Class InputManager
Manager for handling custom inputs registered by mods.
Inherited Members
Namespace: Jotunn.Managers
Assembly: Jotunn.dll
Syntax
public class InputManager
Properties
| Name | Description |
|---|---|
| Instance | Singleton instance |
Methods
| Name | Description |
|---|---|
| AddButton(string, ButtonConfig) | Add a Button to Valheim |
| GetAxisPath(string) | Translate an axis string to its UnityEngine.InputSystem.InputBinding.path value |
| GetGamepadButton(GamepadInput) | Translates an axis string to its InputManager.GamepadButton value |
| GetGamepadButton(KeyCode) | Translate a KeyCode to its InputManager.GamepadButton value |
| GetGamepadButton(string) | Translate an axis string to its InputManager.GamepadButton value |
| GetGamepadInput(GamepadButton) | Translate a InputManager.GamepadButton to its axis string value |
| GetGamepadInputPath(GamepadInput) | Translate a GamepadInput to its UnityEngine.InputSystem.InputBinding.path value |
| GetGamepadKeyCode(GamepadButton) | Translates a InputManager.GamepadButton to its KeyCode value |
| GetGamepadString(GamepadButton) | Translates a InputManager.GamepadButton to its printable string value |