Abomination
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- VisEquipment
- FootStep
|
- Blunt: Resistant
- Slash: Normal
- Pierce: VeryResistant
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Weak
- Frost: Immune
- Lightning: Normal
- Poison: Immune
- Spirit: Immune
|
Default Items:
- Abomination_attack1
- Abomination_attack2
- Abomination_attack3
Random Weapon: Random Armor: Random Shield: |
- TrophyAbomination (50%)
- Root (5x)
- Guck (3-5x)
|
Bat
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
|
- Blunt: Resistant
- Slash: Resistant
- Pierce: Resistant
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Weak
- Frost: Immune
- Lightning: Normal
- Poison: Immune
- Spirit: Weak
|
Default Items: Random Weapon: Random Armor: Random Shield: |
|
Blob
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- CharacterDrop
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- FootStep
|
- Blunt: Weak
- Slash: Resistant
- Pierce: Resistant
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Resistant
- Frost: Weak
- Lightning: Weak
- Poison: Immune
- Spirit: Normal
|
Default Items: Random Weapon: Random Armor: Random Shield: |
- TrophyBlob (10%)
- Ooze (1-2x)
|
BlobElite
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- CharacterDrop
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- FootStep
|
- Blunt: Weak
- Slash: Resistant
- Pierce: Resistant
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Resistant
- Frost: Weak
- Lightning: Weak
- Poison: Immune
- Spirit: Normal
|
Default Items: Random Weapon: Random Armor: Random Shield: |
- Ooze (2-3x)
- IronScrap (33%)
- TrophyBlob (10%)
- Blob (2x)
|
BlobTar
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- CharacterDrop
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- FootStep
|
- Blunt: Weak
- Slash: Resistant
- Pierce: Resistant
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Weak
- Frost: Resistant
- Lightning: Normal
- Poison: Immune
- Spirit: Normal
|
Default Items: Random Weapon: Random Armor: Random Shield: |
- TrophyGrowth (10%)
- Tar (1x)
|
Boar
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- MonsterAI
- CharacterDrop
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- FootStep
- Procreation
- Tameable
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Normal
- Frost: Normal
- Lightning: Normal
- Poison: Normal
- Spirit: Immune
|
Default Items: Random Weapon: Random Armor: Random Shield: |
- RawMeat (1x)
- LeatherScraps (1x)
- TrophyBoar (15%)
|
Boar_piggy
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- AnimalAI
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- Growup
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Normal
- Frost: Normal
- Lightning: Normal
- Poison: Normal
- Spirit: Immune
|
Default Items: Random Weapon: Random Armor: Random Shield: |
|
Bonemass
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- VisEquipment
|
- Blunt: Weak
- Slash: Resistant
- Pierce: VeryResistant
- Chop: Ignore
- Pickaxe: Ignore
- Fire: VeryResistant
- Frost: Weak
- Lightning: Normal
- Poison: Immune
- Spirit: Normal
|
Default Items:
- bonemass_attack_aoe
- bonemass_attack_punch
- bonemass_attack_throw
Random Weapon: Random Armor: Random Shield: |
- TrophyBonemass (1x)
- Wishbone (1x)
|
Chicken
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- AnimalAI
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- Growup
- CharacterDrop
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Normal
- Frost: Normal
- Lightning: Normal
- Poison: Normal
- Spirit: Immune
|
Default Items: Random Weapon: Random Armor: Random Shield: |
- ChickenMeat (25%)
- Feathers (50% 1-2x)
|
Deathsquito
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Normal
- Frost: Normal
- Lightning: Normal
- Poison: Normal
- Spirit: Immune
|
Default Items: Random Weapon: Random Armor: Random Shield: |
- Needle (1x)
- TrophyDeathsquito (5%)
|
Deer
|
- Transform
- CapsuleCollider
- Rigidbody
- Character
- CharacterDrop
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- AnimalAI
- FootStep
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Normal
- Frost: Normal
- Lightning: Normal
- Poison: Normal
- Spirit: Immune
|
|
- DeerMeat (2x)
- DeerHide (1-3x)
- TrophyDeer (50%)
|
Dragon
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- FootStep
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Weak
- Frost: Immune
- Lightning: Normal
- Poison: Normal
- Spirit: Immune
|
Default Items:
- dragon_taunt
- dragon_bite
- dragon_claw_left
- dragon_claw_right
- dragon_spit_shotgun
- dragon_coldbreath
Random Weapon: Random Armor: Random Shield: |
- TrophyDragonQueen (1x)
- DragonTear (10x)
|
Draugr
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- VisEquipment
- FootStep
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Resistant
- Frost: Normal
- Lightning: Normal
- Poison: Immune
- Spirit: Normal
|
Default Items: Random Weapon:
- draugr_axe
- draugr_axe
- draugr_axe
- draugr_bow
Random Armor: Random Shield:
|
- Entrails (1x)
- TrophyDraugr (10%)
|
Draugr_Elite
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- VisEquipment
- FootStep
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Resistant
- Frost: Normal
- Lightning: Normal
- Poison: Immune
- Spirit: Normal
|
Default Items: Random Weapon: Random Armor: Random Shield: |
- Entrails (2-3x)
- TrophyDraugrElite (10%)
|
Draugr_Ranged
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- VisEquipment
- FootStep
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Resistant
- Frost: Normal
- Lightning: Normal
- Poison: Immune
- Spirit: Normal
|
Default Items: Random Weapon: Random Armor: Random Shield: |
- Entrails (1x)
- TrophyDraugr (10%)
|
Dverger
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- VisEquipment
- FootStep
- NpcTalk
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Normal
- Frost: Normal
- Lightning: Normal
- Poison: Normal
- Spirit: Immune
|
Default Items:
- DvergerArbalest
- DvergerArbalest_shoot
- Dverger_melee
- DvergerSuitArbalest
Random Weapon: Random Armor: Random Shield:
- DvergerHairMale
- DvergerHairFemale
|
- Softtissue (25% 1-2x)
- BlackMarble (50% 1-2x)
- Coins (2-15x)
- TrophyDvergr (5%)
|
DvergerMage
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- VisEquipment
- FootStep
- NpcTalk
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Resistant
- Frost: Resistant
- Lightning: Normal
- Poison: Normal
- Spirit: Immune
|
Default Items: Random Weapon: Random Armor: Random Shield:
- DvergerHairMale
- DvergerHairFemale
|
- Softtissue (25% 1-2x)
- BlackMarble (50% 1-2x)
- Coins (2-15x)
- TrophyDvergr (5%)
|
DvergerMageFire
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- VisEquipment
- FootStep
- NpcTalk
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Resistant
- Frost: Resistant
- Lightning: Normal
- Poison: Normal
- Spirit: Immune
|
Default Items:
- Dverger_melee
- DvergerStaffFire_fireball
- DvergerStaffFire
- DvergerSuitFire
- DvergerStaffFire_clusterbomb
Random Weapon: Random Armor: Random Shield:
- DvergerHairMale
- DvergerHairFemale
|
- Softtissue (25% 1-2x)
- BlackMarble (50% 1-2x)
- Coins (2-15x)
- TrophyDvergr (5%)
|
DvergerMageIce
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- VisEquipment
- FootStep
- NpcTalk
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Resistant
- Frost: Resistant
- Lightning: Normal
- Poison: Normal
- Spirit: Immune
|
Default Items:
- Dverger_melee
- DvergerStaffIce_icebolt
- DvergerStaffNova
- DvergerSuitIce
- DvergerStaffIce
Random Weapon: Random Armor: Random Shield:
- DvergerHairMale
- DvergerHairFemale
|
- Softtissue (25% 1-2x)
- BlackMarble (50% 1-2x)
- Coins (2-15x)
- TrophyDvergr (5%)
|
DvergerMageSupport
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- VisEquipment
- FootStep
- NpcTalk
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Resistant
- Frost: Resistant
- Lightning: Normal
- Poison: Normal
- Spirit: Immune
|
Default Items:
- DvergerStaffSupport_buff
- DvergerStaffHeal
- DvergerStaffHeal_heal
- DvergerSuitSupport
- DvergerMistile
Random Weapon: Random Armor: Random Shield:
- DvergerHairMale
- DvergerHairFemale
|
- Softtissue (25% 1-2x)
- BlackMarble (50% 1-2x)
- Coins (2-15x)
- TrophyDvergr (5%)
|
DvergerTest
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- RandomAnimation
- VisEquipment
- FootStep
- NpcTalk
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Normal
- Frost: Normal
- Lightning: Normal
- Poison: Normal
- Spirit: Immune
|
Default Items:
- GoblinShaman_attack_poke
- GoblinShaman_attack_fireball
Random Weapon: Random Armor: Random Shield: |
- Coins (25% 20-40x)
- BlackMetalScrap (1-2x)
- Pukeberries (1-2x)
- TrophyGoblinShaman (10%)
|
Eikthyr
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- CharacterDrop
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- RandomAnimation
- MonsterAI
- FootStep
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Normal
- Frost: Normal
- Lightning: Normal
- Poison: Normal
- Spirit: Normal
|
Default Items:
- Eikthyr_antler
- Eikthyr_charge
- Eikthyr_stomp
Random Weapon: Random Armor: Random Shield: |
- TrophyEikthyr (1x)
- HardAntler (3x)
|
Fenring
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- FootStep
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Weak
- Frost: Normal
- Lightning: Normal
- Poison: Resistant
- Spirit: Normal
|
Default Items:
- Fenring_taunt
- Fenring_attack_claw
- Fenring_attack_jump
Random Weapon: Random Armor: Random Shield: |
- WolfFang (1-2x)
- TrophyFenring (10%)
|
Fenring_Cultist
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- FootStep
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Immune
- Frost: Normal
- Lightning: Normal
- Poison: Weak
- Spirit: Normal
|
Default Items:
- Fenring_attack_fireclaw_double
- Fenring_attack_fireclaw
- Fenring_attack_flames
Random Weapon: Random Armor: Random Shield: |
- JuteRed (1-3x)
- TrophyCultist (10%)
|
Fenring_Cultist_Hildir
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- FootStep
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Weak
- Frost: Immune
- Lightning: Normal
- Poison: Normal
- Spirit: Normal
|
Default Items:
- Fenring_attack_iceclaw_double
- Fenring_attack_iceclaw
- Fenring_attack_frost
- Fenring_attack_IceNova
Random Weapon: Random Armor: Random Shield: |
- chest_hildir2 (1x)
- TrophyCultist_Hildir (1x)
|
Fenring_Cultist_Hildir_nochest
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- FootStep
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Weak
- Frost: Immune
- Lightning: Normal
- Poison: Normal
- Spirit: Normal
|
Default Items:
- Fenring_attack_iceclaw_double
- Fenring_attack_iceclaw
- Fenring_attack_frost
- Fenring_attack_IceNova
Random Weapon: Random Armor: Random Shield: |
- TrophyCultist_Hildir (1x)
|
gd_king
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- FootStep
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: VeryWeak
- Frost: Normal
- Lightning: Normal
- Poison: Immune
- Spirit: Immune
|
Default Items:
- gd_king_rootspawn
- gd_king_scream
- gd_king_shoot
- gd_king_stomp
Random Weapon: Random Armor: Random Shield: |
- TrophyTheElder (1x)
- CryptKey (1x)
|
Ghost
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- VisEquipment
- FootStep
|
- Blunt: Resistant
- Slash: Resistant
- Pierce: Resistant
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Normal
- Frost: Normal
- Lightning: Normal
- Poison: Immune
- Spirit: Weak
|
Default Items: Random Weapon: Random Armor: Random Shield: |
|
Gjall
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Resistant
- Frost: Normal
- Lightning: Normal
- Poison: Normal
- Spirit: Immune
|
Default Items:
- gjall_attack_spit
- gjall_attack_egg
- gjall_attack_shake
- gjall_attack_taunt
Random Weapon: Random Armor: Random Shield: |
- Bilebag (1x)
- TrophyGjall (30%)
|
Goblin
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- RandomAnimation
- VisEquipment
- FootStep
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Normal
- Frost: Normal
- Lightning: Normal
- Poison: Normal
- Spirit: Immune
|
Default Items: Random Weapon:
- GoblinClub
- GoblinClub
- GoblinSpear
- GoblinSword
- GoblinSword
- GoblinTorch
Random Armor:
- GoblinHelmet
- GoblinArmband
- GoblinShoulders
- GoblinLegband
Random Shield:
|
- Coins (25% 5-10x)
- BlackMetalScrap (1-2x)
- TrophyGoblin (10%)
|
GoblinArcher
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- RandomAnimation
- VisEquipment
- FootStep
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Normal
- Frost: Normal
- Lightning: Normal
- Poison: Normal
- Spirit: Immune
|
Default Items: Random Weapon: Random Armor:
- GoblinHelmet
- GoblinArmband
- GoblinShoulders
- GoblinLegband
Random Shield:
|
- Coins (25% 5-10x)
- BlackMetalScrap (1-2x)
- TrophyGoblin (10%)
|
GoblinBrute
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- VisEquipment
- FootStep
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Normal
- Frost: Normal
- Lightning: Normal
- Poison: Normal
- Spirit: Immune
|
Default Items:
- GoblinBrute_Attack
- GoblinBrute_RageAttack
- GoblinBrute_Taunt
Random Weapon: Random Armor: Random Shield: |
- Coins (5-20x)
- BlackMetalScrap (3-5x)
- GoblinTotem (10%)
- TrophyGoblinBrute (5%)
|
GoblinBrute_Hildir
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- VisEquipment
- FootStep
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Normal
- Frost: Normal
- Lightning: Normal
- Poison: Normal
- Spirit: Immune
|
Default Items:
- GoblinBrute_Attack
- GoblinBrute_RageAttack
- GoblinBrute_Taunt
- GoblinBrute_HipCloth
- GoblinBrute_ShoulderGuard
Random Weapon: Random Armor: Random Shield: |
|
GoblinBruteBros
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- VisEquipment
- FootStep
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Normal
- Frost: Normal
- Lightning: Normal
- Poison: Normal
- Spirit: Immune
|
Default Items:
- GoblinBruteBros_Attack
- GoblinBruteBros_RageAttack
- GoblinBrute_Taunt
- GoblinBrute_HipCloth
- GoblinBrute_ShoulderGuard
- GoblinShaman_attack_fireball_hildir
- GoblinShaman_attack_protect_hildir
Random Weapon: Random Armor: Random Shield: |
- GoblinShaman_Hildir (1x)
- TrophyGoblinBruteBrosBrute (1x)
|
GoblinBruteBros_nochest
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- VisEquipment
- FootStep
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Normal
- Frost: Normal
- Lightning: Normal
- Poison: Normal
- Spirit: Immune
|
Default Items:
- GoblinBruteBros_Attack
- GoblinBruteBros_RageAttack
- GoblinBrute_Taunt
- GoblinBrute_HipCloth
- GoblinBrute_ShoulderGuard
- GoblinShaman_attack_fireball_hildir
- GoblinShaman_attack_protect_hildir
Random Weapon: Random Armor: Random Shield: |
- GoblinShaman_Hildir_nochest (1x)
- TrophyGoblinBruteBrosBrute (1x)
|
GoblinKing
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- FootStep
- LODGroup
|
- Blunt: Normal
- Slash: Normal
- Pierce: VeryResistant
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Resistant
- Frost: Normal
- Lightning: Normal
- Poison: Immune
- Spirit: Normal
|
Default Items:
- GoblinKing_Beam
- GoblinKing_Meteors
- GoblinKing_Nova
- GoblinKing_Taunt
Random Weapon: Random Armor: Random Shield: |
- TrophyGoblinKing (1x)
- YagluthDrop (3x)
|
GoblinShaman
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- RandomAnimation
- VisEquipment
- FootStep
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Normal
- Frost: Normal
- Lightning: Normal
- Poison: Normal
- Spirit: Immune
|
Default Items:
- GoblinShaman_attack_protect
- GoblinShaman_attack_poke
- GoblinShaman_attack_fireball
Random Weapon: Random Armor: Random Shield: |
- Coins (25% 20-40x)
- BlackMetalScrap (1-2x)
- Pukeberries (1-2x)
- TrophyGoblinShaman (10%)
|
GoblinShaman_Hildir
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- RandomAnimation
- VisEquipment
- FootStep
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Normal
- Frost: Normal
- Lightning: Normal
- Poison: Normal
- Spirit: Immune
|
Default Items:
- GoblinShaman_attack_protect
- GoblinShaman_attack_poke
- GoblinShaman_attack_fireball
- GoblinShaman_Staff_Hildir
Random Weapon: Random Armor: Random Shield: |
- chest_hildir3 (1x)
- TrophyGoblinBruteBrosShaman (1x)
|
GoblinShaman_Hildir_nochest
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- RandomAnimation
- VisEquipment
- FootStep
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Normal
- Frost: Normal
- Lightning: Normal
- Poison: Normal
- Spirit: Immune
|
Default Items:
- GoblinShaman_attack_protect
- GoblinShaman_attack_poke
- GoblinShaman_attack_fireball
- GoblinShaman_Staff_Hildir
Random Weapon: Random Armor: Random Shield: |
- TrophyGoblinBruteBrosShaman (1x)
|
Greydwarf
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- FootStep
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: VeryWeak
- Frost: Normal
- Lightning: Normal
- Poison: Resistant
- Spirit: Immune
|
Default Items:
- Greydwarf_attack
- Greydwarf_throw
Random Weapon: Random Armor: Random Shield: |
- GreydwarfEye (50%)
- Stone (1x)
- Wood (1x)
- Resin (1x)
- TrophyGreydwarf (5%)
|
Greydwarf_Elite
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- FootStep
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: VeryWeak
- Frost: Normal
- Lightning: Normal
- Poison: Resistant
- Spirit: Immune
|
Default Items: Random Weapon: Random Armor: Random Shield: |
- GreydwarfEye (50% 2x)
- Stone (2x)
- Wood (3-5x)
- Dandelion (1x)
- AncientSeed (33%)
- TrophyGreydwarfBrute (10%)
|
Greydwarf_Shaman
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- FootStep
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: VeryWeak
- Frost: Normal
- Lightning: Normal
- Poison: Resistant
- Spirit: Immune
|
Default Items:
- Greydwarf_shaman_attack
- Greydwarf_attack
- Greydwarf_shaman_heal
Random Weapon: Random Armor: Random Shield: |
- GreydwarfEye (50%)
- Wood (1x)
- Resin (1-2x)
- TrophyGreydwarfShaman (10%)
- Pukeberries (1-2x)
|
Greyling
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- FootStep
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: VeryWeak
- Frost: Normal
- Lightning: Normal
- Poison: Resistant
- Spirit: Immune
|
Default Items: Random Weapon: Random Armor: Random Shield: |
|
Hare
|
- Transform
- CapsuleCollider
- Rigidbody
- Character
- CharacterDrop
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- AnimalAI
- FootStep
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Normal
- Frost: Normal
- Lightning: Normal
- Poison: Normal
- Spirit: Immune
|
|
- HareMeat (1x)
- ScaleHide (1-3x)
- TrophyHare (5%)
|
Hatchling
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Weak
- Frost: Immune
- Lightning: Normal
- Poison: Normal
- Spirit: Immune
|
Default Items: Random Weapon: Random Armor: Random Shield: |
- TrophyHatchling (10%)
- FreezeGland (1-2x)
|
Hen
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- MonsterAI
- CharacterDrop
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- FootStep
- Procreation
- Tameable
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Normal
- Frost: Normal
- Lightning: Normal
- Poison: Normal
- Spirit: Immune
|
Default Items: Random Weapon: Random Armor: Random Shield: |
- ChickenMeat (1x)
- Feathers (1-3x)
|
Hive
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- VisEquipment
|
- Blunt: Weak
- Slash: Resistant
- Pierce: VeryResistant
- Chop: Ignore
- Pickaxe: Ignore
- Fire: VeryResistant
- Frost: Weak
- Lightning: Normal
- Poison: Immune
- Spirit: Normal
|
Default Items:
- hive_attack_aoe
- hive_attack_punch
- hive_attack_throw
- hive_attack_ranged
Random Weapon: Random Armor: Random Shield: |
- TrophySeekerQueen (1x)
- QueenDrop (1x)
|
Leech
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Immune
- Frost: Normal
- Lightning: Normal
- Poison: Resistant
- Spirit: Immune
|
Default Items: Random Weapon: Random Armor: Random Shield: |
- TrophyLeech (10%)
- Bloodbag (1x)
|
Leech_cave
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Immune
- Frost: Normal
- Lightning: Normal
- Poison: Resistant
- Spirit: Immune
|
Default Items: Random Weapon: Random Armor: Random Shield: |
- TrophyLeech (10%)
- Bloodbag (1x)
|
Lox
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- MonsterAI
- CharacterDrop
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- FootStep
- Tameable
- Procreation
- MovementDamage
|
- Blunt: Resistant
- Slash: Resistant
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Weak
- Frost: Resistant
- Lightning: Normal
- Poison: Normal
- Spirit: Immune
|
Default Items: Random Weapon: Random Armor: Random Shield: |
- LoxMeat (4-6x)
- TrophyLox (10%)
- LoxPelt (2-3x)
|
Lox_Calf
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- AnimalAI
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- Growup
- CharacterDrop
|
- Blunt: Resistant
- Slash: Resistant
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Weak
- Frost: Resistant
- Lightning: Normal
- Poison: Normal
- Spirit: Immune
|
Default Items: Random Weapon: Random Armor: Random Shield: |
|
Mistile
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterTimedDestruction
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Normal
- Frost: Normal
- Lightning: Normal
- Poison: Normal
- Spirit: Immune
|
Default Items: Random Weapon: Random Armor: Random Shield: |
|
Neck
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Weak
- Frost: Normal
- Lightning: Normal
- Poison: Resistant
- Spirit: Immune
|
Default Items: Random Weapon: Random Armor: Random Shield: |
- NeckTail (70%)
- TrophyNeck (5%)
|
Player
|
- Transform
- CapsuleCollider
- Rigidbody
- PlayerController
- Player
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- Talker
- VisEquipment
- Skills
- FootStep
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Immune
- Pickaxe: Immune
- Fire: Normal
- Frost: Normal
- Lightning: Normal
- Poison: Normal
- Spirit: Immune
|
Default Items: Random Weapon: Random Armor: Random Shield: |
|
Seeker
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- FootStep
|
- Blunt: Resistant
- Slash: Resistant
- Pierce: Resistant
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Normal
- Frost: Normal
- Lightning: Normal
- Poison: Normal
- Spirit: Immune
|
Default Items:
- seeker_takeoff
- seeker_land
- seeker_pincers
- seeker_claw_left
- seeker_claw_right
- seeker_groundslam
- seeker_groundslam_flying
Random Weapon: Random Armor: Random Shield: |
- BugMeat (1-2x)
- Carapace (1-2x)
- TrophySeeker (5%)
|
SeekerBrood
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- FootStep
|
- Blunt: Resistant
- Slash: Resistant
- Pierce: Resistant
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Normal
- Frost: Normal
- Lightning: Normal
- Poison: Normal
- Spirit: Immune
|
Default Items: Random Weapon: Random Armor: Random Shield: |
|
SeekerBrute
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- FootStep
|
- Blunt: Resistant
- Slash: Resistant
- Pierce: Resistant
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Normal
- Frost: Normal
- Lightning: Normal
- Poison: Normal
- Spirit: Immune
|
Default Items:
- SeekerBrute_Taunt
- SeekerBrute_ram
- SeekerBrute_bite
- SeekerBrute_groundslam
Random Weapon: Random Armor: Random Shield: |
- BugMeat (1-2x)
- Carapace (2-4x)
- TrophySeekerBrute (5%)
- Mandible (1-2x)
|
SeekerQueen
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- FootStep
- MovementDamage
|
- Blunt: Normal
- Slash: Normal
- Pierce: Resistant
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Normal
- Frost: Normal
- Lightning: Normal
- Poison: Normal
- Spirit: Immune
|
Default Items:
- SeekerQueen_Teleport
- SeekerQueen_Rush
- SeekerQueen_Bite
- SeekerQueen_Call
- SeekerQueen_Spit
- SeekerQueen_Slap
- SeekerQueen_PierceAOE
Random Weapon: Random Armor: Random Shield: |
- TrophySeekerQueen (1x)
- QueenDrop (3x)
|
Serpent
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- Tail
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Immune
- Frost: Weak
- Lightning: Normal
- Poison: Resistant
- Spirit: Immune
|
Default Items:
- Serpent_attack
- Serpent_taunt
Random Weapon: Random Armor: Random Shield: |
- TrophySerpent (33%)
- SerpentMeat (6-8x)
- SerpentScale (8-10x)
|
Skeleton
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- VisEquipment
- FootStep
|
- Blunt: Weak
- Slash: Normal
- Pierce: Resistant
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Weak
- Frost: Resistant
- Lightning: Normal
- Poison: Immune
- Spirit: Normal
|
Default Items: Random Weapon:
- skeleton_sword
- skeleton_sword
- skeleton_bow
- skeleton_sword
- skeleton_sword
Random Armor: Random Shield:
- ShieldWood
- ShieldBronzeBuckler
|
- TrophySkeleton (10%)
- BoneFragments (1x)
|
Skeleton_Friendly
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- VisEquipment
- FootStep
- Tameable
|
- Blunt: Weak
- Slash: Normal
- Pierce: Resistant
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Weak
- Frost: Resistant
- Lightning: Normal
- Poison: Immune
- Spirit: Normal
|
Default Items: Random Weapon:
- skeleton_sword2
- skeleton_sword2
- skeleton_bow2
- skeleton_sword2
- skeleton_sword2
Random Armor: Random Shield:
- ShieldWood
- ShieldBronzeBuckler
|
|
Skeleton_Hildir
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- VisEquipment
- FootStep
|
- Blunt: Weak
- Slash: Normal
- Pierce: Resistant
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Immune
- Frost: Weak
- Lightning: Normal
- Poison: Immune
- Spirit: Normal
|
Default Items:
- skeleton_sword_hildir
- skeleton_hildir_firenova
Random Weapon: Random Armor: Random Shield: |
- chest_hildir1 (1x)
- TrophySkeletonHildir (1x)
|
Skeleton_Hildir_nochest
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- VisEquipment
- FootStep
|
- Blunt: Weak
- Slash: Normal
- Pierce: Resistant
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Immune
- Frost: Weak
- Lightning: Normal
- Poison: Immune
- Spirit: Normal
|
Default Items:
- skeleton_sword_hildir
- skeleton_hildir_firenova
Random Weapon: Random Armor: Random Shield: |
- TrophySkeletonHildir (1x)
|
Skeleton_NoArcher
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- VisEquipment
- FootStep
|
- Blunt: Weak
- Slash: Normal
- Pierce: Resistant
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Weak
- Frost: Resistant
- Lightning: Normal
- Poison: Immune
- Spirit: Normal
|
Default Items: Random Weapon: Random Armor: Random Shield:
- ShieldWood
- ShieldBronzeBuckler
|
- TrophySkeleton (10%)
- BoneFragments (1x)
|
Skeleton_Poison
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- VisEquipment
- FootStep
|
- Blunt: Weak
- Slash: Normal
- Pierce: Resistant
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Weak
- Frost: Resistant
- Lightning: Normal
- Poison: Immune
- Spirit: Normal
|
Default Items: Random Weapon: Random Armor: Random Shield: |
- TrophySkeletonPoison (10%)
- BoneFragments (3x)
|
StoneGolem
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- VisEquipment
- FootStep
|
- Blunt: Normal
- Slash: Resistant
- Pierce: Resistant
- Chop: Ignore
- Pickaxe: VeryWeak
- Fire: Immune
- Frost: Immune
- Lightning: Normal
- Poison: Immune
- Spirit: Immune
|
Default Items: Random Weapon: Random Armor: Random Shield: |
- TrophySGolem (5%)
- Stone (5-10x)
- Crystal (8-12x)
|
Surtling
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- ZSyncTransform
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Immune
- Frost: Weak
- Lightning: Normal
- Poison: Immune
- Spirit: Immune
|
Default Items: Random Weapon: Random Armor: Random Shield: |
- Coal (4-5x)
- SurtlingCore (50%)
- TrophySurtling (5%)
|
TentaRoot
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterTimedDestruction
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Weak
- Frost: Resistant
- Lightning: Normal
- Poison: Immune
- Spirit: Normal
|
Default Items: Random Weapon: Random Armor: Random Shield:
- ShieldWood
- ShieldBronzeBuckler
|
|
TheHive
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
|
- Blunt: Immune
- Slash: Immune
- Pierce: Immune
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Immune
- Frost: Immune
- Lightning: Immune
- Poison: Immune
- Spirit: Immune
|
Default Items:
- gjall_attack_spit
- gjall_attack_egg
Random Weapon: Random Armor: Random Shield: |
- TrophyHatchling (10%)
- FreezeGland (1-2x)
|
Tick
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- MonsterAI
- CharacterDrop
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- FootStep
|
- Blunt: Normal
- Slash: Normal
- Pierce: Weak
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Normal
- Frost: Normal
- Lightning: Normal
- Poison: Normal
- Spirit: Immune
|
Default Items: Random Weapon: Random Armor: Random Shield: |
- GiantBloodSack (1x)
- TrophyTick (5%)
|
TrainingDummy
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- VisEquipment
- FootStep
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Normal
- Pickaxe: Normal
- Fire: Normal
- Frost: Normal
- Lightning: Normal
- Poison: Normal
- Spirit: Normal
|
Default Items: Random Weapon: Random Armor: Random Shield: |
- Entrails (50%)
- TrophyDraugr (10%)
|
Troll
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
- VisEquipment
- FootStep
|
- Blunt: Resistant
- Slash: Normal
- Pierce: Weak
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Normal
- Frost: Normal
- Lightning: Normal
- Poison: Normal
- Spirit: Immune
|
Default Items: Random Weapon: Random Armor: Random Shield: |
- Coins (20-30x)
- TrophyFrostTroll (50%)
- TrollHide (5x)
|
Ulv
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- CharacterDrop
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- FootStep
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: VeryResistant
- Frost: Normal
- Lightning: Normal
- Poison: Weak
- Spirit: Normal
|
Default Items:
- Ulv_attack1_bite
- Ulv_attack2_slash
Random Weapon: Random Armor: Random Shield: |
- WolfFang (50% 1-2x)
- TrophyUlv (10%)
|
Wolf
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- CharacterDrop
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- FootStep
- Tameable
- Procreation
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Normal
- Frost: Normal
- Lightning: Normal
- Poison: Normal
- Spirit: Immune
|
Default Items:
- Wolf_Attack1
- Wolf_Attack2
- Wolf_Attack3
Random Weapon: Random Armor: Random Shield: |
- TrophyWolf (10%)
- WolfMeat (1x)
- WolfPelt (1-2x)
- WolfFang (40%)
|
Wolf_cub
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- FootStep
- AnimalAI
- Growup
|
- Blunt: Normal
- Slash: Normal
- Pierce: Normal
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Normal
- Frost: Normal
- Lightning: Normal
- Poison: Normal
- Spirit: Immune
|
Default Items: Random Weapon: Random Armor: Random Shield: |
|
Wraith
|
- Transform
- CapsuleCollider
- Rigidbody
- Humanoid
- ZNetView
- ZSyncTransform
- ZSyncAnimation
- MonsterAI
- CharacterDrop
|
- Blunt: Resistant
- Slash: Resistant
- Pierce: Resistant
- Chop: Ignore
- Pickaxe: Ignore
- Fire: Weak
- Frost: Immune
- Lightning: Normal
- Poison: Immune
- Spirit: Weak
|
Default Items: Random Weapon: Random Armor: Random Shield: |
- TrophyWraith (5%)
- Chain (1x)
|