work. And when I matched my strength against a great wyrm and smote off its head with one blow, I felt Odin's joy within me, deep and proud. We are Odin's hands, each one of us, and our worth in life is to work his will. |
$lore_mountains_random09 | Upon this spot, Otho and Bjorn fought a mighty duel to decide who has the finest beard. Now I, Bjorn, must carve this stone to say that the beard of Otho is as bright and beautiful as a corn-field in summer. May almighty Thor tear my own beard from my face if I lie. |
$lore_mountains_random10 | In Midgard of old, the armies of man pushed back the drakes from the mountains just as the Vanir threw down their mother and cast her into Valheim. But here they have recovered their strength and their numbers. The beat of their mighty wings echoes among the peaks. They are fierce and noble creatures, true foes worthy of battle. If they scorn to meet your blade, send your arrows to greet them. |
$lore_mountains_random11 | In these mountains I cannot throw a spear without hitting something that wants to kill me. But from the heights I have seen sunny plains where life will be easier. I go now to make my home there. These are the words of Ulf. |
$lore_mountains_random12 | There are friends in Valheim but you must seek them amongst your enemies. Old friends, fire-kin, moon-singers. For centuries they have hunted alongside you, now you must remind them of the old covenant between your people and theirs. Flesh is their delight and must be your offering. |
$lore_munin_label | Munin: Introduction |
$lore_munin_text | Kraa! Well met, wanderer… I am Munin, brother to Hugin. I bring greetings from the Allfather. His eye sees through mine, I carry his words beneath my tongue. Keep his ways and I will come to you again… |
$lore_plains_random01 | Where no rain falls And no crops will grow Still the ground can give up treasures. |
$lore_plains_random02 | This place was too hot for Ulf, a man used to brushing snow from his beard. He carved this stone and moved on. |
$lore_plains_random03 | Still your mind, traveller. Odin speaks to those who listen. Here in this barren land, one of the Forsaken Ones dwells. He is an ancient sorcerer twisted by bitterness, dragging what remains of his broken body across the sands. Surely Odin will smile upon the warrior who can vanquish this abhorrence. |
$lore_plains_random04 | In a land far from here I once saw a star come unfastened from the great curtain of night and fall into the sand. It glowed red when I approached but by morning was cool. Blessed sword-flesh, furnace-food, a gift of strong metal from the Gods! |
$lore_plains_random05 | Good friend, lay your hand on this stone and remember Harald, who carved it. In Midgard I lost my life on the battlefield but in Valheim it was restored to me. Yet still my battles continued. In the green meadows I fought Eikthyr the Great Stag and lost an eye to his horns. In the deep woods I gave my shield hand to the Old Man of the Forest, and took a draugr arrow below my ribs that my fingers can still feel. On the mountainside I fought the Mother Drake and she bit off my leg at the knee so that I must walk always with a staff. Now my last battle must be at hand. When I sleep this time, where will I wake? |
$lore_plains_random06 | In my dream, Odin came to me as an old man leaning on a stick, a wide-brimmed traveller’s hat on his head. He told me to trust the ravens who carry his words under their tongues and to carve this stone that others might know his will. We must kill the Forsaken to find our places in his hall at Valhalla. |
$lore_plains_random07 | Beneath the ground are the halls of men and women long since gone, ancient tribes who lived in Valheim even before the Allfather turned his eye upon this place. Delve deep to find their treasures but beware, some amongst them do not yet know they are dead. |
$lore_plains_random08 | From the mountaintop, this plains looked peaceful and pleasant. But I have found it worse than anywhere else. I always hear the buzzing of those thrice-damned insects. My beard has turned as white as snow. I will build a boat. |
$lore_plains_random09 | What joy it is to roam abroad With the wind in your hair And a blue sky before you. And what joy it is To stand tall against your foes And speak plainly to the world. And then, what joy it is To come home from your travels And find the fire still bright in the hearth. |
$lore_plains_random10 | On these plains, only the greatest survive to read my words and heed my advice. So heed me now. Great Odin is not a loving father, kind and gentle, speaking honeyed words. Nor is he a stern liege-lord, arms banded with gold, commanding his thralls on pain of death. He did not send you here to fight his foes for love or fear of him, but because his foes are your foes. His joy and honour are yours also. You will fight and win just as he once did. Sons and daughters of Odin, rejoice! |
$lore_plains_random11 | Here on the plains you will find the dwellings of the Fuling, that ancient race who once built towers and cities to rival those of men until Odin punished them for their pride. He trampled the Fuling armies, their armor cracking like snail shells beneath his feet, and tore down their cities. Only Yagluth, the great sorcerer, would not bend or break before his fury. So Odin tore his body in half and cast the remains into Valheim, where he bled into the earth and crumbled to dust, wept over by the last of his people. Now the Fuling rule over the plains of Valheim, savage and wild with only hatred and fear in their hearts. But Yagluth is with them still, an unseen force that the Fuling shamans draw upon for their crooked magic, growing again in strength as his people spread across the world... |
$lore_plains_random12 | The lox are mighty creatures, great earth-shakers who roamed the plains of Valheim long before the Forsaken were banished to this realm. They are quick to anger and will crush any who are foolish enough to approach them unguarded, but they have known the hand of man and can be taught to love it again. |
$lore_plains_random13 | Know, traveler, that while you cannot die in the world of Valheim, yet you can cease to be reborn. Many are those who have come before you to work the will of Odin, only to find their own will failing... |
$lore_queen | We sealed the door and scattered the key. Leave her be. |
$lore_surtlings | Let you who read me know of the Surtlings, that you might not fall prey to their wickedness. Long ago the great demon Surtr was brought down and destroyed by the First Men, giant warriors of whom you are but a dwindling echo. They smote long upon the body of this Surtr with swords and hammers so that his fiery substance was shattered into many small pieces. He who was made of the fire was fire in every part of him. You could not say ‘Here is the brain of Surtr’ or ‘Here is Surtr’s liver’ because every part was Surtr. So all the fragments of him were Surtr still, only much weaker in power and in thought and in memory, with no way to become whole once again. Now we call these fragments Surtlings and when they are found they should be stamped out like the last embers of a fire or doused with water to choke off their flames at the root. They will throw fire from afar and joy in causing terror and destruction. Even in his scattered dotage, the demon seeks revenge on the children of the First Men. |
$lore_surtlings_label | Lore: Surtlings |
$lore_swamp_random01 | Heed the words of poor Ulf and do not build your house beside the murky waters. Bad dreams and a soggy bed are all you will find. I leave this stone as a warning and go now to make my dwelling on higher ground. |
$lore_swamp_random02 | Linger not, traveller. The air is pestilent and the water poison. The Draugr walk here and the thing I will not name stirs below the surface, a bitter mass of bone and sin. Tread carefully and quickly until you feel the sun on your face once more. |
$lore_swamp_random03 | In this gloomy region you may yet find something which shines. War-flesh, warrior's gold, bread of the forge... Bright iron is here for those who will take it! |
$lore_swamp_random04 | You who pass, remember me. I am a man whose home was once in the mountains of Midgard, carried here when I thought to earn my rest, to find a life after life in Valheim. There were seven of us before the Greydwarves came. Now Odin will not hear me and the seas refuse me. Soon this stone will be all that remains. |
$lore_swamp_random05 | Beware the surtlings, embers of a great fire long ago stamped to ashes. They are drawn to the swamp in numbers but their lights can be seen from afar. Keep to the high ground. |
$lore_swamp_random06 | In centuries past, the Draugr walked these lands just as you do now. Pity them, caught between the living and the dead in a shadow of the world they once knew. To destroy them is a mercy. |
$lore_swamp_random07 | Below the mist and murk Bone speaks to bone Remembering flesh. |
$lore_swamp_random08 | For long ages, Odin's eye was turned from Valheim. Yet while the Gods ignored it, other creatures crept or fell through cracks into the forgotten world. Trolls, goblins and men found their way along these secret paths. Kingdoms rose and fell, and are buried deep beneath the ground. Walker among the dead, you tread a grave with every step. |
$lore_swamp_random09 | At this place I killed seven of the draugr and ended their long years of fighting and misery. Now who will end mine? |
$lore_swamp_random10 | I am Gudrun, no man's wife, no father's daughter. Only my name remains to me. But sometimes when I wake I feel the weight of a babe at my breast and I cry. Great Freya take pity on me. |
$lore_swamp_random11 | Fear not that the Gods have abandoned you. Valheim drifts from the world tree and the Vanir cannot come in arms to this world but still they watch from afar. Keep them ever in your mind. If your faith is strong, they may send you a sign. |
$lore_swamp_random12 | There is no death that does not bring new life. As worms feed on the battlefield, so did the great corpses of Odin's enemies bring new life to Valheim. Lesser creatures fed on their flesh, fattening themselves on the ancient magic that still clung to them. Their spirits trickled into the earth to renew the soil, or sought out new bodies for themselves. Do not scorn the dead, you who are dead yourself. |
$lore_wraith | Rest, wanderer, and consider the wraiths. We know that when a warrior dies, their soul cracks open and seeps into the earth around them, thereby to nourish new life and strengthen those who follow after. Yet if a warrior should die with no great deeds to their name, their soul will be too thin and airy. It will flow upwards instead, like smoke from a hearth. These wisps of souls sometimes catch in the branches of trees long enough to form wraiths, wretched shadows with nothing but bitterness and jealousy to drive them. Blown about the land in despair, they remain only to prey on those who are still living. Should you see one, kill it and count it a mercy. |
$lore_wraith_label | Lore: Wraiths |
$menu_acceptedinvite | You accepted an invite. |
$menu_addserver | Add server |
$menu_addserverfailed | Failed to add server! |
$menu_addserverfaileddnslookup | DNS lookup failed! |
$menu_addserverfailedincorrectformatting | The input is not a valid IP, URL or invite code! |
$menu_addserverfailedresolvejoincode | Couldn't resolve join code |
$menu_back | वपिस |
$menu_backupcount | $1 backups |
$menu_backuprestorefailedheader | Failed to restore backup! |
$menu_backuprestorepromptheader | Restore backup? |
$menu_backuprestorepromptrecover | Deleted file $1 will be restored from $2. |
$menu_backuprestorepromptreplace | The current version of $1 will be backed up and replaced by $2. |
$menu_barber_title | Barber station |
$menu_beard | दाढ़ी |
$menu_blondness | गोरापन |
$menu_cancel | रद्द करें |
$menu_changelog | Changelog |
$menu_characterexist | ये नाम इस्तेमाल में है |
$menu_characters | Characters |
$menu_checklogfile | Please check the Player.log file for more information. |
$menu_close | बन्द करे |
$menu_closemenu | मेनू बंद करें |
$menu_cloudsavesdisabled | You have disabled Cloud saves in your preferences. Any worlds and characters saved on the Cloud will not be visible here. Enable Cloud saves to access them again. |
$menu_cloudstoragefull | Your cloud storage is full! |
$menu_cloudstoragefullcharacterprompt | Would you like to save this character to local storage instead? |
$menu_cloudstoragefullmovingsave | To prevent data loss, save data for the current session may be moved to local storage. |
$menu_cloudstoragefulloperationfailed | This operation failed because your cloud storage is full. Please move some worlds to local storage and try again. |
$menu_cloudstoragefullworldprompt | Would you like to save this world to local storage instead? |
$menu_cloudstoragelow | Cloud storage low |
$menu_cloudstoragelownextsave | We can't guarantee future saves of your world or your character as you run low on cloud storage. Please free up some space. This can be done from 'Manage saves' in the main menu. |
$menu_cloudstorageused | Cloud storage used: $1/$2 |
$menu_collapse | Collapse |
$menu_combat | Combat |
$menu_combat_tooltip | Governs how much damage you give and take. Also governs how likely you are to encounter higher leveled enemies, and how dangerous they are. |
$menu_community | समुदाय |
$menu_communityserver | सामुदायिक सर्वर |
$menu_connect | कनेक्शन |
$menu_connecting | Connecting |
$menu_continue | Continue |
$menu_corruptsaverestore | This world save is corrupt. Would you like to restore it from the most recent backup? |
$menu_craft_tab | CRAFT |
$menu_credits | श्रेय |
$menu_crossplayserver | Crossplay |
$menu_customize | Customize |
$menu_death_casual_tooltip | You do not drop equipped gear, and skills are reduced a lot less than on normal mode. |
$menu_death_easy_tooltip | You drop all items, and skills are reduced less than on normal mode. |
$menu_death_hard_tooltip | Equipped items are dropped, the rest of your inventory is lost permanently, and skills are reduced faster. |
$menu_death_hardcore_tooltip | You lose all carried items and skills permanently. |
$menu_death_normal_tooltip | You drop all items, and skills are reduced normally. |
$menu_death_veryeasy_tooltip | You drop all items, and skills are reduced a lot less than on normal mode. |
$menu_deathpenalty | Death penalty |
$menu_deathpenalty_tooltip | Governs what happens when you die. |
$menu_deleted | Deleted |
$menu_deletefailedheader | Failed to delete file! |
$menu_disallowedcharactername | Can't create a character with this name |
$menu_disallowedworldname | Can't create a world with this name |
$menu_done | होगया |
$menu_duplicatefilepromptheader | Can't move save |
$menu_duplicatefileprompttext | There's already a save with the name $1 in the destination location. |
$menu_enteripinvite | Enter IP or invite code |
$menu_entername | नाम डाले |
$menu_enterpassword | पासवर्ड डाले |
$menu_enterseed | Enter seed |
$menu_events | Raid rate |
$menu_events_tooltip | Governs how often enemies may raid your base. |
$menu_exit | बंद करें |
$menu_exitconfirm | गेम बंद करे |
$menu_expand | Expand |
$menu_favorite | Favorite |
$menu_feedback | Do you have any bugs, cool ideas or general feedback you want to give us? Send us a message using this fancy mail button. |
$menu_female | स्री |
$menu_filter | Filter |
$menu_friends | दोस्त |
$menu_gamepreviewpopupheader | Valheim is in Game Preview |
$menu_gamepreviewpopuptext | Some platform- or game features might not work correctly and the game might crash. |
$menu_hair | बाल |
$menu_hairtone | बालो का रंग |
$menu_ipportorinvitecode | [IP/URL]:[port] or [6 digit invite code] |
$menu_joincode | Join code: $1 |
$menu_joincode_copied | Copied join code to clipboard! |
$menu_joindifferentserver | You're about to join a different server. |
$menu_joingame | मिल कर खेले |
$menu_joinip | Join IP |
$menu_kick_player | Do you really want to kick '$1'? |
$menu_kick_player_title | Kick player? |
$menu_legacynotice | Please note that this file is currently kept in the old file structure which could cause sync conflicts and data loss. It will be moved to the Cloud on your next save. If you have disabled Cloud saves, it will be saved in the new non-synced folder. A local backup will always be kept when files are moved. |
$menu_legacynotice_worlds | If you prefer to keep the file in an un-synced local folder, use the <color=orange>Move to local button. This is mainly recommended for dedicated servers, or if you wish to play in the same world with different accounts on the same computer. If you have manually disabled Cloud it will be moved to the new un-synced local folder. |
$menu_less | Less |
$menu_loading | लोड हो रहा है.... |
$menu_loginfailedtext | Failed to log in. Please make sure you are connected to the Internet. |
$menu_loginheader | Logging in to backend service... |
$menu_loginretrycountdowntext | Retrying in $1 second(s)... |
$menu_logintext | Logging in... |
$menu_logout | लॉगआउट |
$menu_logoutconfirm | लॉगआउट? |
$menu_logoutprompt | Are you sure you want to log out of the current session? |
$menu_lowdisk_header_block | No disk space left |
$menu_lowdisk_header_warn | Low disk space warning |
$menu_lowdisk_message_block | You do not have enough space left on the disk to save your game. Please free up disk space and try saving again. |
$menu_lowdisk_message_warn | You are running out of disk space. Your game will be saved, but please consider freeing up disk space. |
$menu_male | पुरुष |
$menu_managesaves | Manage saves |
$menu_manualsave | Save |
$menu_manualsavetime | Last save: $1m ago |
$menu_missingmetarestore | This world save is missing its meta file. Would you like to restore it from the most recent backup? |
$menu_mod_notice | You are playing a modded version of Valheim. Please note that this may change the original game experience. If you are experiencing any issues, please first uninstall all mods before reporting it. If there has been a patch recently, some mods that previously worked may be broken until they are updated. |
$menu_modifier_casual | Casual |
$menu_modifier_casual_tooltip | In casual mode combat is a lot easier, enemies will not attack you until provoked, and there are no raids on your base. Resources are more plentiful, and you will not drop items or lose skills on death. |
$menu_modifier_custom | Custom modifiers |
$menu_modifier_default | Reset to normal |
$menu_modifier_default_tooltip | The way Valheim is meant to be played, with the intended difficulty balance. Highly recommended for your first playthrough for the best experience. |
$menu_modifier_easy | Easy |
$menu_modifier_easy_tooltip | Combat is easier and there are fewer raids on your base. |
$menu_modifier_hammer | Hammer mode |
$menu_modifier_hammer_tooltip | In hammer mode you can build all build pieces for free once you have discovered the recipe. There are no raids on your base, and enemies will not attack you until provoked. Other difficulty settings are normal. |
$menu_modifier_hard | Hard |
$menu_modifier_hard_tooltip | Combat is harder and monsters will raid your base more often. |
$menu_modifier_hardcore | Hardcore |
$menu_modifier_hardcore_tooltip | Combat is a lot harder and enemies will raid your base more often. When you die, all your skills and all the items you are carrying will be lost forever. You have no map and you may not use portals or exit boss dungeons while a boss is alive. |
$menu_modifier_immersive | Immersive |
$menu_modifier_immersive_tooltip | In immersive mode you have no map, and you may not use portals. You will need to use your own wits to keep track of where you are in the world! Other difficulty settings are normal. |
$menu_modifier_normal | Normal |
$menu_modifier_normal_tooltip | Normal is recommended on your first playthrough and is the most balanced overall. |
$menu_modifier_popup_text | Please note that these settings can disrupt your Valheim experience. For your first playthrough, it is highly recommended that you play with the original settings. This way you'll get to play the game as it was meant to be played. |
$menu_modifier_popup_title | Warning: world modifiers |
$menu_modifier_veryeasy | Very easy |
$menu_modifier_veryhard | Very hard |
$menu_more | More |
$menu_movefailedheader | Failed to move file! |
$menu_movetocloud | Move to cloud |
$menu_movetolocal | Move to local |
$menu_muchless | Much less |
$menu_muchmore | Much more |
$menu_name | नाम |
$menu_ndaaccept | स्वीकार करें |
$menu_ndadecline | अस्वीकार करें |
$menu_new | नया |
$menu_newcharacter | New character |
$menu_newworld | नई दुनिया |
$menu_newworldalreadyexists | World already exists! |
$menu_newworldalreadyexistsmessage | A world named $1 already exists. |
$menu_no | नही |
$menu_nobossportals | No boss portals |
$menu_nobossportals_tooltip | You will not be able to use portals or exit boss dungeons while a boss is active. |
$menu_nobuildcost | No build cost |
$menu_nobuildcost_tooltip | Build pieces require no materials build. You still need to discover recipes as per usual. |
$menu_nomap | No map |
$menu_nomap_tooltip | You will not have access to the map or the minimap. This makes the game harder than intended. |
$menu_none | None |
$menu_noportals | No portals |
$menu_noportals_tooltip | You will not be able to use portals to teleport yourself across the world. |
$menu_ok | ओके |
$menu_onlineprivilegetext | Your platform account settings prevent you from accessing online multiplayer. |
$menu_onlysameversion | You can only join servers running version $1. |
$menu_passivemobs | Passive enemies |
$menu_passivemobs_tooltip | Enemies won't attack until you provoke them. |
$menu_password | पासवर्ड |
$menu_passwordfieldempty | Empty |
$menu_passwordinvalid | गलत पासवर्ड |
$menu_passwordshort | पासवर्ड छोटा है |
$menu_playerbasedevents | Player based raids |
$menu_playerbasedevents_tooltip | Raids are based on the progress of each individual player, rather than on which bosses have been killed on the server. This setting is recommended if you want the game to be slightly friendlier to players with different progress. |
$menu_players | Player list |
$menu_pleasewait | Please wait |
$menu_portals | Portals |
$menu_portals_tooltip | Changes how portals work in the game. |
$menu_presets | Presets |
$menu_privilegerequiredheader | Platform privilege required |
$menu_public | जनता |
$menu_recent | Recent |
$menu_reloadfailed | Failed to reload saves |
$menu_remove | हटाना |
$menu_removebackup | Remove backup? |
$menu_removecharacter | चरित्र हटाएँ |
$menu_removeserver | Remove server? |
$menu_removeworld | दुनिया हटाएँ |
$menu_resettutorial | ट्यूटोरियल फ़िरसे |
$menu_resettutorial_descr | Odin's ravens forgot they told you about anything! You will get every unlocked hint once again. |
$menu_resources | Resource rate |
$menu_resources_tooltip | Governs the amount of resources you gain from the world and from enemies. |
$menu_restorebackup | Restore backup |
$menu_savefilecorrupt | The save file is corrupt! |
$menu_savesuccesfull | Save was successful! |
$menu_seed | सीड |
$menu_selectcharacter | चरित्र चयन |
$menu_selectserver | सर्वर चुने |
$menu_selectworld | दुनिया का चयन |
$menu_server_info | Beware that joining any online server will put your game character at risk. It might be a good idea to create a separate character when playing online to reduce the risk of losing precious possessions. Also be aware that there is always a risk of encountering cheaters and griefers when playing online. Good luck! |
$menu_server_warning | Warning |
$menu_serveroptions | World modifiers |
$menu_serverpassword | सर्वर पासवर्ड |
$menu_settings | सेटिंग्स |
$menu_sex | लिंग |
$menu_skintone | त्वचा का रंग |
$menu_skipcutscene | Skip intro |
$menu_start | शुरु |
$menu_startgame | शुरू करें |
$menu_startserver | सर्वर शुरू करे |
$menu_teleportall | Portal items |
$menu_teleportall_tooltip | Allows you to bring all items with you through portals for a more casual playstyle. This will circumvent the progression and exploration of the world as it is intended. |
$menu_textcontainsbannedword | The text contains banned words |
$menu_tryagainorrestart | Please try again or restart the game if the problem persists. |
$menu_ugcwarningheader | User generated content blocked |
$menu_ugcwarningtext | Your platform privilege settings prevent you from viewing user generated content. Text from other players will be heavily filtered. |
$menu_upgrade_tab | UPGRADE |
$menu_worldnametip | सिर्फ 5 अक्षर डाले |
$menu_worlds | Worlds |
$menu_yes | हाँ |
$msg_added | Added |
$msg_alreadysynced | There is nothing new to copy. |
$msg_bedenemiesnearby | There are enemies nearby. |
$msg_bedneedroof | Bed needs a roof. |
$msg_bednofire | Bed needs a nearby fire. |
$msg_bedtooexposed | Bed is too exposed. |
$msg_bedwet | You are wet. |
$msg_biome_found | Discovered $1 |
$msg_blocked | Blocked |
$msg_blockedbyboss | Blocked by an evil force. |
$msg_broke | $1 broke |
$msg_broke_OLD | broke |
$msg_cantaddmore | You can't add more $1. |
$msg_cantconsume | You can't consume that right now. |
$msg_cantdrop | You can't drop that. |
$msg_cantoffer | Your offering is not answered. |
$msg_cantopen | You can't open it. |
$msg_cantpickup | You can't pick that up. |
$msg_cantremovenow | That can't be removed at this time. |
$msg_cantsleep | You can't sleep at this time. |
$msg_cantuseon | You can't use $1 on $2. |
$msg_cart_incorrectposition | Not in the right position |
$msg_cart_storage | Storage |
$msg_cart_use | Use |
$msg_consumed | Consumed |
$msg_cookingstationtooweak | This cooking station is too weak for |
$msg_dlcrequired | DLC required |
$msg_doesnotneedrepair | does not need repairs. |
$msg_donthaveany | You don't have any |
$msg_door_needkey | Need key: $1 |
$msg_door_usingkey | Using key: $1 |
$msg_dropped | Dropped |
$msg_extensionmissingstation | Needs to be placed near the appropriate crafting station. |
$msg_fireadding | Adding $1 to the fire. |
$msg_firenotburning | It's not burning. |
$msg_fireportalalready | Portal is already activated. |
$msg_fishing_catched | Caught |
$msg_fishing_hooked | Hooked |
$msg_fishing_linebroke | Line broke |
$msg_fishing_lost | Lost catch |
$msg_fishing_wrongbait | It's not taking the bait. |
$msg_food_done | You could eat another bite. |
$msg_goodmorning | Good morning |
$msg_goodnight | Good night |
$msg_harpoon_escaped | escaped |
$msg_harpoon_harpooned | harpooned |
$msg_harpoon_linebroke | Line broke |
$msg_harpoon_released | released |
$msg_harpoon_targettoofar | Target too far |
$msg_incompleteoffering | Incomplete offering |
$msg_inuse | Someone else is using it. |
$msg_invalidplacement | Invalid placement |
$msg_isfull | You are full already. |
$msg_itsfull | It's full |
$msg_level | level |
$msg_mapnodata | The table is empty. |
$msg_mapsaved | You record your discoveries to the table. |
$msg_mapsynced | You copy some discoveries from the table. |
$msg_missingitem | You don't have the correct item. |
$msg_missingrequirement | Missing requirement |
$msg_missingstation | Missing the required crafting station. |
$msg_needcultivated | Needs cultivated soil. |
$msg_needdirt | This area can't be cultivated. |
$msg_needfire | You need to have a lit fire under the cooking station. |
$msg_needspace | Needs more space |
$msg_newday | Day $1 |
$msg_newitem | New item |
$msg_newmaterial | New material |
$msg_newpiece | New build piece |
$msg_newrecipe | New crafting recipe |
$msg_newstation | New crafting station |
$msg_newstation_level | New station level |
$msg_newtext | $1 added to the compendium. |
$msg_newtrophy | Trophy collected |
$msg_nobuildzone | A mystical force in this area stops you. |
$msg_nocookitems | You don't have any cookable items. |
$msg_nocookroom | There is no room. |
$msg_nomore | You can't eat more $1. |
$msg_noprocessableitems | You don't have any processable items. |
$msg_noroom | No room in inventory. |
$msg_noteleport | An item prevents you from teleporting. |
$msg_noteleportarea | Can only be built inside a stone circle. |
$msg_notindungeon | Can't be placed in a dungeon. |
$msg_noturretammo | No ballista missiles |
$msg_offerdone | You make the sacrifice. |
$msg_offerwrong | Nothing happens. |
$msg_outof | You are out of |
$msg_pin_added | Map location added. |
$msg_pin_exist | Map location already added. |
$msg_portal_blocked | Blocked |
$msg_privatezone | The ward stops you. |
$msg_pvpoff | Friendly fire disabled. |
$msg_pvpon | Friendly fire enabled. |
$msg_removed | Removed |
$msg_repaired | Repaired $1. |
$msg_ship_ladder | Ladder |
$msg_skills_lowered | Skills lowered. |
$msg_skillup | Skill improved |
$msg_snapping | Snapping: |
$msg_snapping_auto | Auto |
$msg_snapping_manual | Manual |
$msg_softdeath | The Gods are merciful. |
$msg_sold | Sold $1 for $2 |
$msg_spawnpointset | Spawn point set. |
$msg_stackall | Items stacked: |
$msg_stackall_hover | (Hold to stack) |
$msg_stackall_none | No items to stack |
$msg_stationneedroof | Crafting station needs a roof. |
$msg_stationtooexposed | Station is too exposed. |
$msg_throwinfire | You throw some $1 into the fire. |
$msg_toofew | Too few |
$msg_toohard | Too hard |
$msg_turretotherammo | The ballista is already loaded with |
$msg_useonwhat | Use $1 on what? |
$msg_walk | Walk |
$msg_wontwork | That won't work. |
$msg_worldsaved | World saved |
$msg_worldsavedcloudstoragefull | Cloud storage full! World was moved to local storage and saved. |
$msg_worldsavewarning | World save in |
$msg_wrongbiome | Can't be placed in this environment |
$msg_wrongitem | Wrong item |
$msg_wrongtool | Wrong tool |
$msg_youdied | YOU DIED! |
$name_mistlands_bosshint | A mysterious text |
$NOT USED tutorial_stemple3_label | [NOT] USED tutorial_stemple3_label |
$NOT USED tutorial_stemple3_text | [NOT] USED tutorial_stemple3_text |
$npc_blabar | Blåbär |
$npc_dvergrmage_random_aggravated1 | I'll show you what magic can do! |
$npc_dvergrmage_random_aggravated10 | Odin can't help you now! |
$npc_dvergrmage_random_aggravated11 | We warned you! |
$npc_dvergrmage_random_aggravated2 | Damn you to Hel! |
$npc_dvergrmage_random_aggravated3 | You really shouldn't have done that! |
$npc_dvergrmage_random_aggravated4 | Dvergr, to me! |
$npc_dvergrmage_random_aggravated5 | The boiled pork has been fried now, alright! |
$npc_dvergrmage_random_aggravated6 | I'll teach you not to mess with us! |
$npc_dvergrmage_random_aggravated7 | I'll send you to where the pipe bends! |
$npc_dvergrmage_random_aggravated8 | Human scum! |
$npc_dvergrmage_random_aggravated9 | To Nidhögg with you! |
$npc_dvergrmage_random_goodbye1 | Farewell. |
$npc_dvergrmage_random_goodbye2 | Always watch out for the gjall. |
$npc_dvergrmage_random_goodbye3 | Goodbye for now. |
$npc_dvergrmage_random_goodbye4 | Maybe we'll meet again, maybe not. |
$npc_dvergrmage_random_goodbye5 | Safe journey to you. |
$npc_dvergrmage_random_greet1 | You're taller than I remember. |
$npc_dvergrmage_random_greet2 | So you're the one who's been causing such a ruckus. |
$npc_dvergrmage_random_greet3 | Hi there. |
$npc_dvergrmage_random_greet4 | Is that a human? |
$npc_dvergrmage_random_greet5 | Hello. You've travelled a long way. |
$npc_dvergrmage_random_private_area_alarm1 | Hey! Be careful with that. |
$npc_dvergrmage_random_private_area_alarm2 | Cut that out! |
$npc_dvergrmage_random_private_area_alarm3 | None of that, stop it! |
$npc_dvergrmage_random_private_area_alarm4 | We're only good hosts as long as you're a good guest. |
$npc_dvergrmage_random_private_area_alarm5 | You're close to overstaying your welcome, Norseman. |
$npc_dvergrmage_random_private_area_alarm6 | Stop that! |
$npc_dvergrmage_random_private_area_alarm7 | If you do that again, you won't like what happens. |
$npc_dvergrmage_random_private_area_alarm8 | You're on thin ice. |
$npc_dvergrmage_random_talk1 | I hope this mine isn't as infested as the last. |
$npc_dvergrmage_random_talk10 | Is it true that there's no magic in Midgard? |
$npc_dvergrmage_random_talk2 | I wonder if we can bring this shipment home soon. |
$npc_dvergrmage_random_talk3 | Do you ever wonder what happened to Haldor? |
$npc_dvergrmage_random_talk4 | Those seekers are not to be messed with... |
$npc_dvergrmage_random_talk5 | La-di-di, la-di-da... |
$npc_dvergrmage_random_talk6 | I remember yet, the giants of yore... |
$npc_dvergrmage_random_talk7 | We built these mines, you know? And now look at us... |
$npc_dvergrmage_random_talk8 | These pests have spread further than I feared. At this rate, all our old mines will be overtaken. |
$npc_dvergrmage_random_talk9 | It must be strange, being human. Imagine having to crawl through small spaces! |
$npc_dvergrrogue_random_aggravated1 | I'll make you bleed! |
$npc_dvergrrogue_random_aggravated10 | Into formation! |
$npc_dvergrrogue_random_aggravated11 | You're going down! |
$npc_dvergrrogue_random_aggravated2 | Kill the Norseman! |
$npc_dvergrrogue_random_aggravated3 | Do you feel lucky? |
$npc_dvergrrogue_random_aggravated4 | You'll regret this! |
$npc_dvergrrogue_random_aggravated5 | You've planted your last turnip! |
$npc_dvergrrogue_random_aggravated6 | I'll kick your arse! |
$npc_dvergrrogue_random_aggravated7 | Enjoying shooting yourself in the foot, eh? I can help with that! |
$npc_dvergrrogue_random_aggravated8 | So it's a fight you're after, then? |
$npc_dvergrrogue_random_aggravated9 | I'll mop the floors with your guts! |
$npc_dvergrrogue_random_goodbye1 | Until next time. |
$npc_dvergrrogue_random_goodbye2 | Be careful out there! |
$npc_dvergrrogue_random_goodbye3 | Goodbye then. |
$npc_dvergrrogue_random_goodbye4 | Don't get lost. |
$npc_dvergrrogue_random_goodbye5 | Keep that wisplight close, you don't want to lose it. |
$npc_dvergrrogue_random_goodbye6 | Tettå |
$npc_dvergrrogue_random_greet1 | Who goes there? |
$npc_dvergrrogue_random_greet2 | Norseman. |
$npc_dvergrrogue_random_greet3 | Greetings. |
$npc_dvergrrogue_random_greet4 | Hello. |
$npc_dvergrrogue_random_greet5 | Welcome. |
$npc_dvergrrogue_random_greet6 | Åtett. |
$npc_dvergrrogue_random_private_area_alarm1 | I wouldn't do that if I were you. |
$npc_dvergrrogue_random_private_area_alarm2 | Keep your hands to yourself! |
$npc_dvergrrogue_random_private_area_alarm3 | We were here first! |
$npc_dvergrrogue_random_private_area_alarm4 | Hands off! |
$npc_dvergrrogue_random_private_area_alarm5 | Touch that again and I'll chop your hand off. |
$npc_dvergrrogue_random_private_area_alarm6 | I'm warning you! |
$npc_dvergrrogue_random_private_area_alarm7 | We're not to be trifled with! |
$npc_dvergrrogue_random_private_area_alarm8 | You'd best be real careful. Or things will go badly for you. |
$npc_dvergrrogue_random_talk_in_faction_base1 | My knees are aching, but at least we have food and a warm fire. |
$npc_dvergrrogue_random_talk_in_faction_base2 | If you work and keep tidy, Friday brings money. |
$npc_dvergrrogue_random_talk_in_faction_base3 | This little fort is nothing compared to our strongholds at home... |
$npc_dvergrrogue_random_talk_in_faction_base4 | When is it dinner time? I'm hungry. |
$npc_dvergrrogue_random_talk_in_faction_base5 | Are we running out of ale? I think we're running out of ale... |
$npc_dvergrrogue_random_talk_in_faction_base6 | Some repairs to this place wouldn't hurt. |
$npc_dvergrrogue_random_talk_in_faction_base7 | I don't get why they didn't just take everything when they left the mines. Why leave the cores there? |
$npc_dvergrrogue_random_talk_in_faction_base8 | Damned seekers smashed our black cores! Back into the deep then, I guess... |
$npc_dvergrrogue_random_talk_in_faction_base9 | This world has changed so much since our people were here last. Imagine what it'll look like in another couple of centuries! |
$npc_dvergrrogue_random_talk1 | You never know what you'll find out there in the mist. |
$npc_dvergrrogue_random_talk10 | If we could come through to here, it makes you wonder what else might... |
$npc_dvergrrogue_random_talk2 | Best be on your guard. |
$npc_dvergrrogue_random_talk3 | What's Midgard like, then? I've only ever heard the tales. |
$npc_dvergrrogue_random_talk4 | Do all humans look like you? You're so... Nevermind. |
$npc_dvergrrogue_random_talk5 | It's easy to lose track of the days out here... |
$npc_dvergrrogue_random_talk6 | Us dvergr watch out for our own kin. |
$npc_dvergrrogue_random_talk7 | Blasted seekers! I wish they'd all just shrivel up and die. |
$npc_dvergrrogue_random_talk8 | I almost got completely drained by a tick once... But dvergr don't die that easily. |
$npc_dvergrrogue_random_talk9 | It's a bit strange to think this was all once a great battlefield... |
$npc_giveitem | Give item |
$npc_giveitem_no1 | Thanks, but I don't need that. |
$npc_giveitem_no10 | NO! |
$npc_giveitem_no11 | I'm gonna have to say... no. |
$npc_giveitem_no12 | A definite no on that one. |
$npc_giveitem_no2 | Thanks but no. |
$npc_giveitem_no3 | Not sure what I'd do with that. |
$npc_giveitem_no4 | I wouldn't touch that with a ten foot iron beam. |
$npc_giveitem_no5 | Just...no. |
$npc_giveitem_no6 | That's not what I'm looking for. |
$npc_giveitem_no7 | You can do better than that. |
$npc_giveitem_no8 | I think you missunderstood my needs. |
$npc_giveitem_no9 | No, and no. |
$npc_haldor | Haldor |
$npc_haldor_buy01 | These are fine items, not the sort of things you can just pick up. |
$npc_haldor_buy02 | Don't touch anything unless you're prepared to pay for it. |
$npc_haldor_buy03 | Cast your eyes over my goods but keep your hands to yourself. |
$npc_haldor_buy04 | Something here might keep you alive a little longer. Though I don't know why you'd bother. |
$npc_haldor_goodbye01 | Try not to wander too far. I want your things when you get killed. |
$npc_haldor_goodbye02 | Away with you. I have things to do. |
$npc_haldor_goodbye03 | Off you go then. |
$npc_haldor_greeting01 | Humph! Another scrap of flesh from the Valkyries... |
$npc_haldor_greeting02 | Well? |
$npc_haldor_greeting03 | What do you want? |
$npc_haldor_random_buy1 | Good choice! |
$npc_haldor_random_buy2 | That fits you! |
$npc_haldor_random_buy3 | It's yours. |
$npc_haldor_random_buy4 | Happy to do business with you. |
$npc_haldor_random_buy5 | Use it well. |
$npc_haldor_random_goodbye1 | Come again! |
$npc_haldor_random_goodbye2 | Bye! |
$npc_haldor_random_goodbye3 | Don't die out there. |
$npc_haldor_random_greet1 | Hi there. |
$npc_haldor_random_greet2 | Well hello there! |
$npc_haldor_random_greet3 | Welcome to my neck of the woods, as it were. |
$npc_haldor_random_greet4 | Oh! A customer! |
$npc_haldor_random_sell1 | Good deal. |
$npc_haldor_random_sell2 | Here you go. |
$npc_haldor_random_sell3 | That's worth some gold. |
$npc_haldor_random_sell4 | I'll take it. |
$npc_haldor_random_starttrade1 | Take a look at my wares. |
$npc_haldor_random_starttrade2 | Check this stuff out! |
$npc_haldor_random_starttrade3 | I'm sure I've got what you need. |
$npc_haldor_random_starttrade4 | I've got a little bit of everything. |
$npc_haldor_random_starttrade5 | My wares aren't exactly bespoke, but they'll do the job. |
$npc_haldor_random_talk1 | I'm short for a dwarf. |
$npc_haldor_random_talk2 | Radjdadaj... |
$npc_haldor_random_talk3 | I've met your kind before. |
$npc_haldor_random_talk4 | What are you looking at? Have you never seen a dwarf before? |
$npc_haldor_random_talk5 | Halstein, did you fart again? |
$npc_haldor_random_talk6 | Mining is just so boring! Fortunately I come from a family of entrepreneurs. |
$npc_haldor_random_talk7 | I don't really go in for the fancy stuff, that's my sister's area of expertise. |
$npc_haldor_sell01 | Let's see what scraps you've picked up... |
$npc_haldor_sell02 | Hmm, what have we here? |
$npc_haldor_sell03 | I wonder if anything sparkles amongst all this muck you carry... |
$npc_haldor_sell04 | Show me what you have. |
$npc_haldor_smalltalk01 | We're all lost here. The Gods turned their eyes from Valheim a long time ago. |
$npc_haldor_smalltalk02 | I suppose you're here to hunt the Forsaken Ones? I don't bother them and they don't bother me. |
$npc_haldor_smalltalk03 | Fight, build, explore. It all ends in the grave. |
$npc_haldor_smalltalk04 | You're no different to all the others that came before you, warrior. And you'll end the same way. |
$npc_haldor_smalltalk05 | Commerce is the only thing that separates us from the beasts. |
$npc_haldor_trade01 | I'm interested in trade, not chatter. Do you want to buy something or not? |
$npc_haldor_trade02 | Come, let us make a deal. |
$npc_haldor_trade03 | You're fortunate to have caught me in a good mood. Let us trade. |
$npc_hallon | Hallon |
$npc_halstein | Halstein |
$npc_hildir | Hildir |
$npc_hildir_chest1_recieved | Yay, you found it! Now check out my wares! |
$npc_hildir_chest2_recieved | That one must have been a challenge, but you won't regret it! |
$npc_hildir_chest3_recieved | I didn't think you would manage that one. Colour me impressed! |
$npc_hildir_random_alreadyhavechest1 | You've already given me that. |
$npc_hildir_random_alreadyhavechest2 | Nice replica. It's not mine though. |
$npc_hildir_random_alreadyhavechest3 | Keep it. I have no use for that. |
$npc_hildir_random_alreadyhavechest4 | But... you already gave me this chest. Where did you get this? |
$npc_hildir_random_alreadyhavechest5 | That's... not mine. I guess someone really just likes my style, huh? |
$npc_hildir_random_anylockedchest1 | Thanks for the help, I really appreciate it. There's still more of my stuff out there though, if you have time. |
$npc_hildir_random_anylockedchest2 | You know, this place was more peaceful in the past. A lady could travel here without being robbed of all her things. |
$npc_hildir_random_anylockedchest3 | It's nice to have some of my stock back. But I really would appreciate it if I could get all of it. |
$npc_hildir_random_anylockedchest4 | It's not too much trouble, right? To find my stolen things. It's really sweet of you to help. |
$npc_hildir_random_anylockedchest5 | The big lox is Hallon and the small one is Blåbär. |
$npc_hildir_random_anylockedchest6 | She warned me it wasn't a good idea to go here... But I went anyway, and now part of my stock is rotting away in some dungeon. |
$npc_hildir_random_anylockedchest7 | There are rumours about you, you know? I wonder if they match reality. |
$npc_hildir_random_anylockedchest8 | Making progress, I hope? I have this fabric I'd love to see on you, but I'd need you to bring it back first. |
$npc_hildir_random_anylockedchest9 | It's nice that the shop isn't entirely empty anymore, at least. |
$npc_hildir_random_buy1 | Ooh, that'll look great on you! |
$npc_hildir_random_buy2 | That's one of my finest works. |
$npc_hildir_random_buy3 | Tailored just for you. |
$npc_hildir_random_buy4 | I had a lot of fun making this. |
$npc_hildir_random_buy5 | You've got good taste. |
$npc_hildir_random_goodbye1 | See you again soon, I hope! |
$npc_hildir_random_goodbye2 | Don't be a stranger. |
$npc_hildir_random_goodbye3 | I'll be here a while, in case you're in need of anything else. |
$npc_hildir_random_goodbye4 | Take care. |
$npc_hildir_random_greet1 | Welcome to my shop. It's a tad bit more elegant than my brother's. |
$npc_hildir_random_greet2 | Hi there. |
$npc_hildir_random_greet3 | You look like your wardrobe could do with a bit of an upgrade. |
$npc_hildir_random_greet4 | Well, well, girls, look what the neck dragged in. |
$npc_hildir_random_greet5 | Greetings, viking. |
$npc_hildir_random_lockedchest1 | Almost all of my wares, stolen! What use is a shop if it doesn't even have anything to sell? |
$npc_hildir_random_lockedchest2 | Don't try to open the chests yourself if you find them. Dwarven locks can't be picked, and the chests themselves could withstand an explosion... |
$npc_hildir_random_lockedchest3 | Do you know how frustrating it is to have so much hard work just... stolen from you? |
$npc_hildir_random_lockedchest4 | I'll sell you what I have at a discount, if you just get my things back to me. Like a finder's fee. |
$npc_hildir_random_lockedchest5 | Bring my chests back to me when you find them. I'll unlock them and we can do good business. |
$npc_hildir_random_lockedchest6 | Don't even think about keeping the chests to yourself, now that you know where they are. You can't open them without the right key. |
$npc_hildir_random_map1 | Most of my stuff was stolen from me. I've marked out where it was on the map, in case you'd like to help me look for it. |
$npc_hildir_random_map2 | If you'd help me get some things back, I'd be happy to do business with you. |
$npc_hildir_random_map3 | I'd go get my things back myself, but I'm not willing to risk losing anything else. Help a girl out? |
$npc_hildir_random_map4 | I got away, but my goods weren't so lucky. At least I know where it happened, whatever good that does me. |
$npc_hildir_random_map5 | That's where they ambushed me, the greedy little bastards. You wouldn't want to go after them for me, would you? |
$npc_hildir_random_sell1 | Sure, I'll take it. |
$npc_hildir_random_sell2 | Hm, I might be able to use that for something. |
$npc_hildir_random_sell3 | You know what they say, one person's trash is another one's treasure. |
$npc_hildir_random_sell4 | Why not? I'm sure I can pawn that off at some point. |
$npc_hildir_random_sell5 | Deal. |
$npc_hildir_random_starttrade1 | Take a look, why don't you? |
$npc_hildir_random_starttrade2 | I'm sure I've got something that'll tickle your fancy. |
$npc_hildir_random_starttrade3 | If you're looking for worms and eggs, you've come to the wrong shop. |
$npc_hildir_random_starttrade4 | Let me know if you find anything you like! |
$npc_hildir_random_starttrade5 | My wares are made out of the finest cloth. |
$npc_hildir_random_starttrade6 | You'll only find products of the highest quality in my shop, I assure you. |
$npc_hildir_random_talk1 | It's okay, you can pet the lox if you want. |
$npc_hildir_random_talk10 | As fun as these sojourns are, it'll be nice to get back home to my kin. |
$npc_hildir_random_talk2 | You know, this place was more peaceful in the past. A lady could travel here without being robbed of all her things. |
$npc_hildir_random_talk3 | The big lox is Hallon and the small one is Blåbär. |
$npc_hildir_random_talk4 | The wagon's off limits, sorry. A girl's gotta keep some trade secrets to herself. |
$npc_hildir_random_talk5 | There are rumours about you, you know? I wonder if they match reality. |
$npc_hildir_random_talk6 | I don't do repairs, sorry. |
$npc_hildir_random_talk7 | Hm... I'd love to tailor you a custom piece sometime. |
$npc_hildir_random_talk8 | Back in the day I thought about setting up shop here permanently. But there aren't really enough customers for that. |
$npc_hildir_random_talk9 | This place isn't too bad, all things considered. Maybe I'll bring someone else along next time. |
$npc_hugin | Hugin |
$npc_munin | Munin |
$npc_munin_general01 | Kraa! Well met, wanderer… I am Munin, brother to Hugin. I bring greetings from the Allfather. His eye sees through mine, I carry his words beneath my tongue. Keep his ways and I will come to you again… |
$npc_munin_general02 | Kraa! All eyes are on this one. Big eyes, little eyes, eyes from above and eyes from below. Even the trees have eyes… |
$npc_munin_general03 | Still you live, warrior? I had hoped for some little snack from your corpse, some morsel of carrion… Still, the Allfather will be pleased. |
$npc_munin_general04 | Are you lost in the fog, warrior? I see things your eyes once knew, paths you trod and faces you loved. Poor warrior… |
$npc_munin_general05 | Kraa! Do not forget your quest, wanderer! Remember why the Allfather sent you here. The Forsaken Ones must be destroyed. Remember! |
$npc_munin_general06 | Ah, you have grown into a fine warrior! As a courtesy, I should tell you that when you die, we have agreed that Hugin will have your left eye as a treat and I will have your right. But we wish you well! |
$npc_munin_general07 | Kraa! Serve the Allfather well and he has given me leave to restore your memories. Do you remember the life you had before this one? It yet remembers you... |
$npc_munin_general08 | I had not thought you would survive so long… But guard against pride, friend. Battlefields are banquets to me, I know how all great warriors end... |
$npc_munin_general09 | Kraa! Hear me now, I'll riddle you no longer. I am great Munin, the treasure-house of memory. I sit on the left shoulder of the Allfather and do his bidding in the ten worlds. I have seen many great warriors rise and fall but you are among the greatest. Know that Odin himself is watching you... |
$npc_munin_general10 | Kraa! The Allfather sends tidings! He waits on your word to send the great bridge. Kill the Forsaken Ones and clear the way! |
$OLD hud_altplace | [OLD] hud_altplace |
$OLD inventory_stationlevel | [OLD] inventory_stationlevel |
$OLD inventory_stationlevelreq | [OLD] inventory_stationlevelreq |
$OLD inventory_upgrade | [OLD] inventory_upgrade |
$OLD menu_exit | [OLD] menu_exit |
$piece_armorstand | Armor stand |
$piece_armorstand_cantattach | That item doesn't fit there |
$piece_artisanstation | Artisan table |
$piece_banner01 | Black banner |
$piece_banner02 | Blue banner |
$piece_banner03 | White and red striped banner |
$piece_banner04 | Red banner |
$piece_banner05 | Green banner |
$piece_banner06 | Blue, red and white banner |
$piece_banner07 | White and blue striped banner |
$piece_banner08 | Yellow banner |
$piece_banner09 | Purple banner |
$piece_banner10 | Orange banner |
$piece_banner11 | White banner |
$piece_barber | Barber station |
$piece_barber_description | Helps you stay up to date with the latest viking fashion. |
$piece_bathtub | Hot tub |
$piece_bed | Bed |
$piece_bed_claim | Claim |
$piece_bed_currentspawn | Current spawn point |
$piece_bed_setspawn | Set spawn point |
$piece_bed_sleep | Sleep |
$piece_bed_unclaimed | Unclaimed bed |
$piece_bed02 | Dragon bed |
$piece_beehive | Beehive |
$piece_beehive_area | The bees don't like this biome. |
$piece_beehive_check | Check bees |
$piece_beehive_extract | Extract |
$piece_beehive_freespace | The bees need more open space. |
$piece_beehive_happy | The bees are happy. |
$piece_beehive_sleep | The bees are sleeping. |
$piece_bench01 | Bench |
$piece_benchlog | Sitting log |
$piece_blackforge | Black forge |
$piece_blackforge_ext1 | Black forge cooler |
$piece_blackforge_ext2 | Vice |
$piece_blackmarble_arch | Black marble arch |
$piece_blackmarble_base1 | Black marble plinth |
$piece_blackmarble_base2 | Black marble wide plinth |
$piece_blackmarble_basecorner | Black marble plinth, corner |
$piece_blackmarble_bench | Black marble bench |
$piece_blackmarble_bronze_head1 | Bronze head 1 |
$piece_blackmarble_bronze_head2 | Bronze head 2 |
$piece_blackmarble_column_1 | Black marble column, small |
$piece_blackmarble_column_2 | Black marble column, wide |
$piece_blackmarble_column_3 | Black marble column, tall |
$piece_blackmarble_equilateral_triangle_floor | Black marble floor, equilateral triangle |
$piece_blackmarble_floor | Black marble floor |
$piece_blackmarble_floor_triangle | Black marble floor, triangle |
$piece_blackmarble_floor4x4 | Black marble floor, 4x4 |
$piece_blackmarble_head_big1 | Black marble large head 1 |
$piece_blackmarble_head_big2 | Black marble large head 2 |
$piece_blackmarble_inverted_slope1x2 | Black marble slope, inverted |
$piece_blackmarble_out1 | Black marble cornice |
$piece_blackmarble_out2 | Black marble cornice, wide |
$piece_blackmarble_outcorner | Black marble cornice, corner |
$piece_blackmarble_slope1x2 | Black marble slope |
$piece_blackmarble_stair | Black marble stair |
$piece_blackmarble_stair_corner_left | Black marble stair, left |
$piece_blackmarble_stair_corner_right | Black marble stair, right |
$piece_blackmarble_table | Black marble table |
$piece_blackmarble_throne | Black marble throne |
$piece_blackmarble_tile_floor_1x1 | Black marble floor tile, small |
$piece_blackmarble_tile_floor_2x2 | Black marble floor tile, large |
$piece_blackmarble_tile_wall_1x1 | Black marble wall tile, small |
$piece_blackmarble_tile_wall_2x2 | Black marble wall tile, large |
$piece_blackmarble_tile_wall_2x4 | Black marble wall tile, tall |
$piece_blackmarble_tip | Black marble quarter spire |
$piece_blackmarble1x1 | Black marble 1x1x1 |
$piece_blackmarble2x1x1 | Black marble 2x1x1 |
$piece_blackmarble2x2_enforced | Enforced black marble |
$piece_blackmarble2x2x1 | Black marble 2x2x1 |
$piece_blackmarble2x2x2 | Black marble 2x2x2 |
$piece_blastfurnace | Blast furnace |
$piece_bonfire | Bonfire |
$piece_brazierceiling01 | Hanging brazier |
$piece_brazierfloor01 | Standing brazier |
$piece_brazierfloor02 | Blue standing brazier |
$piece_cartographytable | Cartography table |
$piece_cauldron | Cauldron |
$piece_cauldron_ext1_spice | Spice rack |
$piece_cauldron_ext3_butchertable | Butcher's table |
$piece_cauldron_ext4_pans | Pots and pans |
$piece_cauldron_ext5_mortarandpestle | Mortar and pestle |
$piece_chair | Chair |
$piece_charcoalkiln | Charcoal kiln |
$piece_chest | Reinforced chest |
$piece_chestblackmetal | Black metal chest |
$piece_chestprivate | Personal chest |
$piece_chesttreasure | Treasure chest |
$piece_chestwood | Chest |
$piece_clothdoor | Red jute curtain |
$piece_coalpile | Coal pile |
$piece_container_empty | EMPTY |
$piece_container_open | Open |
$piece_cookingstation | Cooking station |
$piece_cookingstation_iron | Iron cooking station |
$piece_craftingstation | Crafting station |
$piece_crate | Crate |
$piece_crate_long | Dvergr component crate |
$piece_crystalwall1x1 | Crystal wall 1x1 |
$piece_cstand_cook | Cook item |
$piece_cultivate | Cultivate |
$piece_darkwoodarch | Darkwood arch |
$piece_darkwoodbeam | Darkwood beam 2 m |
$piece_darkwoodbeam_26 | Darkwood beam 26° |
$piece_darkwoodbeam_45 | Darkwood beam 45° |
$piece_darkwoodbeam4 | Darkwood beam 4 m |
$piece_darkwoodchair | Darkwood chair |
$piece_darkwooddecowall | Carved Darkwood divider |
$piece_darkwoodgate | Darkwood gate |
$piece_darkwoodpole | Darkwood pole 2m |
$piece_darkwoodpole4 | Darkwood pole 4m |
$piece_darkwoodraven | Raven adornment |
$piece_darkwoodroof26 | Shingle roof 26° |
$piece_darkwoodroof45 | Shingle roof 45° |
$piece_darkwoodrooficorner | Shingle roof i-corner 26° |
$piece_darkwoodrooficorner45 | Shingle roof i-corner 45° |
$piece_darkwoodroofocorner | Shingle roof o-corner 26° |
$piece_darkwoodroofocorner45 | Shingle roof o-corner 45° |
$piece_darkwoodrooftop | Shingle roof ridge 26° |
$piece_darkwoodrooftop45 | Shingle roof ridge 45° |
$piece_darkwoodwolf | Wolf adornment |
$piece_deposit_copper | Copper deposit |
$piece_deposit_obsidian | Obsidian deposit |
$piece_deposit_silver | Silver deposit |
$piece_deposit_silvervein | Silver vein |
$piece_deposit_tin | Tin deposit |
$piece_door_close | Close |
$piece_door_open | Open |
$piece_dv_gate | Old dvergr gate |
$piece_dvergr_door | Dvergr door |
$piece_dvergr_lantern | Dvergr wall lantern |
$piece_dvergr_lantern_pole | Dvergr lantern pole |
$piece_dvergr_metal_wall | Dvergr metal wall |
$piece_dvergr_pole | Dvergr pole |
$piece_dvergr_sharpstakes | Dvergr sharp stakes |
$piece_dvergr_spiralstair | Dvergr spiral left stair |
$piece_dvergr_spiralstair_right | Dvergr spiral right stair |
$piece_dvergr_stake_wall | Dvergr stakewall |
$piece_dvergr_woodwall | Dvergr wall |
$piece_dvergrchest | Dvergr treasure chest |
$piece_eitrrefinery | Eitr refinery |
$piece_fermenter | Fermenter |
$piece_fermenter_add | Add item |
$piece_fermenter_exposed | Too exposed |
$piece_fermenter_fermenting | Fermenting |
$piece_fermenter_ready | Done |
$piece_fermenter_tap | Tap |
$piece_fire | Fire |
$piece_fire_fuel | Fuel |
$piece_firepit | Campfire |
$piece_firepit_iron | Firepit iron |
$piece_forge | Forge |
$piece_forge_ext1 | Forge bellows |
$piece_forge_ext2 | Anvils |
$piece_forge_ext3 | Grinding wheel |
$piece_forge_ext4 | Smith's anvil |
$piece_forge_ext5 | Forge cooler |
$piece_forge_ext6 | Forge toolrack |
$piece_giant_bone | Petrified bone |
$piece_giant_brain | Soft tissue |
$piece_giant_helmet | Ancient armor |
$piece_giant_sword | Ancient sword |
$piece_groundtorch | Standing iron torch |
$piece_groundtorchblue | Standing blue-burning iron torch |
$piece_groundtorchdemister | Wisp torch |
$piece_groundtorchgreen | Standing green-burning iron torch |
$piece_groundtorchwood | Standing wood torch |
$piece_guardstone | Ward |
$piece_guardstone_activate | Activate |
$piece_guardstone_active | Active |
$piece_guardstone_add | Opt-in |
$piece_guardstone_additional | Permitted |
$piece_guardstone_deactivate | Deactivate |
$piece_guardstone_description | Emits a magic seal on the nearby surroundings which prevents other players from constructing buildings or opening doors. |
$piece_guardstone_inactive | Inactive |
$piece_guardstone_owner | Owner |
$piece_guardstone_remove | Opt-out |
$piece_hanging_cloth_blue1 | Blue jute drapes |
$piece_hanging_cloth_blue2 | Blue jute curtain |
$piece_hearth | Hearth |
$piece_hexagonalgate | Hexagonal gate |
$piece_horizontal | Horizontal |
$piece_incinerator | Obliterator |
$piece_incinerator_conversion | Thor bestows a gift upon you! |
$piece_incinerator_empty | Thor frowns upon you. |
$piece_incinerator_fail | Obliterator is in use. |
$piece_incinerator_success | Items obliterated! |
$piece_ironfloor | Cage floor 2x2 |
$piece_ironfloorSmall | Cage floor 1x1 |
$piece_irongate | Iron gate |
$piece_ironwall | Cage wall 2x2 |
$piece_ironwallSmall | Cage wall 1x1 |
$piece_itemstand | Item stand |
$piece_itemstand_attach | Attach item |
$piece_itemstand_cantattach | You can't attach this item. |
$piece_itemstand_missingitem | Missing required item. |
$piece_itemstand_take | Take item |
$piece_jackoturnip | Jack-o-turnip |
$piece_jute_carpet | Red jute carpet |
$piece_juteblue_carpet | Blue jute carpet |
$piece_levelground | Level ground |
$piece_logbeam2 | Log beam 2 m |
$piece_logbeam4 | Log beam 4 m |
$piece_logpole2 | Log pole 2 m |
$piece_logpole4 | Log pole 4 m |
$piece_lorestone | Runestone |
$piece_magetable | Galdr table |
$piece_magetable_ext | Rune table |
$piece_magetable_ext2 | Unfading candles |
$piece_maptable_hildir | Hildir's map table |
$piece_maptable_hildir_use | Register chest locations |
$piece_marblepile | Black marble pile |
$piece_maypole | Maypole |
$piece_mistletoe | Mistletoe |
$piece_mudpile | Muddy scrap pile |
$piece_noaccess | No access |
$piece_offerbowl_bonemass | Boiling death |
$piece_offerbowl_eikthyr | Mystical altar |
$piece_offerbowl_hive | Hive seat |
$piece_offerbowl_makeoffer | Make offering |
$piece_offerbowl_offeritem | Offer item |
$piece_offerbowl_yagluth | Mystical altar |
$piece_oven | Stone oven |
$piece_oven_additem | Bake item |
$piece_path | Pathen |
$piece_pavedroad | Paved road |
$piece_plant_healthy | Healthy |
$piece_plant_nospace | Needs more room to grow |
$piece_plant_nosun | Needs an open sky |
$piece_plant_notcultivated | Needs cultivated ground |
$piece_plant_wrongbiome | Can't grow in this environment |
$piece_portal | Portal |
$piece_portal_connected | CONNECTED |
$piece_portal_description | Connects to another portal with equal or no tag. |
$piece_portal_settag | Set tag |
$piece_portal_tag | Tag |
$piece_portal_unconnected | UNCONNECTED |
$piece_pulllever | Pull lever |
$piece_queendoor | Dvergr vault |
$piece_raise | Raise ground |
$piece_readmap | Read map |
$piece_register_location | Register location |
$piece_repair | Repair |
$piece_replant | Grass |
$piece_rug_deer | Deer rug |
$piece_rug_hare | Hare rug |
$piece_rug_lox | Lox rug |
$piece_rug_wolf | Wolf rug |
$piece_rune_read | Read |
$piece_sapcollector | Sap extractor |
$piece_sapcollector_description | Extract sap from mysterious branches. |
$piece_sapcollector_draining | Extracting |
$piece_sapcollector_drainingslow | Extracting slowly |
$piece_sapcollector_extract | Collect |
$piece_sapcollector_isfull | Full |
$piece_sapcollector_notconnected | Nothing to extract |
$piece_sapling_barley | Barley |
$piece_sapling_carrot | Carrot |
$piece_sapling_carrot_description | Plant carrot seeds to grow carrots. |
$piece_sapling_flax | Flax |
$piece_sapling_jotunpuffs | Jotun puffs primordia |
$piece_sapling_magecap | Magecap primordia |
$piece_sapling_onion | Onion |
$piece_sapling_seedcarrot | Seed-carrot |
$piece_sapling_seedcarrot_description | Plant a carrot to get more seeds. |
$piece_sapling_seedonion | Seed-onion |
$piece_sapling_seedonion_description | Plant onion seeds to get even more seeds. |
$piece_sapling_seedturnip | Seed-turnip |
$piece_sapling_seedturnip_description | Plant a turnip to get more seeds. |
$piece_sapling_turnip | Turnip |
$piece_sconce | Sconce |
$piece_secretdoor | Hidden door |
$piece_sharpstakes | Sharp stakes |
$piece_ship_ladder | Ladder |
$piece_ship_rudder | Use rudder |
$piece_sign | Sign |
$piece_sign_input | Enter text |
$piece_smelter | Smelter |
$piece_smelter_add | Add |
$piece_smelter_additem | Add item |
$piece_smelter_empty | Empty |
$piece_smelter_ready | Processed |
$piece_smelter_reqroof | Requires a roof |
$piece_spinningwheel | Spinning wheel |
$piece_stakewall | Stakewall |
$piece_stonearch | Stone arch |
$piece_stonecutter | Stonecutter |
$piece_stonefloor2x2 | Stone floor 2x2 |
$piece_stonefloor4x4 | Stone floor 4x4 |
$piece_stonepile | Stone pile |
$piece_stonepillar | Stone pillar |
$piece_stonestair | Stone stair |
$piece_stonethrone | Stone throne |
$piece_stonewall1x1 | Stone wall 1x1 |
$piece_stonewall2x1 | Stone wall 2x1 |
$piece_stonewall4x2 | Stone wall 4x2 |
$piece_stool | Stool |
$piece_table | Table |
$piece_table_oak | Long heavy table |
$piece_table_round | Round table |
$piece_tarpile | Tar barrel |
$piece_throne01 | Raven throne |
$piece_tombstone | Here rests |
$piece_tombstone_recovered | Items recovered |
$piece_toofar | Too far |
$piece_trap | Trap |
$piece_trap_arm | Arm trap |
$piece_trap_armed | Armed |
$piece_trap_cooldown | Troll trap is not ready yet |
$piece_treasure_pile | Coin pile |
$piece_treasure_stack | Coin stack |
$piece_turret | Ballista |
$piece_turret_addammo | Add missile |
$piece_turret_armed | Armed and ready |
$piece_turret_description | Defensive structure that shoots missiles at anything that gets in its way. |
$piece_turret_noammo | No ammunition |
$piece_turret_target | Target: |
$piece_turret_target_everything | everything |
$piece_turret_target_set | Set target with trophy |
$piece_turret_target_set_msg | Ballista targets |
$piece_upgrade | improvement |
$piece_use | Use |
$piece_useitem | Use item |
$piece_vegvisir | Vegvisir |
$piece_vertical | Vertical |
$piece_windmill | Windmill |
$piece_wisplure | Wisp fountain |
$piece_wisplure_description | Attracts wisps. They mostly come at night... mostly. |
$piece_wisplure_full | The wisps are dancing. |
$piece_wisplure_light | The wisps demand darkness. |
$piece_wisplure_nospace | The wisps want more open space. |
$piece_wisplure_ok | The wisps are coming. |
$piece_woodbeam1 | Wood beam 1 m |
$piece_woodbeam2 | Wood beam 2 m |
$piece_woodbeam26 | Wood beam 26° |
$piece_woodbeam45 | Wood beam 45° |
$piece_woodcorestack | Core wood stack |
$piece_wooddoor | Wood door |
$piece_wooddragon | Wood dragon adornment |
$piece_woodfence | Roundpole fence |
$piece_woodfinestack | Fine wood stack |
$piece_woodfloor1x1 | Wood floor 1x1 |
$piece_woodfloor2x2 | Wood floor 2x2 |
$piece_woodgate | Wood gate |
$piece_woodironbeam | Wood iron beam |
$piece_woodironbeam_26 | Wood iron beam 26° |
$piece_woodironbeam_45 | Wood iron beam 45° |
$piece_woodironpole | Wood iron pole |
$piece_woodledge | Wood ledge |
$piece_woodlog26 | Log beam 26° |
$piece_woodlog45 | Log beam 45° |
$piece_woodpole | Wood pole 1 m |
$piece_woodpole2 | Wood pole 2 m |
$piece_woodroof26 | Thatch roof 26° |
$piece_woodroof45 | Thatch roof 45° |
$piece_woodrooficorner | Thatch roof i-corner 26° |
$piece_woodrooficorner45 | Thatch roof i-corner 45° |
$piece_woodroofocorner | Thatch roof o-corner 26° |
$piece_woodroofocorner45 | Thatch roof o-corner 45° |
$piece_woodrooftop | Thatch roof ridge 26° |
$piece_woodrooftop45 | Thatch roof ridge 45° |
$piece_woodstack | Wood stack |
$piece_woodstair | Wood stair |
$piece_woodstepladder | Wood ladder |
$piece_woodwall | Wood wall |
$piece_woodwallhalf | Wood wall half |
$piece_woodwallquarter | Wood wall 1x1 |
$piece_woodwallroof | Wood wall 26° |
$piece_woodwallroof_upsidedown | Wood wall 26° (inverted) |
$piece_woodwallroof45 | Wood wall 45° |
$piece_woodwallroof45_upsidedown | Wood wall 45° (inverted) |
$piece_woodwallrooftop | Wood roof cross 26° |
$piece_woodwallrooftop45 | Wood roof cross 45° |
$piece_woodwindowshutter | Wood shutter |
$piece_workbench | Workbench |
$piece_workbench_ext1 | Chopping block |
$piece_workbench_ext2 | Tanning rack |
$piece_workbench_ext3 | Adze |
$piece_workbench_ext4 | Tool shelf |
$piece_writemap | Record discoveries |
$piece_yggdrasilstack | Yggdrasil wood stack |
$piece_yulecrown | Yule wreath |
$piece_yulegarland | Yule garland |
$piece_yuleklapp | Yuleklapp |
$piece_yuletree | Yule tree |
$prop_ancienttree | Ancient tree |
$prop_ancienttreeroot | Ancient root |
$prop_beech | Beech |
$prop_beech_sapling | Beech sapling |
$prop_birch | Birch |
$prop_birch_sapling | Birch sapling |
$prop_dragonsummoningbowl_name | Sacrificial altar |
$prop_eggcup | Offering bowl |
$prop_eldersummoningbowl_name | Ancient bowl |
$prop_eldersummoningbowl_use | Burn item |
$prop_fir | Fir |
$prop_fir_sapling | Fir sapling |
$prop_oak | Oak |
$prop_oak_sapling | Oak sapling |
$prop_offerbowl_makeoffer | Offer sacrifice |
$prop_pine | Pine |
$prop_pine_sapling | Pine sapling |
$prop_treelog | Log |
$prop_treestump | Stump |
$prop_yggashoot | Yggdrasil shoot |
$radial_all | All Items |
$radial_armor_utility | Armor & Utilities |
$radial_back | Back |
$radial_close | Close |
$radial_consumables | Consumables |
$radial_emotes | Emotes |
$radial_handitems | Hand Items |
$radial_hotbar | Hotbar |
$radial_interact | Use/Open |
$radial_page | Next/Previous |
$raven_interact | Talk |
$rotate_build_mode | Rotate (build mode) |
$se_beltstrength_start | You feel stronger. |
$se_beltstrength_tooltip | Increase max carry weight. |
$se_bonemass_name | Bonemass |
$se_bonemass_start | Bonemass spirit lives in you now. |
$se_bonemass_tooltip | Resistance vs physical damage. |
$se_burning_name | Burning |
$se_burning_start | You are burning! |
$se_burning_tooltip | You are on fire! |
$se_cold_name | Cold |
$se_cold_repeat | You are cold. |
$se_cold_start | You feel cold. |
$se_cold_stop | You are getting warmer. |
$se_cold_tooltip | Lower health and stamina regeneration. |
$se_coldres_name | Cold resistance |
$se_corpserun_name | Corpse run |
$se_corpserun_tooltip | You can run longer and take significantly less damage from physical attacks. |
$se_cozy_name | Cozy |
$se_cozy_start | You feel cozy. |
$se_demister_start | You release the bound wisp |
$se_eikthyr_name | Eikthyr |
$se_eikthyr_start | You activate the power of Eikthyr. |
$se_eikthyr_tooltip | Your ability to run and jump is improved. |
$se_eitr | Eitr |
$se_eitrregen | Eitr regen |
$se_encumbered_name | Encumbered |
$se_encumbered_repeat | You are carrying too much. |
$se_encumbered_start | You are carrying too much. |
$se_encumbered_tooltip | You are encumbered and cannot run. |
$se_fenringseteffect_name | Fenris blessing |
$se_fenringseteffect_tooltip | The Fenris armor makes you quick on your feet so you can pass through fire, and your fists feel the power of the beast. |
$se_fire_name | Fire |
$se_fire_tooltip | Warm from a cozy fire. |
$se_fishinghat_description | Vikings want you, fish fear you. |
$se_freezing_name | Freezing |
$se_freezing_repeat | You are freezing! |
$se_freezing_start | You are freezing! |
$se_freezing_stop | You are getting warmer. |
$se_freezing_tooltip | You are freezing. No health regeneration and significantly lowered stamina regeneration. |
$se_frost_name | Frost |
$se_frost_tooltip | You suffer from hypothermia. |
$se_frostres_name | Frost resistance |
$se_frostres_tooltip | You are protected against the cold. |
$se_harpooned_name | Harpooned |
$se_harpooned_tooltip | You have been harpooned. |
$se_health | Health |
$se_healthpotionmedium_name | Health potion |
$se_healthpotionminor_name | Minor health potion |
$se_healthregen | Health regen |
$se_healthupgrade_name | Health upgrade |
$se_healthupgrade_stop | You feel stronger. |
$se_immobilized | Immobilized |
$se_immobilized_tooltip | You are stuck |
$se_jumpstamina | Jump stamina usage |
$se_lightning_name | Lightning |
$se_lightning_tooltip | Lightning damage. |
$se_mageseteffect_name | Eitr-infused |
$se_mageseteffect_tooltip | You are one with the eitr. (increased regen. + elemental magic skill) |
$se_max_carryweight | Max carry weight |
$se_mead_name | Mead |
$se_moder_name | Moder |
$se_moder_start | Even in death Moder still cries. |
$se_moder_tooltip | Always tailwind when sailing. |
$se_noisemod | Noise |
$se_poison_name | Poison |
$se_poison_start | You have been poisoned. |
$se_poison_tooltip | Poison damage. |
$se_poisonres_name | Poison resistance |
$se_potion_barleywine_tooltip | You take less damage from burning. |
$se_potion_eitrminor_tooltip | Eitr over time. |
$se_potion_frostresist_tooltip | You are protected against the cold. |
$se_potion_healthmajor_tooltip | Health over time. |
$se_potion_healthmedium_tooltip | Health over time. |
$se_potion_healthminor_tooltip | Health over time. |
$se_potion_poisonresist_tooltip | You take less damage from poison. |
$se_potion_staminalingering_tooltip | Stamina regeneration over time. |
$se_potion_staminamedium_tooltip | Regenerate stamina fast. |
$se_potion_staminaminor_tooltip | Regenerate stamina fast. |
$se_potion_start | You drink the potion. |
$se_potion_tasty_tooltip | Lower health regeneration, but increased stamina regeneration. |
$se_puke_name | Feeling sick |
$se_puke_start | You feel sick |
$se_puke_tooltip | You don't feel so well and can't hold your food down. |
$se_queen_name | The Queen |
$se_queen_start | The Queen's power breaks free |
$se_queen_tooltip | Faster mining and increased eitr regeneration. |
$se_rested_comfort | Comfort |
$se_rested_name | Rested |
$se_rested_start | You feel rested. |
$se_rested_stop | You don't feel rested anymore. |
$se_rested_tooltip | You feel rested. Health and stamina regeneration are higher. |
$se_resting_name | Resting |
$se_resting_start | Resting... |
$se_resting_tooltip | You are currently resting. Health and stamina regeneration are significantly higher. |
$se_rootseteffect_name | Improved archery |
$se_rootseteffect_tooltip | The ancient roots help you focus your bow skill. |
$se_runstamina | Run stamina usage |
$se_shelter_name | Shelter |
$se_shelter_start | You are sheltered. |
$se_shelter_stop | You are exposed. |
$se_shelter_tooltip | You are sheltered from the weather. |
$se_shield | Magic barrier |
$se_shield_damage | Damage absorption (based on skill): |
$se_shield_description | A magical shield that absorbs damage. |
$se_shield_ttl | Time: |
$se_slimed_name | Slimed |
$se_slowfall_name | Feather fall |
$se_slowfall_tooltip | What is gravity but an effect of entropy? |
$se_smoked_name | Smoked |
$se_smoked_start | You can't breathe in the smoke! |
$se_smoked_tooltip | Breathing smoke is unhealthy. |
$se_sneakmod | Sneak |
$se_softdeath_name | No skill drain |
$se_softdeath_tooltip | If you die you won't lose any skill points. |
$se_spirit_name | Spirit |
$se_spirit_tooltip | Extra damage against the undead. |
$se_stamina | Stamina |
$se_staminapotion_name | Stamina potion |
$se_staminaregen | Stamina regen |
$se_staminaupgrade_name | Stamina upgrade |
$se_staminaupgrade_stop | You feel stronger. |
$se_tared_name | Tarred |
$se_tared_start | You are covered in sticky tar. |
$se_tared_tooltip | The sticky tar is slowing you down. |
$se_theelder_name | The Elder |
$se_theelder_start | The Elder's power surges through you. |
$se_theelder_tooltip | Faster wood cutting. |
$se_trollseteffect_name | Sneaky |
$se_trollseteffect_tooltip | Makes you more sneaky. |
$se_warm_name | Warm |
$se_warm_start | You feel warm. |
$se_warm_tooltip | You are warm. |
$se_wet_name | Wet |
$se_wet_repeat | You are wet. |
$se_wet_start | You are wet. |
$se_wet_stop | You are dry again. |
$se_wet_tooltip | Lowers your health and stamina regeneration. |
$se_wishbone_name | Wishbone |
$se_wishbone_start | You can sense hidden objects. |
$se_wishbone_tooltip | Helps you find hidden things. Move in the direction the pings get more intense. |
$se_yagluth_name | Yagluth |
$se_yagluth_start | The cosmic powers of Yagluth. |
$se_yagluth_tooltip | Resistance vs magic damage and lightning damage. |
$settings_accessibility | Accessibility |
$settings_altkeys | (Alt buttons) |
$settings_altplace | Alternative placement |
$settings_antialiasing | Anti-aliasing |
$settings_apply | Apply |
$settings_attack | हमला |
$settings_audio | ऑडियो |
$settings_autobackup | Auto-backup history |
$settings_autobackup_descr | Choose how many historic saves will be stored for you. |
$settings_automatic | Automatic |
$settings_autopickup | Toggle auto-pickup |
$settings_autorun | खुदसे दौड़े |
$settings_autorun_descr | After triggering sprint, the character will continue sprinting until coming to a halt or running out of stamina. |
$settings_backward | Backward |
$settings_barber_look | Look around |
$settings_bigpicturetext | * Gamepad text input boxes and chat are only available when playing in the Big Picture Mode. |
$settings_block | रोके |
$settings_bloom | Bloom |
$settings_buildcat | Build category |
$settings_buildmenu | Build menu |
$settings_buildnext | Next tab / snap point |
$settings_buildprev | Prev. tab / snap point |
$settings_ca | Chromatic aberration |
$settings_camera_sensitivity | Camera sensitivity |
$settings_camerashake | Camera shake |
$settings_camerashake_descr | Adds a camera shake when the character has taken damage. |
$settings_cameratilt | Immersive camera |
$settings_cameratilt_descr | When sailing, camera movement is affected by the waves. |
$settings_camzoomin | Zoom in view |
$settings_camzoomout | Zoom out view |
$settings_chat | Chat |
$settings_cloud_storage_warning | Setting the backups to a high value involves the risk of running out of storage. |
$settings_cloudsave | Cloud save |
$settings_continousmusic | Continuous music |
$settings_controller_classic | Classic |
$settings_controller_default | Console |
$settings_controls | कंट्रोल्स |
$settings_crouch | झुके |
$settings_distantshadows | Distant shadows |
$settings_dodge | चकमा |
$settings_dof | Depth of field (DOF) |
$settings_draw | खींचे |
$settings_fishingcast | Cast |
$settings_fishingpull | Pull |
$settings_forward | Forward |
$settings_fpslimit | Framerate limit |
$settings_fullscreen | Fullscreen |
$settings_gamepadenabled | Gamepad enabled |
$settings_gameplay | Gameplay |
$settings_glyphs_ps | Alternative glyphs |
$settings_gp | शैतानी ताक़तें |
$settings_graphic_mode | Graphic mode |
$settings_graphics | ग्राफ़िक्स |
$settings_guicale_note | Minimum screen resolution: 2560x1440 |
$settings_guiscale | Scale GUI |
$settings_hide | हथियार छुपाये/दिखाएँ |
$settings_high | High |
$settings_hotbarright | Cycle hotbar |
$settings_hotbaruse | Use hotbar item |
$settings_infinite | Inf. |
$settings_inventory | Inventory |
$settings_invert_camera_x | Invert camera X axis |
$settings_invert_camera_y | Invert camera Y axis |
$settings_invertcamera | Invert camera |
$settings_invertmouse | Invert mouse |
$settings_joysens | Gamepad sensitivity |
$settings_jump | उछलो |
$settings_keyboardmouse | Keyboard & Mouse |
$settings_langchange_community | *Community Translation |
$settings_langchange_notice | Game restart is required when changing language. |
$settings_language | भाषा |
$settings_left | Left |
$settings_legacysave | Legacy save |
$settings_lights | Particle lights |
$settings_localsave | Local save |
$settings_lod | Draw distance / level of detail |
$settings_look | Look |
$settings_low | Low |
$settings_map | Map |
$settings_mastervol | Volume |
$settings_medium | Medium |
$settings_menu | Menu |
$settings_misc | विविध |
$settings_motionblur | Motion blur |
$settings_mousesens | माउस सेंसिविटी |
$settings_move | Move |
$settings_musicvol | Music volume |
$settings_native | Native |
$settings_nextsnap | Next snap point |
$settings_place | Place |
$settings_pointlights | Active point lights |
$settings_pointlightshadows | Active point light shadows |
$settings_presskey | Press a key |
$settings_prevsnap | Previous snap point |
$settings_quality_mode_balanced | Balanced |
$settings_quality_mode_balanced_description | Balanced mode compromises between performance and quality. |
$settings_quality_mode_custom | Custom |
$settings_quality_mode_customized | Customized |
$settings_quality_mode_not_supported | *Please set your device to support 120Hz graphic output. |
$settings_quality_mode_performance | Performance |
$settings_quality_mode_performance_description | Performance mode favors smooth gameplay with higher frame rate. |
$settings_quality_mode_quality | Quality |
$settings_quality_mode_quality_description | Quality mode favors the game's good looks over frame rate. |
$settings_quality_mode_very_low | Very low |
$settings_quality_mode_very_low_description | Very poor quality, but can be played on a weak system. |
$settings_quickselect | Right-click build selection |
$settings_quickselect_descr | Enables build piece selection with the right mouse button. |
$settings_reducebg | Reduce background performance |
$settings_reducebg_descr | When the game is not in focus, e.g. while minimized, it will use less resources. |
$settings_reduceflashinglights | Reduce flashing lights |
$settings_reduceflashinglights_descr | Reduces the strength of lightning effects. |
$settings_remove | Deconstruct |
$settings_renderscale | Render scale |
$settings_renderscale_descr | Resolution of the game elements other than UIs. Can be used either or both to increase performance or create a more retro look. |
$settings_requirerestart | फिर शुरू करे |
$settings_res | Resolution |
$settings_resetcontrols | कंट्रोल रिसेट करे |
$settings_resok | Does this work correctly? |
$settings_right | Right |
$settings_rotate | Rotate |
$settings_run | दौड़ना |
$settings_secondaryattack | दूसरा हमला |
$settings_sfxvol | Effect volume |
$settings_shadowquality | Shadow quality |
$settings_shipcameratilt | Immersive ship camera |
$settings_show_button_hints | Show button hints |
$settings_show_button_hints_descr | Activates more tooltips informing you about controls in the menus. |
$settings_showgamepadmap | Show gamepad |
$settings_showkeyhints | Show key hints |
$settings_sit | बैठना |
$settings_softpart | Soft particles |
$settings_ssao | SSAO |
$settings_sunshafts | Sun shafts |
$settings_swap_triggers | Swap triggers |
$settings_tesselation | Tessellation |
$settings_test | Test |
$settings_togglehud | Toggle HUD |
$settings_togglerun | Toggle sprint |
$settings_tutorialsenabled | Enable raven hints |
$settings_tutorialsenabled_descr | Odin will send his ravens to advise you in your adventures. |
$settings_use | चकमा दे |
$settings_vegetation | Vegetation quality |
$settings_veryhigh | Very High |
$settings_vsync | VSync |
$settings_walk | पैदल चले |
$settings_zoomin | Zoom in |
$settings_zoomout | Zoom out |
$ship_cargo | Cargo |
$ship_holdfast | Hold fast |
$ship_karve | Karve |
$ship_longship | Longship |
$ship_raft | Raft |
$skill_axes | Axes |
$skill_axes_description | Damage with axes. |
$skill_blacksmithing | Blacksmithing |
$skill_blocking | Blocking |
$skill_blocking_description | Damage absorbed when blocking with a weapon or shield. |
$skill_bloodmagic | Blood magic |
$skill_bloodmagic_description | Damage, eitr and health drain when using blood magic. |
$skill_bows | Bows |
$skill_bows_description | Damage with bows. |
$skill_clubs | Clubs |
$skill_clubs_description | Damage with clubs. |
$skill_cooking | Cooking |
$skill_crossbows | Crossbows |
$skill_crossbows_description | Accuracy and damage with crossbows. |
$skill_elementalmagic | Elemental magic |
$skill_elementalmagic_description | Damage and eitr usage when using elemental magic. |
$skill_firemagic | Fire magic |
$skill_firemagic_description | Write something |
$skill_fishing | Fishing |
$skill_fishing_description | Stamina drain and pull speed when fishing. |
$skill_frostmagic | Frost magic |
$skill_frostmagic_description | Write something |
$skill_jump | Jump |
$skill_jump_description | Jump height. |
$skill_knives | Knives |
$skill_knives_description | Damage with knives. |
$skill_pickaxes | Pickaxes |
$skill_pickaxes_description | Damage with pickaxes. |
$skill_polearms | Polearms |
$skill_polearms_description | Damage with polearms. |
$skill_ride | Riding |
$skill_ride_description | Animal speed and stamina drain. |
$skill_run | Run |
$skill_run_description | Speed and stamina drain when running. |
$skill_shields | Shields |
$skill_shields_description | not used. |
$skill_sneak | Sneak |
$skill_sneak_description | Stamina drain and stealthiness when sneaking. |
$skill_spears | Spears |
$skill_spears_description | Damage with spears. |
$skill_swim | Swim |
$skill_swim_description | Stamina drain when swimming. |
$skill_swords | Swords |
$skill_swords_description | Damage with swords. |
$skill_unarmed | Fists |
$skill_unarmed_description | Damage when unarmed. |
$skill_woodcutting | Wood cutting |
$skill_woodcutting_description | Axe damage when hitting trees. |
$skill_woodworking | Woodworking |
$store_buy | Buy |
$store_sell | Sell |
$store_topic | Store |
$tamed_name_01 | Your best pal |
$text_mistlands_bosshint | The gate is sealed. The key is scattered and hidden, deep in the mines, so it might never again be unsealed. The gate is sealed. |
$text_player_arrived | I have arrived! |
$tool_cart | Cart |
$tutorial_altar_label | Hugin: Forsaken altars |
$tutorial_altar_text | You have found the summoning place of one of the Forsaken. Make the correct offering at their altar and they will come. Be wary though, the Forsaken are not easy prey, so craft a wicked weapon, don your finest armor, and eat a hearty meal before engaging them in combat. |
$tutorial_altar_topic | Calling forth the beast |
$tutorial_bathtub_text | Jump in, the water's nice and warm! |
$tutorial_bed_label | Hugin: Settling in |
$tutorial_bed_text | Sleep the night away in your bed and awaken feeling refreshed and full of energy. Another improvement to your home would be some chests where you can store items. <color=yellow>It is good practice to always have some spare equipment, if something unfortunate should happen to you while exploring... |
$tutorial_bed_topic | A headrest for the weary! |
$tutorial_blackforest_label | Hugin: Black forest |
$tutorial_blackforest_text | You have wandered into the black forest. This place can be very dangerous for those unprepared for it. Prove your worth by slaying Eikthyr. |
$tutorial_blackforest_topic | Turn back! This is a dangerous place |
$tutorial_bosstrophy_label | Hugin: Forsaken trophy |
$tutorial_bosstrophy_text | Return to the Sacrificial Stones with your Forsaken trophy and offer it as a sacrifice to make the Gods smile upon you. |
$tutorial_bosstrophy_topic | Congratulations, warrior! |
$tutorial_cold_label | Hugin: Cold |
$tutorial_cold_text | When the temperature drops at night, or if you are wet, you will suffer from being cold. This reduces your stamina regeneration. Seeking shelter by an open flame is your best option when this happens. |
$tutorial_cold_topic | Be wary of the weather |
$tutorial_crypt_label | Hugin: Dungeons |
$tutorial_crypt_text | Delves and dungeons can be found across the tenth world. They are monuments of the past, and most often filled with the riches of civilizations long lost. Remember to bring a light source! |
$tutorial_crypt_topic | Treasures lie below |
$tutorial_death_label | Hugin: Death |
$tutorial_death_text | Each time you are struck down, you will <color=yellow>forget a small part of your abilities and drop your belongings at the site of the accident. If you wish you were home by now I'd recommend <color=yellow>building a bed, wherever home may be. |
$tutorial_death_topic | You suffered a mortal blow! |
$tutorial_dvergr_label | Hugin: Dvergr |
$tutorial_dvergr_text | Kra-kraaa! Stubborn fools! The Dvergr will tolerate strangers and vagrants but they are quick to anger should you upset them... Which I am sure you will manage to do sooner or later. |
$tutorial_dvergrhalls_label | Hugin: Dvergrhomes |
$tutorial_dvergrhalls_text | As I am sure my lesser brother tells you, the halls beyond are very impressive... Just try not to get lost in the winding tunnels and secret passageways will you? |
$tutorial_eitr | It seems you have had a sip from an Yggdrasil branch, and I bet you found it to your liking. Those fun colored lights you may see spinning around you might not all be in your head anymore. Just don't make it a habit. There may be some long term effects that are anything but magical. |
$tutorial_eitr_label | Hugin: Eitr |
$tutorial_eitr_text | The mists permeate all that live and grow in these lands, and now it is a part of you as well. With eitr you will be able to cast all sorts of powerful spells. Try to find more eitr-infused ingredients to increase your ability. |
$tutorial_food_label | Hugin: Food |
$tutorial_food_text | You have found a snack. Consume it to improve your health and stamina. Be aware that before long you will grow hungry again, so try to always have at least a couple of different meals ready. |
$tutorial_food_topic | A tasty morsel! |
$tutorial_food2_text | You have found a snack, consume it to stave off hunger. Some food types are better for your health and indirectly affect how much damage you can block before becoming staggered, and others will fortify your stamina. Then there are also some that is all-around beneficial! Be aware that before long you will grow hungry again, so try to always have at least a couple of different meals ready. |
$tutorial_giants_label | Hugin: Giant remains |
$tutorial_giants_text | Kraa! Pick their bones and break their domes! |
$tutorial_guardstone_label | Hugin: Ward |
$tutorial_guardstone_text | The ward emits a strong aura which prevents other vikings from building things. It also locks all doors within its influence. |
$tutorial_guardstone_topic | You have built a ward |
$tutorial_haldor | Rumor has it that some traders have found themselves into the tenth world. If you find yourself in need of special commodities you might want to seek them out. One of them should be somewhere in a forest such as this. I'm terribly sorry I can't be of more help... you'll have to keep an eye out. |
$tutorial_haldor_label | Hugin: Trader Haldor |
$tutorial_haldor_topic | Well met, adventurer… |
$tutorial_hammer_label | Hugin: Hammer |
$tutorial_hammer_text | With this tool you will raise mighty halls and towering fortifications. Start by building a <color=yellow>workbench. This in turn will enable you to construct other things. |
$tutorial_hammer_topic | You have crafted a hammer |
$tutorial_hildir | I've heard that a trader was seen in an area not unlike this one. She is an odd character indeed, but may have very special goods for sale. However, rumor has it that her stocks have been raided. She might need a helping hand, and you are starting to look fairly capable by now. |
$tutorial_hildir_label | Hugin: Trader Hildir |
$tutorial_hildir_topic | Why, hello there. |
$tutorial_hildirdungeon | I have a feeling that this place could be more challenging than one might expect. |
$tutorial_hildirdungeon_label | Mysterious location |
$tutorial_hildirdungeon_topic | Watch your step, warrior. |
$tutorial_hoe_label | Hugin: Hoe |
$tutorial_hoe_text | This tool is used for landscaping. You could say it is the perfect complement to the hammer. Use it to clear the ground and manipulate the terrain. It is easier to create buildings on level ground! |
$tutorial_hoe_topic | You have crafted a hoe |
$tutorial_hunger_label | Hugin: Hunger |
$tutorial_hunger_text | Consuming food is of <color=yellow>utmost importance to a viking warrior, even in the afterlife. Having a full belly both fortifies your health and improves your stamina. Food can be found everywhere in the world, and a great deal of it can be prepared at a <color=yellow>cooking station. |
$tutorial_hunger_topic | You need sustenance |
$tutorial_hunger2_text | Consuming food is of <color=yellow>utmost importance to a viking warrior, even in the afterlife. Food can be found everywhere in the world, and a great deal of it can be prepared at a <color=yellow>Cooking station. There are three types of food; One increases health, one fortifies stamina, and then there's also a combination of both. Choose your diet based on your needs! |
$tutorial_inventory_label | Hugin: Inventory |
$tutorial_inventory_text | Most items must be crafted. However, due to your recent departure from Midgard, you will have to recall the true shape of objects. Just pick things up and it will all come back to you, I'm sure. My lesser brother, Munin, tells me one can fashion a stone axe out of <color=yellow>wood and stone. |
$tutorial_inventory_topic | Take stock of your inventory |
$tutorial_magetable_label | Hugin: Galdr table |
$tutorial_magetable_text | Trying your hand at scrying the runes are you? I'm impressed, sorcerer! Charms and conjurations will take their toll. If you wish to master the arts you must find appropriate sustenance. As it happens, the parts around here are looking ripe with all sorts of delicious new ingredients to gather. Lucky you! |
$tutorial_maptable_label | Hugin: Cartography table |
$tutorial_maptable_text | With this table you can record and share your explorations of the tenth world. Use the toolbox to record your progress and take a look at this large map to copy what others have explored. |
$tutorial_maptable_topic | Record your exploration |
$tutorial_ore_label | Hugin: Ore |
$tutorial_ore_text | Raw ore needs to be refined in the <color=yellow>smelter before you can work it at the <color=yellow>forge. To build a smelter you will need <color=yellow>surtling cores. Search for them in the dark places beneath the earth. |
$tutorial_ore_topic | You have found some ore |
$tutorial_pickaxe_label | Hugin: Pickaxe |
$tutorial_pickaxe_text | The black forest is rich in minerals. There you can find copper in the ground and tin lining the ocean shore. Now go forth and strike the earth! |
$tutorial_pickaxe_topic | You have crafted a pickaxe |
$tutorial_portal_label | Hugin: Portals |
$tutorial_portal_text | Portals are great for fast travel between different parts of the world. Of course, you need to build one on the other end as well, then give the pair the same name and they will be automatically connected! |
$tutorial_portal_topic | You have built a portal |
$tutorial_random1 | Kraa! |
$tutorial_random2 | Was that a vole... |
$tutorial_random3 | Fair weather... |
$tutorial_random4 | Busy, warrior? I can come back later... |
$tutorial_random5 | Please come and listen. |
$tutorial_random6 | Kraa? Kaaaw! |
$tutorial_randomevent_label | Hugin: Invasions |
$tutorial_randomevent_text | Monsters will lay siege to your camp from time to time. Strength of arms does not guarantee you victory in these situations. Build a strong defense to weather out the storm! |
$tutorial_randomevent_topic | You have been invaded |
$tutorial_randomimp1 | Hail warrior. |
$tutorial_randomimp2 | Well met. |
$tutorial_randomimp3 | I bring tidings. |
$tutorial_randomimp4 | I have a tale or two to tell. |
$tutorial_randomimp5 | Kraa? Kaaaw! |
$tutorial_randomimp6 | Harken! |
$tutorial_shield_label | Hugin: Shield |
$tutorial_shield_text | A shield allows you to block incoming damage. If your timing is perfect, the enemy may also be <color=yellow>parried. Be careful though, if you block too many hits you will become <color=yellow>staggered. The amount of damage you can block before becoming staggered depends on your maximum health, so if you plan on tanking a lot of damage you should eat food that increases your health. Heavier shields will block more damage but will also slow you down. |
$tutorial_shield_topic | You have crafted a shield |
$tutorial_smelter_label | Hugin: Smelter |
$tutorial_smelter_text | Deposit your raw ore in this furnace and it will melt away all impurities, leaving you with a bar of refined metal to work at the forge. You will need <color=yellow>coal to fuel the smelter. Coal can be produced by building a <color=yellow>kiln and loading it with wood. |
$tutorial_smelter_topic | You have built a smelter |
$tutorial_start_label | Hugin: Tip |
$tutorial_start_text | Start tips: try to interact with things in the environment. Some items like stones, branches and pieces of flint can be collected and used for crafting. To open your inventory and crafting screen press $KEY_Inventory. |
$tutorial_start_topic | Welcome to Valheim |
$tutorial_stemple1_label | Hugin: Welcome |
$tutorial_stemple1_text | I am Hugin, sent here to guide you in your travels. The megaliths surrounding you are the Sacrificial Stones. They represent the Forsaken, which you must slay in order to ascend to Valhalla. |
$tutorial_stemple1_topic | Welcome to the tenth world, warrior |
$tutorial_stemple2_label | Hugin: Vegvisirs |
$tutorial_stemple2_text | These magical stones were scattered throughout the lands by Odin as signposts pointing toward the ritual grounds of the Forsaken. If inspected closer, this one will reveal the summoning place of Eikthyr, your <color=yellow>first prey. He is a mighty beast, so you need to properly arm yourself before even attempting to defeat him. |
$tutorial_stemple2_topic | This stone is a Vegvisir |
$tutorial_stemple4_label | Hugin: Eikthyr defeated |
$tutorial_stemple4_text | You have been granted the power of Eikthyr. Use it in times of need. Your next target dwells in the black forest. Go there, explore the lands, and uncover their lost treasures and resources. The Elder awaits! |
$tutorial_stemple4_topic | Odin is pleased |
$tutorial_tissueref_label | Hugin: Eitr refinery |
$tutorial_tissueref_text | Warrior, what kind of contraption is this?! It looks dangerous... There is a grinding funnel up here, I wonder what you will put into it. |
$tutorial_weight_label | Hugin: Encumberance |
$tutorial_weight_text | If you carry too much luggage you will become encumbered, slowing you down and preventing you from regaining your stamina. |
$tutorial_weight_topic | You need to lighten your load! |
$tutorial_wishbone_label | Hugin: Wishbone |
$tutorial_wishbone_text | It seems one of the many bones this living ossuary hid in his belly was a Wishbone. This bone contains powerful magic which guides you to things hidden in the earth. It can locate <color=yellow>silver veins, but may also lead you to buried treasure... |
$tutorial_wishbone_topic | Bonemass left you a parting gift |
$tutorial_wispattractor_label | Hugin: Wisp fountain |
$tutorial_wispattractor_text | A strange edifice indeed. I wonder what it will attract. Let us just perch here for a while and see what happens... Warrior, I am bored. Besides, it is not my job to babysit the likes of you long into the night... Just be vigilant and I'm sure you will be rewarded. |
$tutorial_workbench_label | Hugin: Workbench |
$tutorial_workbench_text | A workbench allows you to craft <color=yellow>complex items as well as giving you access to lots of more <color=yellow>building pieces to construct with the hammer. |
$tutorial_workbench_topic | You have built a workbench |
$tutorial_yggroot_label | Hugin: Yggdrasil roots |
$tutorial_yggroot_text | Kraa! Although severed from the trunk, I can see that magic still lingers in the roots of the old ash. Needless to say, no weapon of your design will be able to break the bark. You need something better, fashioned by more capable hands. |
$wolf_statue | Fenris shrine |
$xbox_error_crossplayprivilege | Your platform privilege settings prevent you from playing on servers that allow crossplay with other platforms. |
$xbox_menu_resolve_privilege | Resolve privilege issue? |
$xbox_settings_controller_layout | Controller layout |
$xbox_settings_gamepad | Controller |
$xbox_settings_joysens | Controller sensitivity |