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Class RenderManager

Manager for rendering Sprite of GameObject
Inheritance
object
RenderManager
Inherited Members
object.ToString()
object.Equals(object)
object.Equals(object, object)
object.ReferenceEquals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
Namespace: Jotunn.Managers
Assembly: Jotunn.dll
Syntax
public class RenderManager

Fields

Name Description
IsometricRotation Rotation of the prefab that will result in an isometric view

Properties

Name Description
Instance Singleton instance

Methods

Name Description
Render(GameObject) Create a Sprite of the target
Render(GameObject, Quaternion) Create a Sprite of the target
Render(RenderRequest) Create a Sprite from a RenderManager.RenderRequest/>

Extension Methods

PrefabExtension.FixReferences(object)
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